Difference between revisions of "C2. Movement of a mechanical system"

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(Created page with "<div class="noautonum">__TOC__</div> <math>\newcommand{\uvec}{\overline{\textbf{u}}} \newcommand{\vvec}{\overline{\textbf{v}}} \newcommand{\evec}{\overline{\textbf{e}}} \newcommand{\Omegavec}{\overline{\mathbf{\Omega}}} \newcommand{\velang}[2]{\Omegavec^{\textrm{#1}}_{\textrm{#2}}} \newcommand{\Alfavec}{\overline{\mathbf{\alpha}}} \newcommand{\accang}[2]{\Alfavec^{\textrm{#1}}_{\textrm{#2}}} \newcommand{\ds}{\textrm{d}} \newcommand{\ts}{\textrm{t}} \newcommand{\us}{\text...")
 
 
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\newcommand{\Omegavec}{\overline{\mathbf{\Omega}}}
\newcommand{\Omegavec}{\overline{\mathbf{\Omega}}}
\newcommand{\velang}[2]{\Omegavec^{\textrm{#1}}_{\textrm{#2}}}
\newcommand{\velang}[2]{\Omegavec^{\textrm{#1}}_{\textrm{#2}}}
\newcommand{\Alfavec}{\overline{\mathbf{\alpha}}}
\newcommand{\Alfavec}{\overline{\boldsymbol\alpha}}
\newcommand{\accang}[2]{\Alfavec^{\textrm{#1}}_{\textrm{#2}}}
\newcommand{\accang}[2]{\Alfavec^{\textrm{#1}}_{\textrm{#2}}}
\newcommand{\ds}{\textrm{d}}
\newcommand{\ds}{\textrm{d}}
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\newcommand{\Cs}{\textbf{C}}
\newcommand{\Cs}{\textbf{C}}
\newcommand{\Ps}{\textrm{P}}
\newcommand{\Ps}{\textrm{P}}
\newcommand{\Es}{\textrm{E}}
\newcommand{\Ss}{\textbf{S}}
\newcommand{\Ss}{\textbf{S}}
\newcommand{\Gs}{\textbf{G}}
\newcommand{\deg}{^\textsf{o}}
\newcommand{\deg}{^\textsf{o}}
\newcommand{\xs}{\textsf{x}}
\newcommand{\xs}{\textsf{x}}
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\newcommand{\vecdot}[1]{\overline{\dot{#1}}}
\newcommand{\vecdot}[1]{\overline{\dot{#1}}}
\newcommand{\OQvec}{\vec{\Os\Qs}}
\newcommand{\OQvec}{\vec{\Os\Qs}}
\newcommand{\OCvec}{\vec{\Os\Cs}}
\newcommand{\OGvec}{\vec{\Os\Gs}}
\newcommand{\OPvec}{\vec{\Os\Ps}}
\newcommand{\abs}[1]{\left|{#1}\right|}
\newcommand{\abs}[1]{\left|{#1}\right|}
\newcommand{\braq}[2]{\left\{{#1}\right\}_{\textrm{#2}}}
\newcommand{\braq}[2]{\left\{{#1}\right\}_{\textrm{#2}}}
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\newcommand{\accno}[1]{\vecbf{a}_{\textrm{#1}}^{\textrm{n}}}
\newcommand{\accno}[1]{\vecbf{a}_{\textrm{#1}}^{\textrm{n}}}
\newcommand{\re}[2]{\Re_{\textrm{#2}}(\textbf{#1})}
\newcommand{\re}[2]{\Re_{\textrm{#2}}(\textbf{#1})}
\newcommand{\psio}{\dot{\psi}_0}
\newcommand{\dth}{\dot\theta}
\newcommand{\ddth}{\ddot\theta}
\newcommand{\sth}{\sin{\theta}}
\newcommand{\cth}{\cos{\theta}}
\newcommand{\spsi}{\sin{\psi}}
\newcommand{\cpsi}{\cos{\psi}}
\definecolor{blau}{RGB}{39, 127, 255}
\definecolor{blau}{RGB}{39, 127, 255}
\definecolor{verd}{RGB}{9, 131, 9}
\definecolor{verd}{RGB}{9, 131, 9}
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One must bear in mind that the time derivative of a vector depends on the reference frame where it is being calculated. For that reason, there is a subscript R in the preceding equations which reminds of that dependency.
One must bear in mind that the time derivative of a vector depends on the reference frame where it is being calculated. For that reason, there is a subscript R in the preceding equations which reminds of that dependency.


The <span style="text-decoration: underline;">[[Vector calculus#V.2 Operations between vectors with geometric representation|'''derivació temporal d’un vector respecte d’una referència R''']]</span> assesses the evolution of the characteristics of that vector (direction and value) between two close time instants, separated by a time differential. Hence, the velocity <math>\vvec_\Rs(\Qs)</math> is nonzero whenever the value of the position vector, or its direction, or both change.  
The <span style="text-decoration: underline;">[[Vector calculus #V.2 Operations between vectors with geometric representation|'''time derivative of a vector relative to a reference frame R ''']]</span> assesses the evolution of the characteristics of that vector (direction and value) between two close time instants, separated by a time differential. Hence, the velocity <math>\vvec_\Rs(\Qs)</math> is nonzero whenever the value of the position vector, or its direction, or both change.  


====✏️ EXAMPLE C2-1.1: rotating platform; geometric calculation====
====✏️ EXAMPLE C2-1.1: rotating platform====
---------
---------
<small>
<small>
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::As seen in <span style="text-decoration: underline;">[[Vector calculus#V.1 Geometric representation of a vector|'''section V.1''']]</span>, <math>\textcolor{blau}{\vvec_\Rs(}\Qs\textcolor{blau}{)}</math> is perpendicular to <math>\OQvec</math>, and its value is that of <math>\OQvec(\textrm{r})</math> times the rate of change of orientation of <math>\OQvec</math> relative to R <math>(\dot{\psi})</math>:
::As seen in <span style="text-decoration: underline;">[[Vector calculus#V.1 Geometric representation of a vector|'''section V.1''']]</span>, <math>\textcolor{blau}{\vvec_\Rs(}\Qs\textcolor{blau}{)}</math> is perpendicular to <math>\OQvec</math>, and its value is that of <math>\OQvec\:(\textrm{r})</math> times the rate of change of orientation of <math>\OQvec</math> relative to R <math>(\dot{\psi})</math>:




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<center>
<center>
<math>\braq{\OQvec}{B}=\vector{rcos\psi}{rsin\psi}{0}, \: \: \braq{\OQvec}{B'}=\vector{r}{0}{0}</math>
<math>\braq{\OQvec}{B}=\vector{r\cpsi}{r\spsi}{0}, \: \: \braq{\OQvec}{B'}=\vector{r}{0}{0}</math>
</center>
</center>


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<center>
<center>
<math>
<math>
\braq{\vvec_\Rs(\Qs)}{B} = \braq{\dert{\OQvec}{R}}{B}=\frac{\ds}{\ds\ts}\braq{\OQvec}{B} = \vector{-r\dot \psi sin\psi}{r\dot{\psi} cos\psi}{0}
\braq{\vvec_\Rs(\Qs)}{B} = \braq{\dert{\OQvec}{R}}{B}=\frac{\ds}{\ds\ts}\braq{\OQvec}{B} = \vector{-r\dot \psi \spsi}{r\dot{\psi} \cpsi}{0}
</math>
</math>


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<center>
<center>
<math>
<math>
\braq{\vvec_{\Rs\Ps}(\Qs)}{B} =\braq{\dert{\OQvec}{RP}}{B}= \frac{\ds}{\ds\ts}\braq{\OQvec}{B}+\braq{\velang{B}{RP}\times \OQvec}{B}=\vector{-r\dot\psi sin\psi}{r\dot\psi cos\psi}{0}+ \vector{0}{0}{-\dot\psi}\times\vector{rcos\psi}{rsin\psi}{0}= \vector{0}{0}{0}
\braq{\vvec_{\Rs\Ps}(\Qs)}{B} =\braq{\dert{\OQvec}{RP}}{B}= \frac{\ds}{\ds\ts}\braq{\OQvec}{B}+\braq{\velang{B}{RP}\times \OQvec}{B}=\vector{-r\dot\psi \spsi}{r\dot\psi \cpsi}{0}+ \vector{0}{0}{-\dot\psi}\times\vector{r\cpsi}{r\spsi}{0}= \vector{0}{0}{0}
</math>
</math>
<math>
<math>
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====✏️ Exemple C2-1.2: pèndol d'Euler====
====✏️ EXAMPLE C2-1.2: Euler pendulum====
------------
------------
<small>
<small>
::L’extrem <math>\Qs</math> del <span style="text-decoration: underline; font-weigth:bold;">[[C1. Configuració d'un sistema mecànic#✏️ Exemple C1-5.4: pèndol d'Euler|'''pèndol d’Euler''']]</span> descriu un moviment circular respecte del bloc. La velocitat associada <math>\vel{Q}{BL} = \dert{\vecbf{CQ}}{BL}</math> s’obté de manera anàloga a l’exemple anterior.
::The endpoint  <math>\Qs</math> of <span style="text-decoration: underline; font-weigth:bold;">[[C1. Configuration of a mechanical system #✏️ EXAMPLE C1-5.4: Euler pendulum|'''Euler pendulum''']]</span> describes a circular motion relative to the block. The corresponding velocity <math>\vel{Q}{BL} = \dert{\vecbf{CQ}}{BL}</math> can be obtained in a similar way as that used in the previous example.


[[File:C2-Ex1-2-1-neut.png|thumb|center|300px|link=]]
[[File:C2-Ex1-2-1-neut.png|thumb|center|300px|link=]]


::L’angle <math>\psi</math> orienta la barra tant respecte del bloc com respecte del terra, doncs el seu origen (recta vertical) té orientació constant a les dues referències.
::The angle <math>\psi</math> orientates the bar both relative to the  block and the ground, as its origin (vertical line) has a constant orientation in both reference frames
::La velocitat de <math>\Qs</math> respecte del terra es pot obtenir derivant el vector <math>\vec{\Or\Qs} (=\vec{\Or\Cbf}+\vecbf{CQ})</math> respecte del terra:
::The velocity of <math>\Qs</math> relative to the ground can be obtained as the time derivative of vector <math>\vec{\Or\Qs} (=\vec{\Or\Cbf}+\vecbf{CQ})</math> relative to the ground:


<center>
<center>
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</center>
</center>


::El vector <math>\vec{\Or\Cbf}</math> té direcció constant a R però valor variable, per tant la seva derivada és paral·lela a  <math>\vec{\Or\Cbf}</math> i de valor  <math>\dot\xs</math> . El vector <math>\vec{\Cbf\Qs}</math> , en canvi, té valor constant L però direcció variable. Per tant, la seva derivada és perpendicular a <math>\vec{\Cbf\Qs}</math>, i el seu valor és el mòdul de <math>\vec{\Cbf\Qs}</math> per la velocitat de canvi d’orientació de <math>\vec{\Cbf\Qs}</math>  respecte de R (<math>\dot\psi</math>):
::Vector <math>\vec{\Or\Cbf}</math> has a constant direction in R but a variable value. Hence, its time derivative is parallel to <math>\vec{\Or\Cbf}</math> with value <math>\dot x</math>. Vector <math>\vec{\Cbf\Qs}</math>, however, has a constant value (L) but variable direction. Consequently, its time derivative is perpendicular to <math>\vec{\Cbf\Qs}</math>, and its value is that of<math>\vec{\Cbf\Qs}</math> times the rate of change of orientation of <math>\vec{\Cbf\Qs}</math>  relative to R (<math>\dot\psi</math>):


[[File:C2-Ex1-2-2-neut.png|thumb|center|300px|link=]]
[[File:C2-Ex1-2-2-neut-new.png|thumb|center|300px|link=]]


::La direcció de  <math>\vel{Q}{R}</math> no és cap de les direccions associades al sistema (ni la vertical, ni l’horitzontal, ni paral·lela a la barra ni perpendicular a la barra). Per aquest motiu, és millor deixar-la dibuixada com a suma dels dos termes <math>\dot\xs</math>  i <math>L\dot\psi</math> , les direccions dels quals sí corresponen a una d’aquestes direccions singulars.
::The <math>\vel{Q}{R}</math> direction is not any of the directions associated with the system (it is not vertical, not horizontal, not parallel to the bar, not perpendicular to the bar). For that reason, it is better to represent it as the addition of the terms <math>\dot x</math>  and <math>L\dot\psi</math>, whose directions do correspond to one of those singular directions.
 
::És interessant veure que el primer terme de l’expressió <math>\vel{Q}{R} = \dert{\vec{\Or\Cbf}}{R}+\dert{\vecbf{CQ}}{R}</math>  correspon a la velocitat de <math>\Cs</math> respecte del terra <math>\left(\vel{Q}{R} = \dert{\vec{\Or\Cbf}}{R} \right)</math> , mentre que el segon no té interpretació física: el punt <math>\Cs</math> no és fix a R, i per tant no és un vector de posició en aquesta referència.  


::The first term of the expression <math>\vel{Q}{R} = \dert{\vec{\Or\Cbf}}{R}+\dert{\vecbf{CQ}}{R}</math> corresponds to the velocity of <math>\Cs</math> relative to the ground <math>\left(\vel{Q}{R} = \dert{\vec{\Or\Cbf}}{R} \right)</math>, whereas the second one has no physical interpretation: point <math>\Cs</math> is not fixed in R, thus it is not a position vector in that reference frame.


<div>
<div>
=====Càlcul analític ➕=====
=====Analytical calculation  ➕=====
::Les dues bases vectorials lògiques per fer els càlculs són:
::The two logical vector bases for the calculation are:


[[File:C2-Ex1-2-3-neut.png|thumb|right|200px|link=]]
[[File:C2-Ex1-2-3-neut.png|thumb|right|200px|link=]]




:::* Base B (1,2,3) fixa respecte de R i de BL<math>\Omegavec_\Rs^\Bs=\vec{0},\Omegavec_{\Bs\Ls}^\Bs = \vec{0}</math>
:::* Basis B (1,2,3) fixed relative to R and BL <math>\Omegavec_\Rs^\Bs=\vec{0},\Omegavec_{\Bs\Ls}^\Bs = \vec{0}</math>
:::* Base B' (1',2',3') fixa respecte de la barra, i per tant mòbil a R i BL: <math>\velang{P}{B'}=\vec{0}</math>, <math>\velang{RL}{B'} = -\vec{\dot{\psi}}</math>
:::* Basis B' (1',2',3') fixed relative to the bar, thus moving in R and BL: <math>\velang{P}{B'}=\vec{0}</math>, <math>\velang{RL}{B'} = -\vec{\dot{\psi}}</math>






::Projecció del vector de posició <math>\OQvec</math> en les dues bases:
::Projection of the position vector <math>\OQvec</math> in both bases:
::<math>\braq{\OQvec}{B} = \vector{\xs+\Ls sin\psi}{\Ls cos\psi}{0}</math>, <math>\braq{\OQvec}{B'} = \vector{\Ls+\xs sin\psi}{xcos\psi}{0}</math>


::Velocitat de <math>\Qs</math> respecte de BL:
::<math>\braq{\OQvec}{B} = \vector{x+\Ls \spsi}{-\Ls \cpsi}{0}\:\:\:\:\:\:\:\:\:\: \braq{\OQvec}{B'} = \vector{\Ls+ x \spsi}{x\cpsi}{0}</math>
 
::Velocity of <math>\Qs</math> relative to R:
<center>
<center>
<math>\braq{\vel{Q}{R}}{B} = \braq{\dert{\OQvec}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\OQvec}{B} = \vector{\dot\xs+\Ls\dot\psi cos\psi}{-\Ls\dot\psi sin\psi}{0}</math>
<math>\braq{\vel{Q}{R}}{B} = \braq{\dert{\OQvec}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\OQvec}{B} = \vector{\dot x+\Ls\dot\psi \cpsi}{\Ls\dot\psi \spsi}{0}</math>
<math>\braq{\vel{Q}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\OQvec}{B'} + \braq{\velang{B'}{R} \times \OQvec}{B'} = \vector{\dot\xs sin\psi+\xs\dot\psi cos\psi}{\dot\xs cos\psi - \xs \dot\psi sin \psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{\Ls+\xs sin\psi}{\xs cos\psi}{0}=\vector{\dot\xs sin \psi}{\dot\xs cos\psi + \Ls\dot\psi}{0}
<math>\braq{\vel{Q}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\OQvec}{B'} + \braq{\velang{B'}{R} \times \OQvec}{B'} = \vector{\dot x \spsi+ x\dot\psi \cpsi}{\dot x \cpsi - x \dot\psi sin \psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{\Ls+ x \spsi}{ x \cpsi}{0}=\vector{\dot x sin \psi}{\dot x \cpsi + \Ls\dot\psi}{0}
</math>
</math>
</center>
</center>
::Si es vol calcular la velocitat de <math>\Qs</math> respecte de BL, el vector de posició a derivar és <math>\vecbf{CQ}</math>:
::If we want to calculate the velocity of <math>\Qs</math> relative to BL, the position vector to be differentiated is  <math>\vecbf{CQ}</math>:
<center><math>
<center><math>
\braq{\vecbf{CQ}}{B} = \vector{\Ls sin \psi}{\Ls cos \psi}{0}; \braq{\vecbf{CQ}}{B'}=\vector{\Ls}{0}{0}
\braq{\vecbf{CQ}}{B} = \vector{\Ls sin \psi}{-\Ls cos \psi}{0}, \:\:\:\:\:\:\:\:\:\: \braq{\vecbf{CQ}}{B'}=\vector{\Ls}{0}{0}
</math></center>
</math></center>
</div></small>
</div></small>
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==C2.2 Acceleració d’una partícula==
==C2.2 Acceleration of a particle==


L’'''acceleració d’una partícula''' <math>\Qs</math> (o d’un punt que pertany a un sòlid) '''respecte d’una referència R''', <math>\acc{Q}{R}</math>  , és el ritme de canvi de la velocitat al llarg del temps:
The '''acceleration of a particle ''' <math>\Qs</math> (or of a point belonging to a rigid body) '''relative to a reference frame R''', <math>\acc{Q}{R}</math>, is the rate of change of its velocity with time:
<center>
<center>
<math>\acc{Q}{R} = \dert{\vel{Q}{R}}{R}</math>
<math>\acc{Q}{R} = \dert{\vel{Q}{R}}{R}</math>
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====✏️ Exemple C2-2.1: plataforma giratòria====
====✏️ EXAMPLE C2-2.1: rotating platform====
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------


<small>
<small>
::En el moviment circular del punt <math>\Qs</math> de la <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-1.1: plataforma giratòria|'''plataforma respecte del terra''']]</span>, l’acceleració <math>\acc{Q}{R}</math> prové tant del canvi de valor com del canvi d’orientació de <math>\vel{Q}{R}</math>. En ser <math>\vel{Q}{R}</math> permanentment perpendicular a <math>\OQvec</math> , el seu ritme de canvi d’orientació és <math>\dot\psi</math>  , el mateix que el de <math>\OQvec</math> :
::In the circular motion of point <math>\Qs</math> of the <span style="text-decoration: underline;">[[C2. Movement of a mechanical system #✏️ EXAMPLE C2-1.1: rotating platform|'''platform relative to the ground ''']]</span>, the acceleration <math>\acc{Q}{R}</math> comes both from the change of value and the change of orientation of <math>\vel{Q}{R}</math>. As <math>\vel{Q}{R}</math> is always perpendicular to <math>\OQvec</math>, its rate of change of orientation is <math>\dot\psi</math>, the same as that of <math>\OQvec</math> :
[[File:C2-Ex2-1-cat.png|thumb|center|450px|link=]]
[[File:C2-Ex2-1-eng.png|thumb|center|450px|link=]]


::La direcció de <math>\acc{Q}{R}</math> no és cap de les direccions associades al sistema (ni la radial, ni la perpendicular al radi). Per aquest motiu, és millor deixar-la dibuixada com a suma dels dos termes <math>\rs\ddot\psi</math> i <math>r\dot\psi^2</math> , les direccions dels quals sí corresponen a una d’aquestes direccions singulars.
::The <math>\acc{Q}{R}</math> direction is not any of the directions associated to the system (not the radial direction, not that perpendicular to the radius). For that reason, it is better to represent it as the addition of the two terms <math>\rs\ddot\psi</math> and <math>r\dot\psi^2</math> , whose directions do correspond to one of those singular directions.


<div>
<div>
=====Càlcul analític ➕=====
=====Analytical calculation  ➕=====
::Les bases B i B’ són les mateixes de l’<span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-1.1: plataforma giratòria|'''exemple C2-1.1''']]</span>.
::The vector bases B and B’ are the same as in <span style="text-decoration: underline;">[[C2. Movement of a mechanical system #✏️ EXAMPLE C2-1.1: rotating platform|'''example C2-1.1''']]</span>.
<center><math>
<center><math>
\braq{\acc{Q}{R}}{B} = \braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B} = \vector{-\rs \ddot\psi sin\psi - \rs \dot\psi^2cos\psi}{\rs\ddot\psi cos\psi - \rs \dot\psi^2sin\psi}{0}
\braq{\acc{Q}{R}}{B} = \braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B} = \vector{-\rs \ddot\psi \spsi - \rs \dot\psi^2\cpsi}{\rs\ddot\psi \cpsi - \rs \dot\psi^2\spsi}{0}
</math>
</math>
<math>
<math>
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</div></small>
</div></small>


 
====✏️ EXAMPLE C2-2.2: Euler pendulum====
====✏️ Exemple C2-2.2: pèndol d’Euler====
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------
<small>
<small>
::El càlcul de l’acceleració de <math>\Qs</math> respecte del terra (R) és laboriós perquè la velocitat  <math>\vel{Q}{R}</math> prové de la suma de dos termes: <math>\vel{Q}{R} = \dert{\vec{\Os_\Rs\Cbf}}{R} + \dert{\vecbf{CQ}}{R}</math>.
::The calculation of the acceleration of <math>\Qs</math> relative to the ground (R) is laborious because the velocity <math>\vel{Q}{R}</math> comes from the addition of two terms:
:::* <math>\dert{\vec{\Os_\Rs\Cbf}}{R}</math>: direcció constant (horitzontal), valor <math>(\dot\xs)</math> variable. La seva derivada <math>\ddert{\vec{\Os_\Rs\Cbf}}{R}</math> , doncs, serà horitzontal i de valor <math>\ddot\xs</math> .
::<math>\vel{Q}{R} = \dert{\vec{\Os_\Rs\Cbf}}{R} + \dert{\vecbf{CQ}}{R}</math>.
:::* <math>\dert{\vecbf{CQ}}{R}</math>: direcció perpendicular a la barra i per tant variable; valor <math>\Ls\dot\psi</math> variable. La seva derivada <math>\ddert{\vecbf{CQ}}{R}</math> , doncs, tindrà una part perpendicular <math>\dert{\vecbf{CQ}}{R}</math> (i per tant paral·lela a la barra) de valor <math>\Ls\dot\psi\cdot\dot\psi</math> , i una part paral·lela a  <math>\dert{\vecbf{CQ}}{R}</math> (i per tant perpendicular a la barra) de valor <math>\Ls\ddot\psi</math>.
 
:::* <math>\dert{\vec{\Os_\Rs\Cbf}}{R}</math>: constant direction (horizontal), variable value <math>(\dot x)</math>. Thus, its time derivative <math>\ddert{\vec{\Os_\Rs\Cbf}}{R}</math> is horizontal with value <math>\ddot x</math>.
:::* <math>\dert{\vecbf{CQ}}{R}</math>: direction perpendicular to the bar, thus variable; variable value <math>\Ls\dot\psi</math>. Thus, its time derivative <math>\ddert{\vecbf{CQ}}{R}</math> has a component perpendicular to <math>\dert{\vecbf{CQ}}{R}</math> (parallel to the bar) with value <math>\Ls\dot\psi\cdot\dot\psi</math> , and another one parallel to <math>\dert{\vecbf{CQ}}{R}</math> (perpendicular to the bar) with value <math>\Ls\ddot\psi</math>.




[[File:C2-Ex2-2-neut.png|thumb|center|300px|link=]]
[[File:C2-Ex2-2-neut.png|thumb|center|300px|link=]]
<div>
<div>
=====Càlcul analític ➕=====
=====Analytical calculation  ➕=====
::Les bases B i B’ són les mateixes de l’<span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-1.2: pèndol d'Euler|'''exemple C2-1.2''']]</span>.
::The vector bases B and B’ are the same as in <span style="text-decoration: underline;">[[C2. Movement of a mechanical system #✏️ EXAMPLE C2-1.2: Euler pendulum|'''example C2-1.2''']]</span>.
 
[[File:C2-Ex1-2-3-neut.png|thumb|right|200px|link=]]


::Acceleració de <math>\Qs</math> respecte de BL:
::Acceleration of <math>\Qs</math> relative to BL:
<center>
<center>
<math>\braq{\acc{Q}{BL}}{B} = \braq{\dert{\vel{Q}{BL}}{BL}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B} = \vector{\Ls\ddot\psi cos\psi-\Ls \dot\psi^2 sin\psi}{-\Ls \ddot\psi sin\psi -\Ls \dot\psi^2 cos\psi}{0}</math>  
<math>\braq{\acc{Q}{BL}}{B} = \braq{\dert{\vel{Q}{BL}}{BL}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B} = \vector{\Ls\ddot\psi \cpsi-\Ls \dot\psi^2 \spsi}{\Ls \ddot\psi \spsi +\Ls \dot\psi^2 \cpsi}{0}</math>  
 
<math>\braq{\acc{Q}{BL}}{B'} = \braq{\dert{\vel{Q}{BL}}{BL}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B'}+ \braq{\velang{B'}{BL}\times \OQvec}{B} = \vector{0}{\Ls\ddot\psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{0}{\Ls\dot\psi}{0} = \vector{-\Ls\dot\psi^2}{\Ls\ddot\psi}{0}</math>
<math>\braq{\acc{Q}{BL}}{B'} = \braq{\dert{\vel{Q}{BL}}{BL}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B'}+ \braq{\velang{B'}{BL}\times \OQvec}{B} = \vector{0}{\Ls\ddot\psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{0}{\Ls\dot\psi}{0} = \vector{-\Ls\dot\psi^2}{\Ls\ddot\psi}{0}</math>
</center>
</center>
::Acceleració de <math>\Qs</math> respecte de R:
::Acceleration of  <math>\Qs</math> relative to R:
<center>
<center>
<math>
<math>
\braq{\acc{Q}{R}}{B}=\braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B}=\vector{\ddot\xs+\Ls\ddot\psi cos\psi-\Ls\dot\psi^2sin\psi}{-\Ls\ddot\psi sin\psi-\Ls\dot\psi^2cos\psi}{0}
\braq{\acc{Q}{R}}{B}=\braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B}=\vector{\ddot x+\Ls\ddot\psi \cpsi-\Ls\dot\psi^2\spsi}{\Ls\ddot\psi \spsi+\Ls\dot\psi^2\cpsi}{0}
</math>
</math>
<math>
<math>
\braq{\acc{Q}{R}}{B'}=\braq{\dert{\vel{Q}{R}}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B'}+\braq{\velang{B'}{R}\times \OQvec}{B}=\vector{\ddot\xs sin\psi+\dot\xs\dot\psi cos\psi}{\ddot\xs cos\psi-\dot\xs\dot\psi sin\psi +\Ls\ddot\psi}{0}+\vector{0}{0}{\dot\psi}\times\vector{\dot\xs sin\psi}{\dot\xs cos\psi+\Ls\dot\psi}{0}=\vector{\ddot\xs sin\psi - \Ls \dot\psi^2}{\ddot\xs cos\psi+\Ls\ddot\psi}{0}
\braq{\acc{Q}{R}}{B'}=\braq{\dert{\vel{Q}{R}}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B'}+\braq{\velang{B'}{R}\times \OQvec}{B}=\vector{\ddot x \spsi+\dot x\dot\psi \cpsi}{\ddot x \cpsi-\dot x\dot\psi \spsi +\Ls\ddot\psi}{0}+\vector{0}{0}{\dot\psi}\times\vector{\dot x \spsi}{\dot x \cpsi+\Ls\dot\psi}{0}=\vector{\ddot x \spsi - \Ls \dot\psi^2}{\ddot x \cpsi+\Ls\ddot\psi}{0}
</math>
</math>
</center>
</center>
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-----------
-----------


==C2.3 Direccions intrínseques. Components intrínseques de l’acceleració==
==C2.3 Intrinsic directions. Intrinsic components of the acceleration==
Un simple dibuix posa de manifest que la velocitat d’un punt <math>\Qs</math> relativa a una referència R és sempre tangent a la trajectòria que descriu a R ('''Figura C2.1'''). La seva direcció és la '''direcció tangencial'''.
A simple drawing shows that the velocity of a point <math>\Qs</math> relative to a reference frame R is always tangent to the trajectory it describes in R ('''Figure C2.1'''). Its direction is the '''tangential direction'''.
[[File:C2-1-cat.png|thumb|center|375px|link=|]]
[[File:C2-1-eng.png|thumb|center|375px|link=|]]
<small><center>'''Figura C2.1''' El vector de velocitat sempre és tangent a la trajectòria</center></small>
<small><center>'''Figure C2.1''' The velocity vector is always tangent to the trajectory</center></small>


En un cas general, la velocitat <math>\vel{Q}{R}</math> canvia tant en valor com en direcció. Per tant, l’acceleració <math>\acc{Q}{R}</math> té dues components, una associada al canvi de valor (paral·lela a <math>\vel{Q}{R}</math>) i l’altra associada al canvi de direcció (ortogonal a <math>\vel{Q}{R}</math>). Aquestes components són les '''components intrínseques de l’acceleració''', i s’anomenen '''component tangencial''' <math>\accs{Q}{R}</math>  i '''component normal''' <math>\accn{Q}{R}</math>, respectivament:
In a general case, the velocity <math>\vel{Q}{R}</math> changes both its value and its direction. Hence, the acceleration <math>\acc{Q}{R}</math> has two components, one associated with the change of value (parallel to <math>\vel{Q}{R}</math>) and another one associated with the change of direction (orthogonal to <math>\vel{Q}{R}</math>). Those components are the '''intrinsic components of the acceleration''', and they are called '''tangential component''' <math>\accs{Q}{R}</math>  and '''normal component''' <math>\accn{Q}{R}</math>, respectively:


<center>
<center>
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</center>
</center>


Per al cas del <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-2.1: plataforma giratòria|'''moviment circular''']]</span>, la component tangencial és perpendicular al radi, i la normal és paral·lela al radi i dirigida cap al centre de la trajectòria ('''Figura C2.2'''):
In a <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-2.1: rotating platform|'''circular motion''']]</span>, the tangential component is perpendicular to the radius, and the normal one is parallel to the radius and pointing to the center of the trajectory ('''Figure C2.2'''):
[[File:C2-2-neut.png|thumb|center|275px|link=]]
[[File:C2-2-neut.png|thumb|center|275px|link=]]
<small><center>'''Figura C2.2''' Components intrínseques de l’acceleració en el moviment circular</center></small>
<small><center>'''Figure C2.2''' Intrinsic components of the acceleration in a circular motion</center></small>
Aquest resultat es pot fer servir localment per a qualsevol altre moviment. Efectivament, així com el càlcul de la velocitat d’un punt <math>\Qs</math> respecte d’una referència R (<math>\vel{Q}{R}</math>) es basa en dos vectors de posició consecutius (o, el que és el mateix, en dos punts consecutius de la trajectòria), el de l’acceleració <math>\acc{Q}{R}</math> en demana tres:
That result may be used locally for any other movement. Indeed, as the calculation of the velocity of a point <math>\Qs</math> with respect to a reference frame R (<math>\vel{Q}{R}</math>) calls for two consecutive position vectors (or, what is the same, two consecutive points of the trajectory), that of the acceleration <math>\acc{Q}{R}</math> calls for three:
 
<center>
<center>
<math>\acc{Q}{R}=\dert{\vel{Q}{R}}{R}\simeq\frac{\vvec_\Rs(\textbf{Q},\textrm{t+dt})-\vvec_\Rs(\textbf{Q},\textrm t)}{\Delta t(\rightarrow0)}\equiv\frac{\Delta\vvec_\Rs(\textbf{Q},\textrm t)}{\Delta t(\rightarrow0)}</math>
<math>\acc{Q}{R}=\dert{\vel{Q}{R}}{R}\simeq\frac{\vvec_\Rs(\textbf{Q},\textrm{t+dt})-\vvec_\Rs(\textbf{Q},\textrm t)}{\Delta t(\rightarrow0)}\equiv\frac{\Delta\vvec_\Rs(\textbf{Q},\textrm t)}{\Delta t(\rightarrow0)}</math>
</center>
</center>


El càlcul del vector <math>\Delta\vvec_\Rs(\textbf{Q},\textrm t)</math> requereix tres punts consecutius de la trajectòria (dos per a cada velocitat, on l’últim punt per calcular <math>\vvec_\Rs(\textbf{Q},\textrm t)</math> i el primer per calcular <math>\vvec_\Rs(\textbf{Q},\textrm{t+dt})</math> són el mateix). Aquests tres punts defineixen un pla ('''pla osculador'''), i hi ha un únic cercle que els pot contenir tots tres. En altres paraules: qualsevol trajectòria es pot aproximar <span style="text-decoration: underline;">localment</span> per un cercle ('''cercle osculador'''). El centre i el radi d’aquest cercle s’anomenen '''centre de curvatura''' i '''radi de curvatura''' de la trajectòria de <math>\Qs</math> respecte de R (<math>\textrm{CC}_\textrm{R}(\textbf{Q})</math> i <math>\Re_\textrm{R}(\textbf Q)</math> respectivament). Els resultats obtinguts per al <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-2.1: plataforma giratòria; càlcul geomètric|'''moviment circular''']]</span> es poden fer servir localment per calcular <math>\Re_\textrm{R}(\textbf Q)</math> ('''Figura C2.3''').
The calculation of vector <math>\Delta\vvec_\Rs(\textbf{Q},\textrm t)</math> calls for three consecutive points of the trajectory (two for each velocity, where the last point to calculate <math>\vvec_\Rs(\textbf{Q},\textrm t)</math> and the first point to calculate <math>\vvec_\Rs(\textbf{Q},\textrm{t+dt})</math> are the same). These three points define a plane ('''osculating plane'''), and there is just one circle containing the three of them. That is: any trajectory may be approximated <span style="text-decoration: underline;">locally</span> by a circle ('''osculating circle'''). The center and the radius of that circle are the '''center of curvature''' and the '''radius of curvature''' of the trajectory of Q relative R (<math>\textrm{CC}_\textrm{R}(\textbf{Q})</math> and <math>\Re_\textrm{R}(\textbf Q)</math> respectively). The results obtained for the <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-2.1: rotating platform|'''circular motion''']]</span> may be used locally to calculate <math>\Re_\textrm{R}(\textbf Q)</math> ('''Figure C2.3''').


[[File:C2-3-cat.png|thumb|center|500px|link=]]
[[File:C2-3-eng.png|thumb|center|500px|link=]]


<small><center>'''Figura C2.3''' Geometria local de la trajectòria d’una partícula <math>\Qs</math> respecte d’una referència R</center></small>
<small><center>'''Figure C2.3''' local geometry of the trajectory of a particle Q relative to a reference frame R</center></small>
Tant el radi de curvatura com la posició del centre de curvatura canvien al llarg de la trajectòria en general. En trams rectilinis, en no haver-hi canvi de direcció de la velocitat, la component normal de l’acceleració és zero, i el radi de curvatura es fa infinit.
Both the radius of curvature and the position of the center of curvature change along the trajectory in general. In rectilinear spans, as there is no change in the velocity direction, the normal component of the acceleration is zero, and the radius of curvature becomes infinite.  


El '''versor tangencial''' <math>\vecbf{s}</math> (<math>\vecbf{s}=\velo{R}/|\velo{R}|=\accso{R}/|\accso{R}|</math>) i el '''versor normal''' <math>\vecbf{n}</math> (<math>\vecbf{n}=\accno{R}/|\accno{R}|</math>) es poden completar amb un tercer versor <math>\vecbf{b}</math> ortogonal a tots dos ('''versor binormal''', <math>\vecbf{b}\equiv\vecbf{s}\times\vecbf{n}</math>), i formar '''la base intrínseca''' o '''base de Frenet''' per al moviment de <math>\Qs</math> a la referència R.
The '''tangential unit vector ''' <math>\vecbf{s}</math> (<math>\vecbf{s}=\velo{R}/|\velo{R}|=\accso{R}/|\accso{R}|</math>) and the '''normal unit vector ''' <math>\vecbf{n}</math> (<math>\vecbf{n}=\accno{R}/|\accno{R}|</math>) may be completed with a third unit vector <math>\vecbf{b}</math> orthogonal to the other two ('''binormal unit vector''', <math>\vecbf{b}\equiv\vecbf{s}\times\vecbf{n}</math>), and constitute the '''intrinsic basis''' or '''Frenet basis''' for the motion of <math>\Qs</math> in the reference frame R.




====✏️ Exemple C2-3.1: pèndol d'Euler====
====✏️ EXAMPLE C2-3.1: Euler pendulum====
---------
---------
<small>
<small>
::En el moviment circular de l’extrem <math>\Qs</math> de la <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-1.2: pèndol d'Euler|'''barra respecte del bloc''']]</span>, les dues components intrínseques de l’acceleració <math>\acc{Q}{BL}</math> són diferents de zero. Els seus valors i direccions són els del <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-2.1: plataforma giratòria; càlcul geomètric|'''moviment circular''']]</span>:
::In the circular motion of the endpoint <math>\Qs</math> of the <span style="text-decoration: underline;">[[C2. Movement of a mechanical system #✏️ EXAMPLE C2-1.2: Euler pendulum|'''bar relative to the block''']]</span>, the two intrinsic components of the acceleration <math>\acc{Q}{BL}</math> are nonzero. Their values and directions are those of the <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-2.1: rotating platform|'''circular motion''']]</span>:
:::* acceleració tangencial <math> \accs{Q}{BL}</math>: paral·lela a <math>\vel{Q}{BL}</math> i de valor L<math>\ddot\psi</math>.
:::* tangential acceleration  <math> \accs{Q}{BL}</math>: parallel to <math>\vel{Q}{BL}</math> with value L<math>\ddot\psi</math>.
:::* acceleració normal <math>\accn{Q}{BL}</math> : perpendicular a <math>\vel{Q}{BL}</math> i de valor L<math>\dot\psi^2</math>.
:::* normal acceleration <math>\accn{Q}{BL}</math> : perpendicular to <math>\vel{Q}{BL}</math> with value L<math>\dot\psi^2</math>.
[[File:C2-Ex3-1-1-neut.png|thumb|center|300px|link=]]
[[File:C2-Ex3-1-1-neut.png|thumb|center|300px|link=]]
::Tot i ser evident que el radi de curvatura de la trajectòria de <math>\Qs</math> a la referència BL és L (ja que fa un moviment circular), també es pot obtenir com a <math>\frac{\vecbf{v}_{\textrm{BL}}^2(\Qs)}{|\accn{Q}{BL}|}=\frac{(\Ls\dot\psi)^2}{\Ls\dot\psi^2}=\Ls</math>.
::Though it is evident that the radius of curvature of the trajectory of <math>\Qs</math> relative to BL is L (it is a circular motion), it can also be obtained as <math>\frac{\vecbf{v}_{\textrm{BL}}^2(\Qs)}{|\accn{Q}{BL}|}=\frac{(\Ls\dot\psi)^2}{\Ls\dot\psi^2}=\Ls</math>.


::L’acceleració <math>\acc{Q}{R}</math> s’ha descrit a <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-2.2: pèndol d’Euler|'''l’exemple C2-2.2''']]</span> com a suma de tres termes (els dos de <math>\acc{Q}{BL}</math> més un permanentment horitzontal de valor <math>\ddot\xs</math>). Identificar en aquest cas quina és la component tangencial (paral·lela a <math>\vel{Q}{R}</math>) i quina la normal (ortogonal a <math>\vel{Q}{R}</math>) no és immediat, doncs la direcció de <math>\vel{Q}{R}</math> no és cap de les direccions singulars del <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-1.2: pèndol d'Euler|'''problema''']]</span>.
::The acceleration <math>\acc{Q}{R}</math> has been described in  <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-2.2: Euler pendulum|'''example C2-2.2''']]</span> as the addition of three terms (the two horizontal ones corresponding to <math>\acc{Q}{BL}</math> plus a permanently horizontal one with value <math>\ddot x</math>). Identifying in that case which is the tangential component (parallel to <math>\vel{Q}{R}</math>) and which is the normal one (orthogonal to <math>\vel{Q}{R}</math>) is not straightforward, as the <math>\vel{Q}{R}</math> direction is not that of a singular direction of the problem <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-1.2: Euler pendulum|'''example C2-1.2''']]</span>.
::Aquesta identificació sí que és immediata per a dues configuracions particulars per a les quals la direcció de <math>\vel{Q}{R}</math> (que és la direcció tangencial) és horitzontal:
::That identification is straightforward in two particular configurations where the <math>\vel{Q}{R}</math> direction (which is the tangential direction) is horizontal:
[[File:C2-Ex3-1-2-cat.png|thumb|center|400px|link=]]
[[File:C2-Ex3-1-2-eng.png|thumb|center|400px|link=]]
::El radi de curvatura de l’extrem del pèndol respecte del terra per a la configuració <math>\psi=0</math> és:
::The radius of curvature of the pendulum endpoint relative to the ground for the <math>\psi=0</math> configuration is:
[[File:C2-Ex3-1-3-cat.png|thumb|center|400px|link=]]
[[File:C2-Ex3-1-3-eng.png|thumb|center|400px|link=]]
::El centre de curvatura sempre es troba per sobre de <math>\Qs</math> perquè l’acceleració normal apunta cap a dalt.
::The center of curvature is always above <math>\Qs</math> because the normal acceleration points in that direction.
::Casos particulars:
::Particular cases:
[[File:C2-Ex3-1-4-neut.png|thumb|center|400px|link=]]
::Les línies circulars discontínues indiquen l’aproximació de la trajectòria en l’entorn de la configuració <math>\psi=0</math> per a aquests dos casos particulars.


::Tot i que és laboriós, és possible calcular <math>\re{Q}{R}</math> per a una configuració general recordant que en el producte escalar <math>\vel{Q}{R}\cdot\acc{Q}{R}</math> només participen les components paral·leles (i per tant la <math>\accs{Q}{R}</math>), i en el producte vectorial <math>\vel{Q}{R}\times\acc{Q}{R}</math>, només les ortogonals (i per tant la <math>\accn{Q}{R}</math>) <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-3.1: pèndol d'Euler|('''exemple C2-3.1''']]</span> analític). El resultat és:
[[File:C2-Ex3-1-5-neut.png|thumb|center|400px|link=]]
::The dotted circular lines correspond to the approximation of the trajectory in the neighbourhood of the <math>\psi=0</math> configuration for those two particular cases.  


<center><math>\re{Q}{R}=\frac{\textbf{v}_{\Rs}^2(\Qs)}{|\accn{Q}{R}|}=\frac{\left[\dot\xs^2+\left(\Ls\dot\psi\right)^2+2\Ls\dot\xs\dot\psi cos\psi\right]^{3/2}}{\left|\Ls(\ddot\xs\dot\psi-\dot\xs\ddot\psi)sin\psi-\Ls\dot\psi^2(\Ls\dot\psi+\dot\xs cos\psi)\right|}</math></center>
::Though it is a laborious, it is possible to calculate <math>\re{Q}{R}</math> for a general configuration if we remember that only the parallel components participate in the scalar product <math>\vel{Q}{R}\cdot\acc{Q}{R}</math> (and so <math>\accs{Q}{R}</math>), and that only the orthogonal components participate in the cross product <math>\vel{Q}{R}\times\acc{Q}{R}</math>, (and so <math>\accn{Q}{R}</math>) <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-3.1: Euler pendulum|('''example C2-3.1''']]</span> analytical). The result is:


::Quan s’obtenen expressions complicades com l’anterior, és aconsellable fer alguna comprovació per assegurar-se que no hi ha errors evidents evitables. Per exemple:
<center><math>\re{Q}{R}=\frac{\textbf{v}_{\Rs}^2(\Qs)}{|\accn{Q}{R}|}=\frac{\left[\dot x^2+\left(\Ls\dot\psi\right)^2+2\Ls\dot x\dot\psi \cpsi\right]^{3/2}}{\left|\Ls(\ddot x\dot\psi-\dot x\ddot\psi)\spsi-\Ls\dot\psi^2(\Ls\dot\psi+\dot x \cpsi)\right|}</math></center>


:::*Si <math>\dot\xs=0</math> permanentment (és a dir, <math>\ddot\xs=0</math>), la trajectòria de <math>\Qs</math> respecte de R és circular de radi L:
::When the calculated expressions are complicated (as the previous one), it is advisable to check that it works in simple situations to avoid easily detectable errors. For example:
:::<math>\re{Q}{R}\big]_{\dot\xs=0, \ddot\xs=0}=\frac{\left(\Ls^2\dot\psi^2\right)^{3/2}}{\Ls\dot\psi^2\Ls\dot\psi}=\Ls</math>


:::*Si <math>\dot\psi=0</math> permanentment (<math>\ddot\psi=0</math>), la trajectòria de <math>\Qs</math> respecte de R és rectilínia, i el radi de curvatura ha de ser infinit:
:::*If <math>\dot x=0</math> permanently (that is, <math>\ddot x=0</math>), the trajectory of <math>\Qs</math> relative to R is circular with radius L:
:::<math>\re{Q}{R}\big]_{\dot x=0, \ddot x=0}=\frac{\left(\Ls^2\dot\psi^2\right)^{3/2}}{\Ls\dot\psi^2\Ls\dot\psi}=\Ls</math>


:::<math>\re{Q}{R}\big]_{\dot\psi=0, \ddot\psi=0}=\frac{(\dot\xs^2)^{3/2}}{0}\rightarrow\infty</math>
:::*If <math>\dot\psi=0</math> permanently (<math>\ddot\psi=0</math>), the trajectory of <math>\Qs</math> relative to R is rectilinear, and the radius of curvature has to be infinite: 
 
:::<math>\re{Q}{R}\big]_{\dot\psi=0, \ddot\psi=0}=\frac{(\dot x^2)^{3/2}}{0}\rightarrow\infty</math>
<div>
<div>
=====Càlcul analític ➕=====
=====Analytical calculation  ➕=====
::Les bases B i B’ són les mateixes de l’<span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-2.1: plataforma giratòria; càlcul geomètric|'''exemple C2-2.1''']]</span>.
::The vector bases B and B’ are the same as in <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-2.1: rotating platform|'''example C2-2.1''']]</span>.


::Acceleració de <math>\Qs</math> respecte de BL:
::Acceleration of <math>\Qs</math> relative to BL:
<center>
<center>
<math>\braq{\acc{Q}{BL}}{B} = \braq{\dert{\vel{Q}{BL}}{BL}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B} = \vector{\Ls\ddot\psi cos\psi-\Ls \dot\psi^2 sin\psi}{-\Ls \ddot\psi sin\psi -\Ls \dot\psi^2 cos\psi}{0}</math>  
<math>\braq{\acc{Q}{BL}}{B} = \braq{\dert{\vel{Q}{BL}}{BL}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B} = \vector{\Ls\ddot\psi \cpsi-\Ls \dot\psi^2 \spsi}{\Ls \ddot\psi \spsi +\Ls \dot\psi^2 \cpsi}{0}</math>  
<math>\braq{\acc{Q}{BL}}{B'} = \braq{\dert{\vel{Q}{BL}}{BL}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B'}+ \braq{\velang{B'}{BL}\times \OQvec}{B} = \vector{0}{\Ls\ddot\psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{0}{\Ls\dot\psi}{0} = \vector{-\Ls\dot\psi^2}{\Ls\ddot\psi}{0}</math>
<math>\braq{\acc{Q}{BL}}{B'} = \braq{\dert{\vel{Q}{BL}}{BL}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B'}+ \braq{\velang{B'}{BL}\times \OQvec}{B} = \vector{0}{\Ls\ddot\psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{0}{\Ls\dot\psi}{0} = \vector{-\Ls\dot\psi^2}{\Ls\ddot\psi}{0}</math>
</center>
</center>
::Acceleració de <math>\Qs</math> respecte de R:
::Acceleration of <math>\Qs</math> relative to R:
<center>
<center>
<math>
<math>
\braq{\acc{Q}{R}}{B}=\braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B}=\vector{\ddot\xs+\Ls\ddot\psi cos\psi-\Ls\dot\psi^2sin\psi}{-\Ls\ddot\psi sin\psi-\Ls\dot\psi^2cos\psi}{0}
\braq{\acc{Q}{R}}{B}=\braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B}=\vector{\ddot x+\Ls\ddot\psi \cpsi-\Ls\dot\psi^2\spsi}{\Ls\ddot\psi \spsi+\Ls\dot\psi^2\cpsi}{0}
</math>
</math>
<math>
<math>
\braq{\acc{Q}{R}}{B'}=\braq{\dert{\vel{Q}{R}}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B'}+\braq{\velang{B'}{R}\times \OQvec}{B}=\vector{\ddot\xs sin\psi+\dot\xs\dot\psi cos\psi}{\ddot\xs cos\psi-\dot\xs\dot\psi sin\psi +\Ls\ddot\psi}{0}+\vector{0}{0}{\dot\psi}\times\vector{\dot\xs sin\psi}{\dot\xs cos\psi+\Ls\dot\psi}{0}=\vector{\ddot\xs sin\psi - \Ls \dot\psi^2}{\ddot\xs cos\psi+\Ls\ddot\psi}{0}
\braq{\acc{Q}{R}}{B'}=\braq{\dert{\vel{Q}{R}}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B'}+\braq{\velang{B'}{R}\times \OQvec}{B}=\vector{\ddot x \spsi+\dot x\dot\psi \cpsi}{\ddot x \cpsi-\dot x\dot\psi \spsi +\Ls\ddot\psi}{0}+\vector{0}{0}{\dot\psi}\times\vector{\dot x \spsi}{\dot x \cpsi+\Ls\dot\psi}{0}=\vector{\ddot x \spsi - \Ls \dot\psi^2}{\ddot x \cpsi+\Ls\ddot\psi}{0}
</math>
</math>
</center>
</center>
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[[File:C2-Ex3-1-6-neut.png|thumb|center|500px|link=]]
[[File:C2-Ex3-1-6-neut.png|thumb|center|500px|link=]]


::El càlcul del radi de curvatura per a la configuració general és laboriós. Com que es tracta d’un moviment pla, on la velocitat i l’acceleració només tenen dos components, s’ometrà la tercera component. La base emprada és la B (però es pot treballar també en la base B’).
::The calculation of the radius of curvature in the general configuration is cumbersome. As it is a planar motion, and the velocity and the acceleration only have two components, the third component will not be shown. The vector basis is B (but the same result would be obtained through the vector basis B’).


<center>
<center>
<math>
<math>
\braq{\vel{Q}{R}}{B} = \vecdosd{\dot\xs + \Ls\dot\psi cos\psi}{\Ls \dot\psi sin\psi}, \braq{\acc{Q}{R}}{B} = \vecdosd{\ddot\xs + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2sin\psi}{\Ls\ddot\psi sin\psi + \Ls \dot\psi^2 cos\psi}
\braq{\vel{Q}{R}}{B} = \vecdosd{\dot x + \Ls\dot\psi \cpsi}{\Ls \dot\psi \spsi}, \braq{\acc{Q}{R}}{B} = \vecdosd{\ddot x + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2\spsi}{\Ls\ddot\psi \spsi + \Ls \dot\psi^2 \cpsi}
</math>
</math>
<math>
<math>
Line 361: Line 377:
</math>
</math>
<math>
<math>
\abs{\accn{Q}{R}}=\abs{\frac{1}{\sqrt{({\dot\xs + \Ls\dot\psi cos\psi)^2+(\Ls \dot\psi sin\psi)^2}}}\vecdosd{\ddot\xs + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2sin\psi}{\Ls\ddot\psi sin\psi + \Ls \dot\psi^2 cos\psi}\times\vecdosd{\dot\xs + \Ls\dot\psi cos\psi}{\Ls\dot\psi sin\psi}}
\abs{\accn{Q}{R}}=\abs{\frac{1}{\sqrt{({\dot x + \Ls\dot\psi \cpsi)^2+(\Ls \dot\psi \spsi)^2}}}\vecdosd{\ddot x + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2\spsi}{\Ls\ddot\psi \spsi + \Ls \dot\psi^2 \cpsi}\times\vecdosd{\dot x + \Ls\dot\psi \cpsi}{\Ls\dot\psi \spsi}}
</math>
</math>
</center>
</center>
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     \frac
     \frac
     {
     {
         (\ddot\xs + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2sin\psi)\Ls \dot\psi sin\psi-(\Ls\ddot\psi sin\psi + \Ls \dot\psi^2 cos\psi)(\dot\xs + \Ls\dot\psi cos\psi)
         (\ddot x + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2\spsi)\Ls \dot\psi \spsi-(\Ls\ddot\psi \spsi + \Ls \dot\psi^2 \cpsi)(\dot x + \Ls\dot\psi \cpsi)
     }
     }
     {
     {
         \sqrt{\dot\xs^2+(\Ls\dot\psi)^2+2\Ls \dot\xs\dot\psi cos\psi}
         \sqrt{\dot x^2+(\Ls\dot\psi)^2+2\Ls \dot x\dot\psi \cpsi}
     }}
     }}
</math>
</math>
Line 382: Line 398:
     \frac
     \frac
     {
     {
         \Ls\ddot\xs\dot\psi sin\psi-\Ls\dot\xs\ddot\psi sin\psi-L^2\dot\psi^3-\Ls\dot\xs\dot\psi^2cos\psi
         \Ls\ddot x\dot\psi \spsi-\Ls\dot x\ddot\psi \spsi-L^2\dot\psi^3-\Ls\dot x\dot\psi^2\cpsi
     }
     }
     {
     {
         \sqrt{\dot\xs^2+(\Ls\dot\psi)^2+2\Ls \dot\xs\dot\psi cos\psi}
         \sqrt{\dot x^2+(\Ls\dot\psi)^2+2\Ls \dot x\dot\psi \cpsi}
     }
     }
}=
}=
Line 391: Line 407:
     \frac
     \frac
     {
     {
         \Ls(\ddot\xs\dot\psi-\dot\xs\ddot\psi)sin\psi-\Ls\dot\psi^2(\Ls\dot\psi+\dot\xs cos\psi)
         \Ls(\ddot x\dot\psi-\dot x\ddot\psi)\spsi-\Ls\dot\psi^2(\Ls\dot\psi+\dot x \cpsi)
     }
     }
     {
     {
         \sqrt{\dot\xs^2+(\Ls\dot\psi)^2+2\Ls \dot\xs\dot\psi cos\psi}
         \sqrt{\dot x^2+(\Ls\dot\psi)^2+2\Ls \dot x\dot\psi \cpsi}
     }
     }
}
}
Line 404: Line 420:
\frac
\frac
{
{
     \left( \dot\xs^2+(\Ls\dot\psi)^2+2\Ls\dot\xs\dot\psi cos\psi\right)^{3/2}
     \left( \dot x^2+(\Ls\dot\psi)^2+2\Ls\dot x\dot\psi \cpsi\right)^{3/2}
}
}
{
{
     \abs{
     \abs{
         \Ls(\ddot\xs\dot\psi-\dot\xs\ddot\psi)sin\psi-\Ls\dot\psi^2(\Ls\dot\psi+\dot\xs cos\psi)
         \Ls(\ddot x\dot\psi-\dot x\ddot\psi)\spsi-\Ls\dot\psi^2(\Ls\dot\psi+\dot x \cpsi)
     }
     }
}
}
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---------
---------


==C2.4 Velocitat angular d’un sòlid rígid==
==C2.4 Angular velocity of a rigid body==
De la mateixa manera que la <span style="text-decoration: underline;">[[C1. Configuració d'un sistema mecànic#C1.2 Configuració d'un sòlid rígid|'''configuració d’un sòlid rígid''']]</span> S respecte d’una referència R queda definida per la posició d’un punt <math>\Qs</math> del sòlid i per l’orientació  de S a R (descrita, per exemple, mitjançant <span style="text-decoration: underline;">[[C1. Configuració d'un sistema mecànic#C1.4 Orientació d'un sòlid rígid amb moviment a l'espai|'''angles d’Euler''']]</span>), el canvi de la configuració respecte de R es pot descriure mitjançant la velocitat d’un punt <math>\Qs</math> del sòlid,  <math>\vel{Q}{R}</math>, i la '''velocitat angular''' del sòlid  <math>\velang{S}{R}</math> (ritme de canvi d’orientació al llarg del temps). Quan l’orientació respecte de R es manté constant al llarg del temps, es diu que el sòlid té un moviment de '''translació''' <math>\left(\velang{S}{R}=0\right)</math>.
The <span style="text-decoration: underline;">[[C1. Configuration of a mechanical system#C1.2 Configuration of a rigid body|'''configuration of a rigid body''']]</span> S relative to a reference frame R is totally defined through the position of a point <math>\Qs</math> of the rigid body and the orientation of S relative to R (described, for instance, by means of <span style="text-decoration: underline;">[[C1. Configuration of a mechanical system#C1.3 Orientation of a rigid body with planar motion|'''Euler angles''']]</span>). Similarly, the evolution of the configuration relative to R can be described through the velocity of a point <math>\Qs</math> of the rigid body <math>\vel{Q}{R}</math>, and the '''angular velocity''' of the rigid body <math>\velang{S}{R}</math> (rate of change of orientation with time). When the orientation relative to R is constant with time, we say that the rigid body has a '''translational motion''' <math>\left(\velang{S}{R}=0\right)</math>.




===Rotació simple===
===Simple rotation===


L’orientació d’un sòlid rígid que descriu un moviment pla respecte d’una referència R <span style="text-decoration: underline;">[[C1. Configuració d'un sistema mecànic#C1.3 Orientació d'un sòlid rígid amb moviment pla|'''queda definida mitjançant un únic angle <math>\psi</math>''']]</span>. El canvi d’aquesta orientació implica <math>\dot\psi\neq0</math> .  
The orientation of a rigid body with planar motion relative to a reference frame R <span style="text-decoration: underline;">[[C1. Configuration of a mechanical system#C1.3 Orientation of a rigid body with planar motion|'''is totally defined by an angle <math>\psi</math>''']]</span>.If that orientation changes,  <math>\dot\psi\neq0</math> .  
Donar el valor de <math>\dot\psi</math> <math>[rad/s]</math> no és suficient per definir com canvia d’orientació un sòlid que descriu un moviment pla.
Giving the value of <math>\dot\psi</math> <math>[rad/s]</math> is not enough to define how the orientation of a rigid body changes when its motion is a planar one.




====✏️ Exemple C2-4.1: roda amb moviment pla ====
====✏️ EXAMPLE C2-4.1: wheel with planar motion====
---------
---------
<small>
<small>
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|-
|-
|  
|  
[[File:C2-Ex4-1-1-cat.png|250px|thumb|link=]]
[[File:C2-Ex4-1-1-eng.png|250px|thumb|link=]]
|| La roda descriu un moviment pla respecte de R. El seu centre <math>\Cbf</math> és fix a R, i la seva orientació canvia a ritme <math>\dot\psi</math> <math>[rad/s]</math>. Amb aquesta informació, no podem saber quin moviment està fent. Per exemple, la informació podria correspondre a qualsevol dels dos casos següents:
|| The wheel has a planar motion relative to R. Its center <math>\Cs</math> is fix fixed in R, and its orientation changes with a rate  <math>\dot\psi</math> <math>[rad/s]</math>. With just that information, we cannot infer the motion it describes. For instance, that information might correspond to any of the following cases:
|}
|}
[[File:C2-Ex4-1-2-neut.png|400px|thumb|center|link=]]
[[File:C2-Ex4-1-2-neut.png|400px|thumb|center|link=]]


:::* Cas (a): angle  <math>\psi</math> definit en el pla horitzontal; el pla del moviment és horitzontal.
:::* Case (a): angle  <math>\psi</math> defined on the horizontal plane; the plane of motion is horizontal.
:::* Cas (b): angle  <math>\psi</math> definit en un pla vertical; el pla del moviment és vertical.
:::* Case (b): angle  <math>\psi</math> defined on a vertical plane; the plane of motion is vertical.


::Si no es diu en quin pla està definit l’angle (i això és equivalent a donar una direcció: la perpendicular al pla en qüestió), el moviment no queda definit.
::If nothing is said about the plane where the angle has been defined (and that is equivalent to giving a direction: the direction perpendicular to the plane), the motion is not defined univocally.
</small>
</small>
------------
------------




El moviment associat al canvi d’orientació, doncs, queda definit pel ritme de canvi de l’angle i per una direcció. L’objecte matemàtic que incorpora aquestes dues característiques és un vector. Per tant, la velocitat angular <math>\velang{S}{R}</math> és un vector. El conveni per associar-li un sentit és la <span style="text-decoration: underline;">[[Càlcul vectorial#V.2 Operacions entre vectors amb representació geomètrica|'''regla del cargol''']]</span> (o de la mà dreta, o del llevataps).
Thus, the movement associated with a change in orientation is defined by the rate of change of the angle plus a direction. The mathematical object including those two features is a vector. Hence, the angular velocity <math>\velang{S}{R}</math> is a vector. The convention to associate a direction to that vector is the screw rule (or the <span style="text-decoration: underline;">[[Vector calculus#V.2 Operations between vectors with geometric representation|'''right hand rule''']]</span>, or the corkscrew rule,).


 
====✏️ EXAMPLE C2-4.2: wheel with planar motion====
====✏️ Exemple C2-4.2: roda amb moviment pla ====
---------
---------
<small>
<small>
::La velocitat angular associada als moviments (a) i (b) de l’exemple anterior és:
::The angular velocity associated with movements (a) and (b) in the previous example is:
[[File:C2-Ex4-2-1-cat.png|450px|thumb|center|link=]]
[[File:C2-Ex4-2-1-eng.png|450px|thumb|center|link=]]
</small>
</small>
-------------
-------------


===Rotation in space===
The orientation of a rigid body moving in space relative to a reference frame R may be given through three  <span style="text-decoration: underline;">[[C1. Configuration of a mechanical system#C1.3 Orientation of a rigid body with planar motion|'''Euler angles''']]</span> <math>(\psi,\theta,\varphi)</math>. We may associate an angular velocity to the change of each of those angles.


===Rotació a l’espai===
L’orientació d’un sòlid rígid S que es mou de manera general respecte d’una referència R es pot definir mitjançant tres <span style="text-decoration: underline;">[[C1. Configuració d'un sistema mecànic#C1.4 Orientació d'un sòlid rígid amb moviment a l'espai|'''angles d’Euler''']]</span> <math>(\psi,\theta,\varphi)</math>. La variació de cadascun d'aquests angles, per separat, correspon a una rotació simple. La velocitat angular del sòlid S respecte de R és la superposició de les tres velocitats angulars associades a aquestes rotacions simples:


<center><math>\velang{S}{R} = \vecdot\psi + \vecdot\theta + \vecdot\varphi</math></center>
====✏️ EXAMPLE C2-4.3: gyroscope====
 
Tot i tractar-se d’una superposició intuïtiva, cal una demostració rigorosa. No s’inclou aquí però es pot trobar a ['''Batlle, J.A., Barjau, A. (2020) chapter 1 in Rigid body kinematics. Cambridge University Press'''].
 
 
====✏️ Exemple C2-4.3: giroscopi====
---------
---------
<div>
<div>
<small>
<small>
::L’<span style="text-decoration: underline;">[[C1. Configuració d'un sistema mecànic#C1.4 Orientació d'un sòlid rígid amb moviment a l'espai|'''orientació d’un giroscopi''']]</span> respecte del terra (R) es pot donar mitjançant tres angles d’Euler. Les velocitats angulars associades a  <math>(\dot\psi,\dot\theta,\dot\varphi)</math> tenen les interpretacions següents: <math>\vecdot\psi=\velang{forquilla}{R}</math>, <math>\vecdot\theta=\velang{braç}{forquilla}</math>, <math>\vecdot\varphi=\velang{volant}{braç}</math>. La velocitat angular del volant respecte del terra és la superposició de les tres:
::The <span style="text-decoration: underline;">[[C1. Configuration of a mechanical system#C1.4 Orientation of a rigid body moving in space|'''orientation of a gyroscope''']]</span> relative to the ground (R) may be given through three Euler angles. The angular velocities associated with <math>(\dot\psi,\dot\theta,\dot\varphi)</math> have the following interpretation:  
 


<center><math>\velang{volant}{R} = \velang{volant}{braç} + \velang{braç}{forquilla} + \velang{forquilla}{R} = \vecdot\varphi + \vecdot\theta + \vecdot\psi</math></center>
::<math>\vecdot\psi=\velang{fork}{R}</math>, <math>\vecdot\theta=\velang{arm}{fork}</math>, <math>\vecdot\varphi=\velang{disk}{arm}</math>.




[[File:C2-Ex4-3-1-cat-jpg.jpg|thumb|400px|center|link=]]
[[File:C2-Ex4-3-1-eng-jpg.jpg|thumb|400px|center|link=]]
::Aquestes velocitats angulars es poden projectar en qualsevol de les bases vectorials que suggereix el problema:
::Those angular velocities can be projected on any vector basis suggested by the problem:
:::* Base <math>\Bs_\Rs</math> fixa a la referència
:::* Vector basis  <math>\Bs_\Rs</math> fixed to the reference frame
:::* Base <math>\Bs</math> fixa a la forquilla (es pot generar a partir de <math>\Bs_\Rs</math> mitjançant la rotació <math>\dot\psi</math>)
:::* Vector basis <math>\Bs</math> fixed to the fork (it can be generated from <math>\Bs_\Rs</math> through the <math>\dot\psi</math> rotation)
:::* Base <math>\Bs'</math> fixa a al braç (es pot generar a partir de <math>\Bs</math> mitjançant la rotació <math>\dot\theta</math>)
:::* Vector basis <math>\Bs'</math> fixed to the arm (it can be generated from <math>\Bs</math> through the <math>\dot\theta</math> rotation)
:::* Base <math>\Bs_\textrm{V}</math> fixa al volant
:::* Vector basis <math>\Bs_\textrm{V}</math> fixed to the disk


[[File:C2-Ex4-3-2-cat-jpg.jpg|thumb|400px|center|link=]]
[[File:C2-Ex4-3-2-eng-jpg.jpg|thumb|400px|center|link=]]


::Ara bé, és aconsellable triar una base on el nombre màxim de rotacions tinguin la direcció d’un dels eixos de la base, per evitar haver de projectar. Ja que els eixos de les tres rotacions no formen un triedre ortogonal, sempre caldrà projectar com a mínim una de les velocitats angulars (<math>\vec{\dot{\psi}}, \vec{\dot{\theta}}, \vec{\dot{\varphi}}</math>). Si es tria adequadament la base, es pot aconseguir que les velocitats a projectar estiguin contingudes en un pla definit per dos eixos de la base, i això simplifica l’operació. Això porta a triar la base B o la B’. Les velocitats angulars que tindran dues components seran  <math>\vec{\dot{\varphi}}</math>, quan s’empri la B, i <math>\vec{\dot{\psi}}</math> quan s’empri la B’:
::Nevertheless, it is advisable to choose a vector basis where the maximum number of rotations have the direction of one of the axes in the basis, in order to minimize the projections. As the axes of the three rotations do not correspond to an orthogonal trihedral, it will always be necessary to project at least one of the angular velocities (<math>\vec{\dot{\psi}}, \vec{\dot{\theta}}, \vec{\dot{\varphi}}</math>). With a proper choice of the vector basis, the angular velocities to be projected will be contained on a plane defined by two axes of the vector basis, and that simplifies the operation. Hence, the best choices are B or B’. The angular velocities that will have two components will be <math>\vec{\dot{\varphi}}</math>, when we choose B, and <math>\vec{\dot{\psi}}</math> when we choose B’:


::{|
::{|
|<math>\braq{\velang{forquilla}{R}}{B}=\vector{0}{0}{\dot\psi}, \braq{\velang{braç}{forquilla}}{B}=\vector{\dot{\theta}}{0}{0}, \braq{\velang{volant}{braç}}{B}=\vector{0}{\dot{\varphi}cos\theta}{\dot{\varphi}sin\theta}</math>
|<math>\braq{\velang{fork}{R}}{B}=\vector{0}{0}{\dot\psi}, \braq{\velang{arm}{fork}}{B}=\vector{\dot{\theta}}{0}{0}, \braq{\velang{disk}{arm}}{B}=\vector{0}{\dot{\varphi}\cth}{\dot{\varphi}\sth}</math>


<math>\braq{\velang{forquilla}{R}}{B'}=\vector{0}{\dot{\psi}sin\theta}{\dot{\psi}cos\theta}, \braq{\velang{braç}{forquilla}}{B'}=\vector{\dot{\theta}}{0}{0}, \braq{\velang{volant}{braç}}{B'}=\vector{0}{\dot{\varphi}}{0}</math>
<math>\braq{\velang{fork}{R}}{B'}=\vector{0}{\dot{\psi}\sth}{\dot{\psi}\cth}, \braq{\velang{arm}{fork}}{B'}=\vector{\dot{\theta}}{0}{0}, \braq{\velang{disk}{arm}}{B'}=\vector{0}{\dot{\varphi}}{0}</math>
|[[File:C2-Ex4-3-3-neut.png|thumb|right|200px|link=]]
|[[File:C2-Ex4-3-3-neut.png|thumb|right|200px|link=]]
|}
|}
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---------
---------


==C2.5 Acceleració angular d’un sòlid rígid==
==C2.5 Angular acceleration of a rigid body==


L’'''acceleració angular''' d’un sòlid rígid S respecte d’una referència R (<math>\accang{S}{R}</math>) és la derivada temporal de la seva velocitat angular respecte de R:
The '''angular acceleration''' of a rigid body S relative to a reference frame R (<math>\accang{S}{R}</math>) is the time derivative of its angular velocity relative to R:


<center><math>\accang{S}{R}= \dert{\velang{S}{R}}{R}</math></center>
<center><math>\accang{S}{R}= \dert{\velang{S}{R}}{R}</math></center>


La descripció de la velocitat angular <math>\velang{S}{R}</math> pot ser qualsevol (rotacions al voltant d’eixos fixos, rotacions d’Euler...). Quan el sòlid fa un moviment pla respecte de R, la direcció de la seva velocitat angular <math>\velang{S}{R}</math> no canvia (és sempre perpendicular al pla del moviment). Per tant, l’acceleració angular només prové del canvi de valor de <math>\velang{S}{R}</math>, i és paral·lela a <math>\velang{S}{R}</math>. En moviments generals a l’espai, si <math>\velang{S}{R}</math> es descriu mitjançant rotacions d’Euler, <math>\accang{S}{R}</math> pot provenir del canvi dels valors de (<math>\vecdot\psi</math>, <math>\vecdot\theta</math>,<math>\vecdot\varphi</math>) i del canvi de direcció de <math>\vecdot\theta</math> i <math>\vecdot\varphi</math> (<math>\vecdot\psi</math> és sempre de direcció constant respecte de R).
The description of the angular velocity <math>\velang{S}{R}</math> may be any (rotations about fixed axes, Euler rotations...). When the rigid body has a planar motion relative to R, the direction of its angular velocity <math>\velang{S}{R}</math> is constant (it is always perpendicular to the plane of motion). In this case, the angular acceleration comes exclusively from the change of value of <math>\velang{S}{R}</math>, and it is parallel to <math>\velang{S}{R}</math>. In general motions in space, if <math>\velang{S}{R}</math> is described through Euler rotations, <math>\accang{S}{R}</math> may come from the change of values of (<math>\vecdot\psi</math>, <math>\vecdot\theta</math>,<math>\vecdot\varphi</math>) iand the change of direction of de <math>\vecdot\theta</math> and <math>\vecdot\varphi</math> (<math>\vecdot\psi</math> has always a constant direction in R).




==== ✏️ Exemple C2-5.1: giroscopi====
==== ✏️ EXAMPLE C2-5.1: gyroscope====
---------
---------
<div>
<div>
<small>
<small>
::La forquilla d’un <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-4.3: giroscopi|'''giroscopi''']]</span> té moviment pla respecte del terra (R), amb velocitat angular <math>\velang{forquilla}{R}=\vecdot\psi</math> vertical. La seva acceleració angular és també vertical, de valor <math>\ddot{\psi}: \accang{S}{R}=\vec{\ddot{\psi}}</math>.
::The fork of a <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-4.3: gyroscope|'''gyroscope''']]</span> has a planar motion relative to the ground (R), and its angular velocity is vertical: <math>\velang{fork}{R}=\vecdot\psi</math> Its angular acceleration is also vertical, with value <math>\ddot{\psi}: \accang{S}{R}=\vec{\ddot{\psi}}</math>.


::L’acceleració angular del  volant és més complicada. Es pot obtenir  mitjançant la derivació geomètrica de <math>\velang{volant}{R}=\vecdot\psi+\vecdot\theta+\vecdot\varphi</math>. La rotació <math>\vecdot\varphi</math> es pot descompondre en una component vertical de valor <math>\dot\varphi\textrm{sin}\theta</math>, i una d’horitzontal de valor <math>\dot\varphi\textrm{cos}\theta</math>. La component vertical només pot canviar de valor, mentre que l'horitzontal canvia de valor i de direcció (per causa de <math>\vecdot\psi</math>).
::The angular acceleration of the disk is more complicated. It can be obtained through the geometric time derivative of <math>\velang{disk}{R}=\vecdot\psi+\vecdot\theta+\vecdot\varphi</math>. The rotation <math>\vecdot\varphi</math> can be decomposed in a vertical component with value <math>\dot\varphi\textrm{sin}\theta</math>, and a horizontal one with value <math>\dot\varphi\textrm{cos}\theta</math>. The vertical component can only change its value, whereas the horizontal its value and its direction (because of <math>\vecdot\psi</math>).




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{|
{|
|
|
Derivada de les components verticals:
Time derivative of the vertical components                    


[[File:C2-Ex5-3-neut.png|thumb|center|350px|link=]]
[[File:C2-Ex5-3-neut.png|thumb|center|350px|link=]]


|
|
:::Derivada de les components horitzontals:
:::Time derivative of the horizontal components  


:::[[File:C2-Ex5-4-neut.png|thumb|center|350px|link=]]
:::[[File:C2-Ex5-4-neut.png|thumb|center|350px|link=]]
Line 536: Line 545:




=====Càlcul analític ➕=====
=====Analytical calculation  ➕=====
::El mateix resultat s’obté si la derivada es fa de manera analítica a través de la base vectorial que gira amb <math>\vecdot\psi</math> respecte de R o de la que gira amb <math>\vecdot\psi+\vecdot\theta</math> (també respecte de R):
::The same result is obtained if the time derivative is performed analytically through the vector basis rotating with <math>\vecdot\psi</math> relative to R or that rotating with <math>\vecdot\psi+\vecdot\theta</math> (also relative to R):  


<center>
<center>
<math>\braq{\velang{volant}{R}}{B}=\vector{\dot\theta}{\dot\varphi cos\theta}{\dot\psi+\dot\varphi sin\theta},</math><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><math>\braq{\accang{volant}{R}}{B}=\braq{\dert{\velang{volant}{R}}{R}}{B}=\frac{\textrm{d}}{\textrm{dt}}\braq{\velang{volant}{R}}{B}+\braq{\velang{B}{R}\times\velang{volant}{R}}{B}</math>
<math>\braq{\velang{}{R}}{B}=\vector{\dot\theta}{\dot\varphi \cth}{\dot\psi+\dot\varphi \sth},</math><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><math>\braq{\accang{disk}{R}}{B}=\braq{\dert{\velang{disk}{R}}{R}}{B}=\frac{\textrm{d}}{\textrm{dt}}\braq{\velang{disk}{R}}{B}+\braq{\velang{B}{R}\times\velang{disk}{R}}{B}</math>






<math>\braq{\accang{volant}{R}}{B}=\vector{\ddot\theta}{\ddot\varphi cos\theta-\dot\varphi\dot\psi sin\theta}{\ddot\psi+\ddot\varphi sin\theta+\dot\varphi\dot\psi cos\theta}+\vector{0}{0}{\dot\psi}\times\vector{\dot\theta}{\dot\varphi cos\theta}{\dot\psi+\dot\varphi sin\theta}=\vector{\ddot\theta-\dot\psi\dot\varphi cos\theta}{\ddot\varphi cos\theta-\dot\varphi\dot\psi sin\theta+\dot\psi\dot\theta}{\ddot\psi+\ddot\varphi sin\theta+\dot\varphi\dot\psi cos\theta}</math>
<math>\braq{\accang{disk}{R}}{B} = \vector{\ddot\theta}{\ddot\varphi \cth-\dot\varphi\dth \sth}{\ddot\psi+\ddot\varphi \sth+\dot\varphi\dth \cth}+\vector{0}{0}{\dot\psi}\times\vector{\dot\theta}{\dot\varphi \cth}{\dot\psi+\dot\varphi \sth} = \vector{\ddot\theta-\dot\psi\dot\varphi \cth}{\ddot\varphi \cth-\dot\varphi\dth \sth+\dot\psi\dot\theta}{\ddot\psi+\ddot\varphi \sth+\dot\varphi\dth \cth}</math>


<math>\braq{\velang{volant}{R}}{B'}=\vector{\dot\theta}{\dot\varphi+\dot\psi sin\theta}{\dot\psi cos\theta},</math><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><math>\braq{\accang{volant}{R}}{B'}=\braq{\dert{\velang{volant}{R}}{R}}{B'}=\frac{\textrm{d}}{\textrm{dt}}\braq{\velang{volant}{R}}{B'}+\braq{\velang{B'}{R}\times\velang{volant}{R}}{B'}</math>
<math>\braq{\velang{disk}{R}}{B'}=\vector{\dot\theta}{\dot\varphi+\dot\psi \sth}{\dot\psi \cth},</math><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><math>\braq{\accang{disk}{R}}{B'}=\braq{\dert{\velang{disk}{R}}{R}}{B'}=\frac{\textrm{d}}{\textrm{dt}}\braq{\velang{disk}{R}}{B'}+\braq{\velang{B'}{R}\times\velang{disk}{R}}{B'}</math>


<math>\braq{\accang{volant}{R}}{B'}=\vector{\ddot\theta}{\ddot\varphi+\ddot\psi sin\theta+\dot\psi\dot\theta cos\theta}{\ddot\psi cos\theta-\dot\psi\dot\theta sin\theta}+\vector{\dot\theta}{0}{\dot\psi}\times\vector{\dot\theta}{\dot\varphi+\dot\psi sin\theta}{\dot\psi cos\theta}=\vector{\ddot\theta-\dot\psi(\dot\varphi+\dot\psi sin\theta)}{\ddot\varphi+\ddot\psi sin\theta+\dot\psi\dot\theta}{\ddot\psi cos\theta+\dot\theta\dot\varphi}</math>
<math>\braq{\accang{disk}{R}}{B'} = \vector{\ddot\theta}{\ddot\varphi+\ddot\psi \sth+\dot\psi\dot\theta \cth}{\ddot\psi \cth-\dot\psi\dot\theta \sth} + \vector{\dth}{\dot\psi\sth}{\dot\psi\cth}\times\vector{\dot\theta}{\dot\varphi+\dot\psi \sth}{\dot\psi \cth} = \vector{\ddth-\dot\psi\dot\varphi\cth}{\ddot\varphi+\ddot\psi \sth+\dot\psi\dth\cth}{\ddot\psi \cth-\dot\psi\dth\sth+\dot\varphi\dth}</math>
</center>
</center>
</small>
</small>
Line 557: Line 566:
----------
----------


==C2.6 Cinemàtica de partícula VS cinemàtica de sòlid rígid==
==C2.6 Particle kinematics VS rigid body kinematics==
Partícula (punt) i sòlid rígid són dos models molt diferents. Des del punt de vista de la cinemàtica, el segon és molt més ric en incloure el concepte de rotació (inexistent en partícules, ja que aquestes no es poden orientar perquè no tenen dimensions). Per causa de les rotacions, els punts d’un mateix sòlid rígid poden descriure trajectòries diferents.
Particle (point) and rigid body are two very different models. From a kinematic point of view, the second one is richer because it includes the concept of rotation (not applicable to particles, as they cannot be orientated because they have no dimensions). Because of rotations, points of a same rigid boy may describe different trajectories.
 
One has to bear that in mind in order not to use erroneously concepts that only apply to one of the models when talking about the other. The following examples illustrate some wrong statements and some correct ones.


És important tenir present això per no emprar erròniament conceptes que només s’apliquen a un dels dos models quan es parla de l’altre. Els exemples següents il·lustren algunes afirmacions errònies i correctes.




====✏️ Exemple C2-6.1: partícula dins una guia circular====
====✏️ EXAMPLE C2-6.1: particle inside a circular guide====
------------
------------
<small>
<small>
::{|
::{|
|[[File:C2-Ex6-1-neut_REV01.png|thumb|left|180px|link=]]
|[[File:C2-Ex6-1-neut_REV01.png|thumb|left|180px|link=]]
|La partícula <math>\Ps</math> gira respecte de R: '''<span style="color:red;">ERRONI</span>'''
|Particle <math>\Ps</math> rotates relative to R: '''<span style="color:red;">WRONG</span>'''




El vector <math>\vec{\textbf{OP}}</math> gira respecte de R: '''<span style="color:rgb(24,182,96);">CORRECTE</span>'''
Vector <math>\vec{\textbf{OP}}</math> rotates relative to R: '''<span style="color:rgb(24,182,96);">CORRECT</span>'''




La partícula <math>\Ps</math> descriu una trajectòria circular respecte de R (o té un moviment circular respecte de R): '''<span style="color:rgb(24,182,96);">CORRECTE</span>'''
Particle <math>\Ps</math> describes a circular trajectory relative to R (or has a circular motion relative to): '''<span style="color:rgb(24,182,96);">CORRECT</span>'''
|}
|}
</small>
</small>


====✏️ Exemple C2-6.2: partícula en un pla inclinat====
====✏️ EXAMPLE C2-6.2: particle on an incline====
------------
------------
<small>
<small>
::{|
::{|
|[[File:C2-Ex6-2-neut.png|thumb|left|200px|link=]]
|[[File:C2-Ex6-2-neut.png|thumb|left|200px|link=]]
|La partícula <math>\Ps</math> es trasllada respecte de R: '''<span style="color:red;">ERRONI</span>'''
|Particle <math>\Ps</math> has a translational motion relative to R: '''<span style="color:red;">WRONG</span>'''




La partícula <math>\Ps</math> descriu una trajectòria rectilínia respecte de R (o té un moviment rectilini respecte de R): '''<span style="color:rgb(24,182,96);">CORRECTE</span>'''
Particle <math>\Ps</math> describes a rectilinear trajectory relative to R (or has a rectilinear motion relative to R): '''<span style="color:rgb(24,182,96);">CORRECT</span>'''
|}
|}
</small>
</small>


====✏️ Exemple C2-6.3: roda en contacte amb el terra sense lliscar i amb moviment pla====
====✏️ EXAMPLE C2-6.3: wheel with a nonsliding contact with the ground and with planar motion====
------------
------------
<small>
<small>
[[File:C2-Ex6-3-neut.png|thumb|center|540px|link=]]
[[File:C2-Ex6-3-neut.png|thumb|center|540px|link=]]
::Els punts de la roda giren respecte de R: '''<span style="color:red;">ERRONI</span>'''
::Points on the wheel rotate relative to R: '''<span style="color:red;">WRONG</span>'''


::La roda gira respecte de R: '''<span style="color:rgb(24,182,96);">CORRECTE</span>'''
::The wheel rotates relative to R: '''<span style="color:rgb(24,182,96);">CORRECT</span>'''


::El centre de la roda es trasllada respecte de R: '''<span style="color:red;">ERRONI</span>'''
::The center of the wheel has a translational motion relative to R: '''<span style="color:red;">WRONG</span>'''


::El centre de la roda té un moviment rectilini respecte de R: '''<span style="color:rgb(24,182,96);">CORRECTE</span>'''
::The center of the wheel has a rectilinear motion relative to R: '''<span style="color:rgb(24,182,96);">CORRECT</span>'''




<center>'''Un sòlid rígid que gira pot tenir punts que facin moviments rectilinis.'''</center>
<center>'''Some points on a rotating rigid body may have rectilinear motion.'''</center>
</small>
</small>


Line 610: Line 620:
<center><small>'''Video C2.1''' Visualització de les trajectòries de punts</small></center>
<center><small>'''Video C2.1''' Visualització de les trajectòries de punts</small></center>


====✏️ Exemple C2-6.4: moviment d’una sínia====
====✏️ EXAMPLE C2-6.4: motion of a ferris wheel====
------------
------------
<small>
<small>
::{|
::{|
|[[File:C2-Ex6-4-1-cat.png|thumb|left|200px|link=]]
|[[File:C2-Ex6-4-1-eng.png|thumb|left|200px|link=]]
|L’anella gira respecte de R: '''<span style="color:rgb(24,182,96);">CORRECTE</span>'''
|The ring rotates relative to R: '''<span style="color:rgb(24,182,96);">CORRECT</span>'''






La cabina gira respecte de R: '''<span style="color:red;">ERRONI</span>''' (si negligim el moviment pendular, el terra i el sostre de la cabina sempre són paral·lels al terra, i per tant no gira).
The cabin rotates relative to R: '''<span style="color:red;">WRONG</span>''' if we neglect the pendulum motion, the ground and the ceiling of the cabin are always parallel to te ground, so it does not rotate).




La cabina es trasllada respecte de R: '''<span style="color:rgb(24,182,96);">CORRECTE</span>'''
The cabin has a translational motion relative to R '''<span style="color:rgb(24,182,96);">CORRECT</span>'''
|-
|-
|[[File:C2-Ex6-4-2-neut.png|thumb|left|200px|link=]]
|[[File:C2-Ex6-4-2-neut.png|thumb|left|200px|link=]]
|En aquest cas, tots els punts de la cabina fan moviments circulars del mateix radi respecte de R, però amb diferents centres de curvatura.  
|In this case, all points in the cabin have circular motions with the same radius relative to R, but different center of curvature.




En un cas com aquest, es poden combinar un concepte de cinemàtica de sòlid rígid (translació) amb un concepte de cinemàtica de partícula (moviment circular) per descriure el moviment de la cabina:
In such a case, we may combine a concept from rigid body kinematics (translational motion) with a concept from particle kinematics (circular motion) to describe the motion of the cabin:




La cabina té un moviment de '''translació circular''' respecte de R.
The cabin has a '''translational circular motion''' relative to R.
|}
|}


<center>'''Els punts d’un sòlid rígid que es trasllada poden descriure moviments curvilinis.'''</center>
<center>'''Points in a rigid body with a translational motion may describe curvilinear trajectories.'''</center>
</small>
</small>


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--------
--------


==C2.7 Graus de llibertat==
==C2.7 Degrees of freedom==
Segons s’ha vist a través dels diversos exemples d’aquesta unitat, les velocitats dels punts d’un sistema mecànic depenen d’un conjunt de variables escalars de dimensions (longitud/temps) o (angle/temps). El conjunt mínim de variables escalars d’aquesta mena que cal per descriure el moviment del sistema constitueix el conjunt de '''graus de llibertat''' (GL) del sistema.
As we have seen through various examples in this unit, the velocities of the points in a mechanical system depend on a set of scalar variables with dimensions   or  . The minimum set of scalar variables of this sort needed to describe the system motion is the set of the '''degrees of freedom''' (DOF) of the system.


Quan el sistema és un únic sòlid rígid lliure a l’espai (sense contacte amb cap objecte material), <span style="text-decoration: underline;">[[C4. Cinemàtica del sòlid rígid#C4.1 Distribució de velocitats|'''el nombre de GL és 6''']]</span>: tres associats al moviment d’un punt (per exemple, <math>(\dot{\textrm{x}}, \dot{\textrm{y}}, \dot{\textrm{z}})</math>) i tres al canvi d’orientació del sòlid (per exemple, <math>(\dot{\psi}, \dot{\theta}, \dot{\varphi})</math>).
When the system is just a free rigid body moving in space (without any contact with material objects), <span style="text-decoration: underline;">[[C4. Rigid body kinematics#C4.1 Velocity distribution|'''the number of DOF is 6''']]</span>: three associated with the motion of one point (for instance, <math>(\dot{\textrm{x}}, \dot{\textrm{y}}, \dot{\textrm{z}})</math>) and three associated with the change of orientation of the rigid body (for instance, <math>(\dot{\psi}, \dot{\theta}, \dot{\varphi})</math>).


En el context de l’enginyeria mecànica, els sistemes mecànics habituals són sistemes multisòlid: conjunts de sòlids rígids mútuament <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#C2.8 Enllaços habituals en els sistemes mecànics|'''enllaçats''']]</span> mitjançant articulacions, ròtules, juntes diverses... Per causa d’aquests enllaços, l’estat mecànic de cada sòlid (és a dir, la seva configuració a l’espai i el seu moviment) està relacionat amb el dels altres: en un sistema multisòlid amb N sòlids, el nombre de GL és inferior a 6N.
In mechanical engineering, the usual mechanical systems are multibody systems: sets of rigid bodies  <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#C2.8 Usual constraints in mechanical systems|'''linked''']]</span> through revolute joints, spherical joints... Because of these links (or constraints), the mechanical state of each rigid body (that is, its configuration in space and its motion) is related to that of the other rigid bodies: in a multibody System with N rigid bodies, the number of DOF is lower than 6N.




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------------
------------


==C2.8 Enllaços habituals en els sistemes mecànics==
==C2.8 Usual constraints in mechanical systems==


Un '''enllaç''' restringeix el moviment relatiu entre dos sòlids, i per tant limita el nombre de graus de llibertat d'un  respecte de l'altre. La taula següent recull els enllaços més habituals.
'''Falta paragraf versio catala'''




Line 660: Line 670:
{| class="wikitable" style="background-color:white; text-align:left"
{| class="wikitable" style="background-color:white; text-align:left"
|-
|-
|<center>[[File:C2-8-contpuntual-cat.png|thumb|center|175px|link=]]</center>||
|<center>[[File:C2-8-eng.png|thumb|center|175px|link=]]</center>||
'''Contacte puntual amb lliscament:''' <br>
'''With sliding:''' <br>
Permet tres rotacions independents entre els dos sòlids (al voltant de la direcció normal i de les dues tangencials), i dues translacions independents (al llarg de les dues direccions tangencials).<br><br>
It allows three independent rotations between the rigid bodies (about the normal direction and the two tangential directions), and two independent translational motions (along the two tangential directions)<br><br>
'''Contacte puntual sense lliscament:''' <br>
'''Without sliding:''' <br>
Permet tres rotacions independents entre els dos sòlids (al voltant de la direcció normal i de les dues tangencials).
It allows three independent rotations between the rigid bodies (about the normal direction and the two tangential directions)


|-
|-
|<center>[[File:C2-8-revolucio-neut.png|thumb|center|220px|link=]]</center>||
|<center>[[File:C2-8-revolucio-neut.png|thumb|center|220px|link=]]</center>||
'''Enllaç de revolució (articulació):'''<br>
'''revolute joint'''<br>
Permet una rotació entre els dos sòlids al voltant de l’eix 1.
Allows a rotation between the two rigid bodies about axis 1
|-
|-
|<center>[[File:C2-8-cilindric-neut.png|thumb|center|220px|link=]]</center>||
|<center>[[File:C2-8-cilindric-neut.png|thumb|center|220px|link=]]</center>||
'''Enllaç cilíndric:'''<br>
'''cylindrical joint '''<br>
Permet una rotació entre els dos sòlids al voltant de l’eix 1, i una translació (desplaçament sense rotació) al llarg de l’eix 1.
Allows a rotation between the two rigid bodies about axis 1, and a translational motion (displacement without rotation) along axis 1.
|-
|-
|<center>[[File:C2-8-prismatic-neut.png|thumb|center|220px|link=]]</center>||
|<center>[[File:C2-8-prismatic-neut.png|thumb|center|220px|link=]]</center>||
'''Enllaç prismàtic:'''<br>
'''prismatic joint '''<br>
Permet una translació entre els dos sòlids al llarg de l’eix 1.
Allows a translational motion between the two rigid bodies along axis 1.
|-
|-
|<center>[[File:C2-8-esferic-neut.png|thumb|center|220px|link=]]</center>||
|<center>[[File:C2-8-esferic-neut.png|thumb|center|220px|link=]]</center>||
'''Enllaç esfèric (ròtula esfèrica):'''<br>
'''spherical joint '''<br>
Permet tres rotacions independents entre els dos sòlids al voltant dels eixos 1, 2, 3.
Allows three independent rotations between the two rigid bodies about axes 1, 2, 3.
|-
|-
|<center>[[File:C2-8-helicoidal-neut.png|thumb|center|220px|link=]]</center>||
|<center>[[File:C2-8-helicoidal-neut.png|thumb|center|220px|link=]]</center>||
'''Enllaç helicoidal (enllaç cargolat):'''<br>
'''helical joint (screw)'''<br>
Permet una rotació entre els dos sòlids al voltant de l’eix 3; aquesta rotació provoca un desplaçament al llarg de l’eix 3. La relació entre la rotació i el desplaçament ve donada pel pas de rosca ''e'' [mm/volta].
Allows a rotation between the two rigid bodies about axis 3; this rotation provokes a displacement along axis 3. The relationship between the rotation and the displacement is given by the screw pitch e [mm/volta].
|-
|-
|<center>[[File:C2-8-Cardan rev.png|thumb|center|220px|link=]]</center>||
|<center>[[File:C2-8-Cardan-rev.png|thumb|center|220px|link=]]</center>||
'''Junta Cardan (junta universal o de creueta):'''<br>
'''Cardan joint (universal joint)'''<br>
Permet dues rotacions independents entre els dos sòlids al voltant dels eixos 1, 3. L'enllaç és indirecte, a través de la creueta, que es considera un sòlid auxiliar d'enllaç ('''Video C2.2''').
Allows two independent rotations between the two rigid bodies about axes 1, 3.
|}
|}
</small></center>
</small></center>
Line 702: Line 712:




====✏️ Exemple C2-8.1: GL d’un giroscopi====
====✏️ EXAMPLE C2-8.1: gyroscope====
------------
------------
{|:
{|:
<small>
<small>
::En el <span style="text-decoration: underline;">[[C2. Moviment d'un sistema mecànic#✏️ Exemple C2-4.3: giroscopi|'''giroscopi''']]</span>, el suport no es mou respecte del terra (R). Entre forquilla i suport, entre braç i forquilla, i entre volant i braç hi ha articulacions. Va bé representar això en un diagrama simplificat:
::In a <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#✏️ EXAMPLE C2-4.3: gyroscope|'''gyroscope''']]</span>, the support does not move relative to the ground (R). There are revolute joints between the fork and the support, between the arm and the fork, and between the disk and the arm. All that can be represented through a simplified diagram:
[[File:C2-Ex8-1-cat-color.png|thumb|center|600px|link=]]
[[File:C2-Ex8-1-eng.png|thumb|center|600px|link=]]
 
::The position of point <math>\Os</math> relative to the ground is constant. Hence, the gyroscope configuration is totally defined by the three angles  <math>(\psi,\theta,\varphi)</math>: the gyroscope has 3 IC relative to the ground.


::La posició respecte del terra del punt <math>\Os</math> no canvia. Per tant, la configuració del giroscopi queda totalment definida pels tres angles <math>(\psi,\theta,\varphi)</math>: el giroscopi té 3 CI respecte del terra.
::Regarding its motion, as the variation of any of those angles does not imply that of the other two, their time evolutions are independent: the gyroscope has 3 DOF relative to the ground, and they may be described through <math>(\dot\psi,\dot\theta,\dot\varphi)</math>.
::Pel que fa al seu moviment, ja que la variació de qualsevol d’aquests angles no implica la dels altres dos, les seves evolucions són independents: el giroscopi té 3 GL respecte del terra, que es poden descriure com a <math>(\dot\psi,\dot\theta,\dot\varphi)</math>.
|}
|}
</small>
</small>


 
====✏️ EXEMPLE C2-8.2: tricycle====
====✏️ Exemple C2-8.2: GL d’un tricicle====
------------
------------
{|:
{|:
<small>
<small>
::El tricicle és un sistema de 5 sòlids: el xassís, el manillar i les tres rodes. No hi ha cap element fix a terra. Entre les rodes del darrere i el xassís, entre el manillar i el xassís, i entre la roda del davant i el manillar hi ha articulacions. Per altra banda, les rodes toquen a terra: això també és una restricció. Si es mou sobre un terra pla sense que les rodes patinin, aquest contacte es pot idealitzar com a contacte puntual sense lliscament (que hi hagi o no lliscament en un contacte és una conseqüència de la dinàmica del sistema; en el context de la cinemàtica, això es formula com a hipòtesi).
::The tricycle is a system with 5 rigid bodies: the chassis, the handlebar and the three wheels. There is no element fixed to the ground. There are revolute joints between the rear wheels and the chassis, between the handlebar and the chassis, and between the front wheel and the handlebar. Moreover, the wheels are in contact with the ground: that too is a restriction (or a constraint). If it moves on horizontal ground without sliding, that contact may be idealized as a single-point contact without sliding (whether a contact is a sliding or a nonsliding one depends on the system dynamics; in kinematics, sliding or nonsliding is a hypothesis).
[[File:C2-Ex8-2-1-cat.png|thumb|650px|center|link=]]
[[File:C2-Ex8-2-1-eng.png|thumb|650px|center|link=]]
[[File:C2-Ex8-2-2-neut.png|thumb|450px|center|link=]]
[[File:C2-Ex8-2-2-neut.png|thumb|450px|center|link=]]
::Una manera eficaç de determinar el nombre de GL d’un sistema respecte d’una referència és comptar quants moviments cal aturar perquè el sistema quedi totalment en repòs. En el cas del tricicle, si s’atura el moviment del punt <math>\Os</math> (que només pot ser en la direcció longitudinal si les rodes no patinen), el xassís no es podria moure <math>(\dot\psi=0)</math>, però el manillar i la roda del davant podrien pivotar al voltant de l’eix vertical que passa pel centre de la roda <math>(\dot\psi'\neq 0)</math>. Si s'atura aquest últim moviment, el tricicle ja no es mou. S’han aturat dos moviments, per tant el tricicle té 2 GL.
::A good way to determine the number of DOF of a system relative to a reference frame is to count up how many motions have to be blocked to reach a complete rest. In a tricycle, if we block the motion of point <math>\Os</math> (that can only be in the longitudinal direction of the wheels do not skid), the chassis would still be able to rotate about a vertical axis through <math>\Os</math>. If we block that rotation  <math>(\dot\psi=0)</math>, the rear wheels are blocked, but the handlebar and the front wheel may still rotate about the vertical axis through the wheel center <math>(\dot\psi'\neq 0)</math>. If we blocked that last motion, the tricycle is at rets. We have blocked three motions, hence the tricycle has 3 DOF.
|}
|}
</small>
</small>




====✏️ Exemple C2-8.3: GL d’una closca esfèrica sobre una plataforma====
====✏️ EXAMPLE C2-8.3: spherical shell on a platform====
------------
------------
{|:
{|:
<small>
<small>
::El sistema consta de 4 sòlids: la plataforma, la closca, el braç i la forquilla. Entre la plataforma i el terra, entre la closca i el braç, entre el braç i la forquilla, i entre la forquilla i el sostre (terra) hi ha articulacions. Per altra banda, entre closca i plataforma hi ha un contacte puntual sense lliscament.  
::The system contains 4 rigid bodies: the platform, the shell, the arm and the fork. There are revolute joints between the platform and the ground, between the shell and the arm, between the arm and the fork, and between the fork and the ceiling (or the ground). Moreover, between shell and platform there is a single-point contact without sliding.  


[[File:C2-Ex8-3-cat-color.png|thumb|500px|center|link=]]
[[File:C2-Ex8-3-eng.png|thumb|500px|center|link=]]
::Per comptar els GL del sistema respecte del terra  (R), es poden bloquejar moviments fins que tot queda aturat:
::The DOF of the System relative to the ground (R) can be discovered by blocking different motions until reaching a total rest:
:::* bloquegem la rotació de la plataforma respecte del terra
:::* block the rotation of the platform relative to the ground
:::* bloquegem la rotació de la forquilla respecte del terra
:::* block the rotation of the fork relative to the ground
::En aquestes condicions, tot i que l’articulació entre closca i braç permet una rotació, aquesta rotació faria patinar la closca sobre la plataforma, i això va en contra de la hipòtesi que es tracta d’un contacte sense lliscament. Per tant, el sistema està totalment aturat: 2 GL respecte del terra.
::Under those conditions, though the revolute joint between shell and arm allows a rotation, that rotation would provoke a sliding motion between shell and platform, and that is not consistent with the hypothesis of nonsliding contact. Hence, the system is at rest: it has 2 DOF relative to the ground.
|}</small>
|}</small>


Line 743: Line 753:
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==C2.E Exercicis resolts==
 
====🔎 Exercici C2-E.1====
==C2.E General examples==
====🔎 Example C2-E.1: rotating pendulum====
---------
---------
''EN CONSTRUCCIÓ''
::{|:
<small>
The plate is articulated at point <math>\Os</math> O to a fork, which rotates with constant angular velocity <math>\psio</math> relative to the ground (T). Between fork and ground (ceiling), and between plate and fork there are revolute joints.




[[File:C2-E.Ex1-1-eng.png|thumb|400px|center|link=]]
=====1. How many degrees of freedom (DoF) has the system? Describe them.=====
<div>
:The fork has a simple rotation relative to the ground about a vertical axis.
:Independently from that rotation, the plate may rotate about the horizontal axis of the fork.
:Those two motions are independent because, if we block one of them, the other one may still take place.
:Hence, the system has two degrees of freedom.
</div>
=====2. Find the angular velocity and the angular acceleration of the plate relative to the ground. =====
<div>
<div>
=====Resolució ➕=====
:The angular velocity of the plate is the superposition of <math>\vecdot\psi_0</math> (1st Euler rotation, axis fixed to the ground) and <math>\vecdot\theta</math> (2nd Euler rotation, axis rotating with <math>\vecdot\psi_0</math>relative to the ground):  <math>\velang{plate}{E}=\vecdot\psi_0+\vecdot\theta</math>
''EN CONSTRUCCIÓ''
 
 
:'''Geometric calculation:'''
 
 
:<math>\velang{plate}{E}=\vecdot\psi_0+\vecdot\theta=(\Uparrow \psio)+(\odot  \dot{\theta})</math>
 
[[File:C2-E.Ex1-2-neut.png|thumb|right|200px|link=]]
 
:<math>\accang{plate}{E}=\dert{\velang{plate}{E}}{E}=\dert{\vecdot\psi_0}{E}+\dert{\vecdot\theta}{E}=\dert{(\Uparrow \psio)}{E}+\dert{(\odot  \dot{\theta})}{E}</math>
 
:As <math>\vecdot\psi_0</math> has constant value and direction, the angular acceleration will be associated only to the change of value and direction of <math>\vecdot\theta</math>.It is a vector with variable value which rotates about a vertical axis because of the 1st Euler rotation <math>(\Omegavec^{\vecdot\theta}_\textrm{T} =\vecdot\psi_0)</math>.
 
:<math>\accang{plate}{E}=\dert{(\odot\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=</math>
:<math>=\left[\ddot{\theta}\frac{\vecdot{\theta}}{|\vecdot{\theta}|}\right]+[\velang{$\vecdot{\theta}$}{$\Ts$}\times\vecdot{\theta}]=[\odot\ddot{\theta}]+[(\Uparrow\psio)\times(\odot\dot{\theta})]=(\odot\ddot{\theta})+(\Rightarrow\psio\dot{\theta})</math>
 
 
:'''Analytical calculation:'''
:The time derivative of the angular velocity can also be done analytically. The vector basis where the <math>\velang{plate}{E}</math> projection is straightforward is the vector basis fixed to the fork <math>(\velang{B}{E}=\vecdot{\psi}_0)</math>:
 
:<math>\braq{\velang{plate}{E}}{B}=\vector{\dot{\theta}}{0}{\psio}</math>
 
:<math>\braq{\accang{plate}{E}}{B}=\braq{\dert{\velang{plate}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\velang{plate}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\velang{plate}{E}}{B}=\vector{\ddot{\theta}}{0}{0}+\vector{0}{0}{\psio}\times\vector{\dot{\theta}}{0}{\psio}=\vector{\ddot{\theta}}{\psio\dot{\theta}}{0}</math>
</div>
</div>


=====3. Find the velocity and the acceleration of point G of the plate relative to the ground. . =====
<div>
:As point <math>\Os</math> is fixed to the ground, <math>\OGvec</math> vector can be taken as position vector in the ground frame. Its value L is constant, but its direction is not because of <math>\psio</math> and <math>\vecdot{\theta}</math>: <math>\OGvec=(\searrow\Ls)^{*}</math>.
:'''Geometric calculation:'''
:<math>\vel{G}{E}=\dert{\OGvec}{E}=[\text{change of direction}]_\Es=\velang{$\OGvec$}{E}\times\OGvec=(\vec{\dot{\psi}}_0+\vec{\dot{\theta}})\times\OGvec=\left[(\Uparrow\psio)+(\odot\dot{\theta})\right]\times(\searrow\Ls)=(\Uparrow\psio)\times(\rightarrow\Ls\text{sin}\theta)+(\odot\dot{\theta})\times(\searrow\Ls)=(\otimes\Ls\psio\text{sin}\theta)+(\nearrow\Ls\dot{\theta})</math>
[[File:C2-E.Ex1-3-eng.png|thumb|right|300px|link=]]
That velocity has variable value and direction, thus the acceleration has both parallel component and orthogonal component to the velocity.
:<math>\acc{G}{E}=\dert{\vel{G}{E}}{E}=\dert{(\otimes\Ls\psio\text{sin}\theta)}{E}+\dert{(\nearrow\Ls\dot{\theta})}{E}</math>
:The <math>(\otimes\Ls\psio\text{sin}\theta)</math> vector rotates relative to the ground just because of <math>\psio</math>, whereas the <math>(\nearrow\Ls\dot{\theta})</math> vector rotates because of <math>\vec{\psio}</math> and <math>\vec{\dot{\theta}}</math>:
:<math>\dert{(\otimes\Ls\psio\text{sin}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=</math>
:<math>\hspace{3.1cm}=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+\left[(\Uparrow\psio)\times(\otimes\Ls\psio\text{sin}\theta)\right]=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+\left[\leftarrow\Ls\psio^2\text{sin}\theta\right]</math>


====🔎 Exercici C2-E.2====
:<math>\dert{(\nearrow\Ls\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=</math>
<math>\hspace{2.9cm}=\left[\nearrow\Ls\ddot{\theta}\right]+\left[((\Uparrow\psio)+(\odot\dot{\theta}))\times(\nearrow\Ls\dot{\theta})\right]=\left[\nearrow\Ls\ddot{\theta}\right]+\left[(\otimes\Ls\psio\dot{\theta}\text{cos}\theta)+(\nwarrow\Ls\dot{\theta}^2)\right]
</math>
:Finally: <math>\acc{P}{E}=(\otimes 2\Ls\psio\dot{\theta}\text{cos}\theta)+(\leftarrow\Ls\psio^2\text{sin}\theta)+(\nwarrow\Ls\dot{\theta}^2)+(\nearrow\Ls\ddot{\theta})</math>
 
:'''Analytical calculation:'''
:The whole calculation can be done analytically. The vector basis where the projection of <math>\OGvec</math>is straightforward is fixed to the plate (base B’). That vector basis changes its orientation whenever the values of <math>\psi</math> and <math>\theta</math> change. Hence, the angular velocity of the vector basis is <math>\velang{B'}{E}=\vec{\psio}+\vec{\dot{\theta}}</math>:
 
:<math>\braq{\OGvec}{B'}=\vector{0}{0}{-L}</math>
 
:<math>\braq{\vel{G}{E}}{B'}=\braq{\dert{\OGvec}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\OGvec}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\OGvec}{B'}=\vector{0}{0}{0}+\vector{\dot{\theta}}{\psio\text{sin}\theta}{\psio\text{cos}\theta}\times\vector{0}{0}{-\Ls}=\vector{-\Ls\psio\text{sin}\theta}{\Ls\dot{\theta}}{0}</math>
 
:<math>\braq{\acc{G}{E}}{B'}=\braq{\dert{\vel{G}{E}}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\vel{G}{E}}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\vel{G}{E}}{B'}=\vector{-\Ls\psio\dot{\theta}\text{cos}\theta}{\Ls\ddot{\theta}}{0}+\vector{\dot{\theta}}{\psio\text{sin}\theta}{\psio\text{cos}\theta}\times\vector{-\Ls\psio\text{sin}\theta}{\Ls\dot{\theta}}{0}=\vector{-2\Ls\psio\dot{\theta}\text{cos}\theta}{\Ls\ddot{\theta}-\Ls\psio^2\text{sin}\theta\text{cos}\theta}{\Ls\dot{\theta}^2+\Ls\psio^2\text{sin}^2\theta}</math>
</div>
|}</small>
 
====🔎 Example C2-E.2: rotating articulated plate====
---------
---------
''EN CONSTRUCCIÓ''
::{|:
<small>
The rectangular plate is joined to a rotation support through two bars with revolute joints at their endpoints. A third bar is joined to the plate through a <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#C2.8 Usual constraints in mechanical systems|'''spherical joint ''']]</span> at <math>\Ps</math>, and to the support through a <span style="text-decoration: underline;">[[C2. Movement of a mechanical system#C2.8 Usual constraints in mechanical systems|'''cylindrical joiny ''']]</span>. ). The support rotates with the variable angular velocity <math>\vecdot{\psi}</math> vrelative to the ground (E).


[[File:C4-E-Ex2-1-eng.png|thumb|center|450px|link=]]


[[File:C2-E.Ex2-2-eng.png|thumb|center|450px|link=]]
=====1. How many degrees of freedom (DoF) has the system? Describe them.=====
<div>
<div>
=====Resolució ➕=====
:The support may rotate freely about a vertical axis fixed to the ground (simple rotation). If we block that motion, the system may still move.
''EN CONSTRUCCIÓ''
:The <math>\OCvec</math> bars may have a simple rotation, relative to the support, about the horizontal axis through <math>\Os</math> orthogonal to the bars. If we block the motion of one of those bars relative to the support, the plate, the <math>\OCvec</math> bars and the bended bar cannot move. Alternatively, if the vended bar is blocked (if ts vertical translational motion relative to the support is blocked), neither the plate nor the <math>\OCvec</math> bars may move relative to the support.
:Hence, the system has two degrees of freedom.
 
</div>
 
=====2. Find the angular velocity and the angular acceleration of the plate relative to the ground.=====
<div>
:The angular velocity of the plate is the superposition of  <math>\vec{\dot{\psi}}</math> (1st Euler rotation, axis fixed to the ground) and <math>\vec{\dot{\theta}}</math> (2nd Euler rotation, axis rotation because of <math>\vec{\dot{\psi}}</math>):
 
:'''Geometric calculation:'''
 
:<math>\velang{plate}{E}=\vec{\dot{\psi}}+\vec{\dot{\theta}}=(\Uparrow\dot{\psi})+(\otimes\dot{\theta})</math>
 
:The angular acceleration is associated to the change of value of  <math>\vec{\dot{\psi}}</math>, and the change of direction of  <math>\vec{\dot{\theta}}</math>:
 
:<math>\accang{plate}{E}=\dert{\velang{plate}{E}}{E}=\dert{(\Uparrow\dot{\psi})}{E}=\dert{(\otimes\dot{\theta})}{E}</math>
 
:<math>\dert{(\Uparrow\dot{\psi})}{E}=[\text{change of value}]=\ddot{\psi}\frac{\vec{\dot{\psi}}}{|\vec{\dot{\psi}}|}=(\Uparrow\ddot{\psi})</math>
 
:<math>\dert{(\otimes\dot{\theta})}{E}=[\text{change of value}]+[\text{change od direction}]_\Es=\left[\ddot{\theta}\frac{\vec{\dot{\theta}}}{|\vec{\dot{\theta}}|}\right]+\left[\velang{$\vec{\dot{\theta}}$}{E}\times\vec{\dot{\theta}}\right]=[\otimes\ddot{\theta}]+\left[(\Uparrow\dot{\psi})\times(\otimes\dot{\theta})\right]</math>
 
:Hence, <math>\accang{plate}{E}=(\Uparrow\ddot{\psi})+(\otimes\ddot{\theta})+(\Leftarrow\dot{\psi}\dot{\theta})</math>
 
:'''Analytical calculation:'''
 
[[File:C4-E-Ex2-3-neut.png|thumb|right|150px|link=]]
 
:The time derivative of the angular velocity can also be done analytically. The vector basis B where the <math>\velang{plate}{E}</math> projection is straightforward is the one fixed to the support  <math>(\velang{B}{E}=\vec{\dot{\psi}})</math>:
 
:<math>\braq{\velang{plate}{E}}{B}=\vector{0}{\dot{\theta}}{\dot{\psi}}</math>
 
:<math>\braq{\accang{plate}{E}}{B}=\braq{\dert{\velang{plate}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\velang{plate}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\velang{plate}{E}}{B}=</math>
:<math>=\vector{0}{\ddot{\theta}}{\ddot{\psi}}+\vector{0}{0}{\dot{\psi}}\times\vector{0}{\dot{\theta}}{\dot{\psi}}=\vector{-\dot{\psi}\dot{\theta}}{\ddot{\theta}}{\ddot{\psi}}</math>
 
</div>
</div>


=====3. Find the velocity and the acceleration of point Q of the plate relative to the ground.  =====
<div>
:As point <math>\Os</math> is fixed to the ground, <math>\OQvec</math> is a position vector in the ground frame. Its value is <math>2\Ls\text{cos}\theta</math>,  , and its direction is always horizontal. The velocity of <math>\Qs</math>comes both from the change of that value (as <math>\theta</math> is variable) and the change of its direction relative to the ground (because of the support rotation  <math>\vec{\dot{\psi}}</math>).
:'''Geometric calculation:'''
[[File:C2-E.Ex2-4-neut.png|thumb|right|230px|link=]]
:<math>\OQvec=(\rightarrow 2\Ls\text{cos}\theta)</math>
:<math>\vel{Q}{E}=\dert{\OQvec}{E}=\dert{(\rightarrow 2\Ls\text{cos}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=</math>
:<math>=\left[\rightarrow -2\Ls\dot{\theta}\text{sin}\theta\right]+\left[(\Uparrow\dot{\psi})\times(\rightarrow 2\Ls\text{cos}\theta)\right]=\left[\leftarrow 2\Ls\dot{\theta}\text{sin}\theta\right]+\left[\otimes 2\Ls\dot{\psi}\text{cos}\theta\right]</math>
:The acceleration of <math>\Qs</math> comes from the change of value and direction (associated with <math>\vec{\dot{\psi}}</math>) of both terms in the velocity:
:<math>\acc{Q}{E}=\dert{\vel{Q}{E}}{E}=\dert{(\leftarrow 2\Ls\dot{\theta}\text{sin}\theta)}{E}+\dert{\otimes 2\Ls\dot{\psi}\text{cos}\theta}{E}</math>
:<math>\dert{(\leftarrow 2\Ls\dot{\theta}\text{sin}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=\left[\leftarrow 2\Ls(\ddot{\theta}\text{sin}\theta+\dot{\theta}^2\text{cos}\theta)\right]+\left[(\Uparrow\dot{\psi})\times(\leftarrow 2\Ls\dot{\theta}\text{sin}\theta)\right]=\left[\leftarrow 2\Ls(\ddot{\theta}\text{sin}\theta+\dot{\theta}^2\text{cos}\theta)\right]+\left[\odot 2\Ls\dot{\psi}\dot{\theta}\text{sin}\theta\right]</math>
:<math>\dert{(\otimes 2\Ls\dot{\psi}\text{cos}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=\left[\otimes 2\Ls(\ddot{\psi}\text{cos}\theta-\dot{\psi}\dot{\theta}\text{sin}\theta)\right]+\left[(\Uparrow\dot{\psi})\times(\otimes 2\Ls\dot{\psi}\text{cos}\theta)\right]=\left[\otimes 2\Ls(\ddot{\psi}\text{cos}\theta-\dot{\psi}\dot{\theta}\text{sin}\theta)\right]+\left[\leftarrow 2\Ls\dot{\psi}^2\text{cos}\theta\right]</math>
:Finally, <math>\acc{Q}{E}=(\leftarrow 2\Ls(\ddot{\theta}\text{sin}\theta+(\dot{\psi}^2+\dot{\theta}^2)\text{cos}\theta))+(\odot 4\Ls\dot{\psi}\dot{\theta}\text{sin}\theta)+(\otimes 2\Ls\ddot{\psi}\text{cos}\theta)</math>
:'''Analytical calculation:'''
[[File:C4-E-Ex2-3-neut.png|thumb|right|150px|link=]]
:The tome derivative can also be done analytically. The vector basis B where the <math>\OPvec</math> projection is straightforward is the one fixed to the support <math>(\velang{B}{E}=\vec{\dot{\psi}})</math>:
:<math>\braq{\OQvec}{B}=\vector{2\Ls\text{cos}\theta}{0}{0}</math>
:<math>\braq{\vel{Q}{E}}{B}=\braq{\dert{\OQvec}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\OQvec}{B}+\braq{\velang{B}{E}}{B}\times\braq{\OQvec}{B}=</math>
:<math>=\vector{-2\Ls\dot{\theta}\text{sin}\theta}{0}{0}+\vector{0}{0}{\dot{\psi}}\times\vector{2\Ls\text{cos}\theta}{0}{0}=\vector{-2\Ls\dot{\theta}\text{sin}\theta}{2\Ls\dot{\psi}\text{cos}\theta}{0}</math>
:<math>\braq{\acc{Q}{E}}{B}=\braq{\dert{\vel{Q}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\vel{Q}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\vel{Q}{E}}{B}=2\Ls\vector{-\ddot{\theta}\text{sin}\theta-\dot{\theta}^2\text{cos}\theta}{\ddot{\psi}\text{cos}\theta-\dot{\psi}\dot{\theta}\text{sin}\theta}{0}+\vector{0}{0}{\dot{\psi}}\times 2\Ls\vector{-\dot{\theta}\text{sin}\theta}{\dot{\psi}\text{cos}\theta}{0}=2\Ls\vector{-\ddot{\theta}\text{sin}\theta-(\dot{\psi}^2+\dot{\theta}^2)\text{cos}\theta}{\ddot{\psi}\text{cos}\theta-2\dot{\psi}\dot{\theta}\text{sin}\theta}{0}</math>
</div>
|}</small>


====🔎 Exercici C2-E.3====
====🔎 Example C2-E.3: rotating pendulum with oscillating articulation point====
---------
---------
''EN CONSTRUCCIÓ''
::{|:
<small>
The ring-shaped pendulum is articulated to the support, which is linked to the guide through a prismatic joint. The guide is articulated to the ceiling, and its angular velocity relative to the ceiling  <math>(\vec{\psio})</math> is constant. The spring between support and guide guarantees that the former does not fall to the ground when the system is at rest.


[[File:C2-E.Ex3-1-eng.png|thumb|center|600px|link=]]


=====1. How many degrees of freedom (DoF) has the system? Describe them.=====
<div>
<div>
=====Resolució ➕=====
:The guide may rotate about the vertical axis through  <math>\Os '</math> (simple rotation).
''EN CONSTRUCCIÓ''
 
:Independently form that rotation, the support may have a translational motion along the guide (rectilinear translational motion).
 
:Finally, if those two motions are blocked, the ring may still have a simple rotation about the horizontal axis through <math>\Os '</math>, which is perpendicular to the ring plane and is fixed to the support.
 
:Hence, the system has 3 degrees of freedom.
 
</div>
</div>


=====2. Find the angular velocity and the angular acceleration of the ring relative to the ground. =====
<div>
:'''Geometric calculation:'''
:The angular velocity of the ring is the superposition of  <math>(\vec{\psio})</math> (1st Euler rotation, axis fixed to the ground) and <math>\vec{\dot{\theta}}</math> (2nd Euler rotation, axis rotating with  <math>\vec{\dot{\psi}}</math>):
[[File:C2-E.Ex3-2-neut.png|thumb|right|300px|link=]]
:<math>\velang{ring}{E}=\vec{\psio}+\vec{\dot{\theta}}=(\Uparrow\psio)+(\odot\dot{\theta})</math>
:<math>\accang{ring}{E}=\dert{\velang{ring}{E}}{E}=\dert{(\vec{\psio}+\vec{\dot{\theta}})}{E}=\dert{\vec{\psio}}{E}+\dert{\vec{\dot{\theta}}}{E}</math>
:<math>=\dert{(\Uparrow\psio)}{E}+\dert{(\odot\dot{\theta})}{E}</math>
:The angular acceleration comes exclusively from the change of value and direction of <math>\vec{\dot{\theta}}</math>, as <math>\vec{\psio}</math> has both constant value and constant direction.
:<math>\accang{ring}{E} = \dert{\velang{ring}{E}}{E} = \dert{(\odot\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=</math>
:<math>=\left[\ddot{\theta}\frac{\vec{\dot{\theta}}}{|\vec{\dot{\theta}}|}\right]+\left[\velang{$\vec{\dot{\theta}}$}{T}\times\vec{\dot{\theta}}\right]=[\odot\ddot{\theta}]+\left[(\Uparrow\dot{\psi})\times(\odot\dot{\theta})\right]=(\odot\ddot{\theta})+(\Rightarrow\psio\dot{\theta})</math>
:'''Analytical calculation:'''
:The time derivative of the angular velocity of the ring may be done analytically. The vector basis where the projection of <math>\velang{ring}{E}</math> és immediata és la fixa al suport <math>(\velang{B}{E}=\vec{\dot{\psi}})</math>:
:<math>\braq{\velang{ring}{E}}{B}=\vector{0}{\psio}{\dot{\theta}}</math>
:<math>\braq{\accang{ring}{E}}{B}=\braq{\dert{\velang{ring}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\velang{ring}{E}}{B}+\braq{\velang{B}{E}
}{B}\times\braq{\velang{ring}{E}}{B}=\vector{0}{0}{\ddot{\theta}}+\vector{0}{\psio}{0}\times\vector{0}{\psio}{\dot{\theta}}=\vector{\psio\dot{\theta}}{0}{\ddot{\theta}}</math>
</div>
=====3. Find the velocity and the acceleration of point G of the ring relative to the ground.=====
<div>
:'''Geometric calculation:'''
:<math>\vec{\Os'\Gs}</math> is a position vector for <math>\Gs</math>  in the ground frame, as <math>\Os'</math> is a point fixed to the ground.
:<math>\vec{\Os'\Gs}=\vec{\Os'\Os}+\vec{\Os\Gs}=(\downarrow \textrm{x})+(\searrow \Ls)^*</math>
:<math>\vel{G}{E}=\dert{\vec{\Os'\Gs}}{E}=\dert{\vec{\Os'\Os}}{E}+\dert{\vec{\Os\Gs}}{E}=\dert{(\downarrow \textrm{x})}{E}+\dert{(\searrow \Ls)}{E}</math>
[[File:C2-E.Ex3-3-eng.png|thumb|right|250px|link=]]
:The term <math>(\downarrow \text{x})</math> has a variable value but a constant orientation, whereas the term <math>(\searrow \Ls)</math>,  with constant value, changes its orientation relative to the ground because of <math>\vec{\psio}</math> and <math>\vec{\dot{\theta}}</math>:
:<math>\dert{\vec{\Os'\Os}}{E}=\dert{(\downarrow \textrm{x})}{E}=[\text{change of value}]=(\downarrow\dot{\text{x}})</math>
:<math>\dert{\vec{\Os\Gs}}{E}=\dert{(\searrow \Ls)}{E}=[\text{change of direction}]_\Es=\velang{$\OGvec$}{E}\times\OGvec=((\Uparrow\psio)+(\odot\dot{\theta}))\times(\searrow \Ls)=</math>
:<math>=(\Uparrow\psio)\times(\rightarrow\Ls\text{sin}\theta)+(\odot\dot{\theta})\times(\searrow \Ls)=(\otimes\Ls\psio\text{sin}\theta)+(\nearrow\Ls\dot{\theta})</math>
:Thus, <math>\vel{G}{E}=(\downarrow\dot{\text{x}})+(\otimes\Ls\psio\text{sin}\theta)+(\nearrow\Ls\dot{\theta})</math>
:<math>\acc{Q}{E}=\dert{\vel{G}{E}}{E}=\dert{(\downarrow\dot{\text{x}})}{E}+\dert{(\otimes\Ls\psio\text{sin}\theta)}{E}+\dert{(\nearrow\Ls\dot{\theta})}{E}</math>
:The three terms of the velocity have variable value, but just the last two rotate (change their orientation) relative to the ground. The second one, which is perpendicular to the ring plane, rotates jst because of <math>\vec{\psio}</math>, whereas the third one rotates because of <math>\vec{\psio}</math> and <math>\vec{\dot{\theta}}</math>.The time derivatives of those terms are:
:<math>\dert{(\downarrow\dot{\text{x}})}{E}=[\text{change of value}]=(\downarrow\ddot{x})</math>
:<math>\dert{(\otimes\Ls\psio\text{sin}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+[(\Uparrow\psio)\times(\otimes\Ls\psio\text{sin}\theta)]=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+[\leftarrow\Ls\psio^2\text{sin}\theta]</math>
:<math>\dert{(\nearrow\Ls\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=[\nearrow\Ls\ddot{\theta}]+[((\Uparrow\psio)+(\odot\dot{\theta}))\times(\nearrow\Ls\dot{\theta})]=[\nearrow\Ls\ddot{\theta}]+[(\nwarrow\Ls\dot{\theta}^2)+(\otimes\Ls\psio\dot{\theta}\text{cos}\theta)]</math>
:Hence, <math>\acc{G}{E}=(\downarrow\ddot{x})+(\leftarrow\Ls\psio^2\text{sin}\theta)+(\nearrow\Ls\ddot{\theta})+(\nwarrow\Ls\dot{\theta}^2)+(\otimes 2\Ls\psio\dot{\theta}\text{cos}\theta)</math>
[[File:C4-E-Ex3-3-neut.png|thumb|right|300px|link=]]
:'''Analytical calculation: '''
:The whole calculation can be done analytically. The first term in <math>\OGvec=\vec{\Os\Os'}+\vec{\Os'\Gs}</math> is vertical, hence its projection on the vector basis B fixed to the support <math>(\velang{B}{E}=\vec{\psio})</math> is straightforward; however, the second term can be easily projected on the B’ vector basis fixed to the ring <math>(\velang{B'}{E}=\vec{\psio}+\vec{\dot{\theta}})</math>. Any of these two vector bases is suitable.
:<span style="text-decoration: underline;">Calculation with the B vector basis</span>
:<math>\braq{\OGvec}{B}=\vector{\Ls\text{sin}\theta}{-\text{x}-\Ls\text{cos}\theta}{0}</math>
:<math>\braq{\vel{G}{E}}{B}=\braq{\dert{\OGvec}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\OGvec}{B}+\braq{\velang{B}{E}}{B}\times\braq{\OGvec}{B}=</math>
:<math>=\vector{\Ls\dot{\theta}\text{cos}\theta}{-\dot{x}+\Ls\dot{\theta}\text{sin}\theta}{0}+\vector{0}{\psio}{0}\times\vector{\Ls\text{sin}\theta}{-x-\Ls\text{cos}\theta}{0}=\vector{\Ls\dot{\theta}\text{cos}\theta}{-\dot{x}+\Ls\dot{\theta}\text{sin}\theta}{-\Ls\psio\text{sin}\theta}</math>
:<math>\braq{\acc{G}{E}}{B}=\braq{\dert{\vel{G}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\vel{G}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\vel{G}{E}}{B}=\vector{\Ls(\ddot{\theta}\text{cos}\theta-\dot{\theta}^2\text{sin}\theta)}{-\ddot{x}+\Ls(\ddot{\theta}\text{sin}\theta-\dot{\theta}^2\text{cos}\theta)}{-\Ls\psio\dot{\theta}\text{cos}\theta}+\vector{0}{\psio}{0}\times\vector{\Ls\dot{\theta}\text{cos}\theta}{-\dot{x}+\Ls\dot{\theta}\text{sin}\theta}{0}=\vector{\Ls(\ddot{\theta}\text{cos}\theta-\dot{\theta}^2\text{sin}\theta)}{-\ddot{x}+\Ls(\ddot{\theta}\text{sin}\theta+\dot{\theta}^2\text{cos}\theta)}{-2\Ls\psio\dot{\theta}\text{cos}\theta}</math>
:<span style="text-decoration: underline;">Calculation in the B’ vector basis<span>
:<math>\braq{\OGvec}{B}=\vector{ x\text{sin}\theta}{- x\text{cos}\theta-\Ls}{0}</math>
:<math>\braq{\vel{G}{E}}{B'}=\braq{\dert{\OGvec}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\OGvec}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\OGvec}{B'}=\vector{-\dot{x}\text{sin}\theta- x\dot{\theta}\text{cos}\theta}{-\dot{x}\text{cos}\theta+ x\dot{\theta}\text{sin}\theta}{0}+\vector{\psio\text{sin}\theta}{\psio\text{cos}\theta}{\dot{\theta}}\times\vector{- x\text{sin}\theta}{- x\text{cos}\theta-\Ls}{0}=\vector{-\dot{x}\text{sin}\theta+\Ls\dot{\theta}}{-\dot{x}\text{cos}\theta}{-\Ls\psio\text{sin}\theta}</math>
:<math>\braq{\acc{G}{E}}{B'}=\braq{\dert{\vel{G}{E}}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\vel{G}{E}}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\vel{G}{E}}{B'}=\vector{-\ddot{x}\text{sin}\theta-\dot{x}\dot{\theta}\text{cos}\theta+\Ls\ddot{\theta}}{-\ddot{x}\text{cos}\theta+\dot{x}\dot{\theta}\text{sin}\theta}{-\Ls\psio\dot{\theta}\text{cos}\theta}+\vector{\psio\text{sin}\theta}{\psio\text{cos}\theta}{\dot{\theta}}\times\vector{-\dot{x}\text{sin}\theta+\Ls\dot{\theta}}{-\dot{x}\text{cos}\theta}{-\Ls\psio\text{sin}\theta}=\vector{-\ddot{x}\text{sin}\theta+\Ls(\ddot{\theta}-\psio^2\text{sin}\theta\text{cos}\theta)}{-\ddot{x}\text{cos}\theta+\Ls(\dot{\theta}^2+\psio^2\text{sin}^2\theta)}{-2\Ls\psio\dot{\theta}\text{cos}\theta}</math>
</div>
|}</small>
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'''*NOTE:''' In this web (for lack of more precise symbols), though the arrows s <math>\nearrow</math>, <math>\swarrow</math>, <math>\nwarrow</math> and <math>\searrow</math> seem to indicate that the vectors form a 45° angle with the vertical direction, this does not have to be the case. The arrows must be interpreted qualitatively, observing the figure that is always included when using this type of notation. For instance, in section 3 of exercise C2-E.1, the <math>\OPvec</math> vector forms a generic <math>\theta</math> angle with the vertical direction. If the value of <math>\theta</math> is less than 90° (as in the following figure), the <math>\OPvec</math> vector has a downward and rightward component.


<p align="right"><small>© Universitat Politècnica de Catalunya. [[Mecànica:Drets d'autor |Tots els drets reservats]]</small></p>
<p align="right"><small>© Universitat Politècnica de Catalunya. [[Mecànica:Drets d'autor |All rights reserved]]</small></p>
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<center>
[[C1. Configuració d'un sistema mecànic|<<< C1. Configuració d'un sistema mecànic]]
[[C1. Configuration of a mechanical system|<<< C1. Configuration of a mechanical system]]


[[C3. Composició de moviments|C3. Composició de moviments >>>]]
[[C3. Composition of movements|C3. Composition of movements >>>]]
</center>
</center>

Latest revision as of 19:53, 3 March 2026

[math]\displaystyle{ \newcommand{\uvec}{\overline{\textbf{u}}} \newcommand{\vvec}{\overline{\textbf{v}}} \newcommand{\evec}{\overline{\textbf{e}}} \newcommand{\Omegavec}{\overline{\mathbf{\Omega}}} \newcommand{\velang}[2]{\Omegavec^{\textrm{#1}}_{\textrm{#2}}} \newcommand{\Alfavec}{\overline{\boldsymbol\alpha}} \newcommand{\accang}[2]{\Alfavec^{\textrm{#1}}_{\textrm{#2}}} \newcommand{\ds}{\textrm{d}} \newcommand{\ts}{\textrm{t}} \newcommand{\us}{\textrm{u}} \newcommand{\vs}{\textrm{v}} \newcommand{\Rs}{\textrm{R}} \newcommand{\Ts}{\textrm{T}} \newcommand{\Ls}{\textrm{L}} \newcommand{\Bs}{\textrm{B}} \newcommand{\es}{\textrm{e}} \newcommand{\is}{\textrm{i}} \newcommand{\rs}{\textrm{r}} \newcommand{\Os}{\textbf{O}} \newcommand{\Cbf}{\textbf{C}} \newcommand{\Or}{\Os_\Rs} \newcommand{\Qs}{\textbf{Q}} \newcommand{\Cs}{\textbf{C}} \newcommand{\Ps}{\textrm{P}} \newcommand{\Es}{\textrm{E}} \newcommand{\Ss}{\textbf{S}} \newcommand{\Gs}{\textbf{G}} \newcommand{\deg}{^\textsf{o}} \newcommand{\xs}{\textsf{x}} \newcommand{\ys}{\textsf{y}} \newcommand{\zs}{\textsf{z}} \newcommand{\dert}[2]{\left.\frac{\ds{#1}}{\ds\ts}\right]_{\textrm{#2}}} \newcommand{\ddert}[2]{\left.\frac{\ds^2{#1}}{\ds\ts^2}\right]_{\textrm{#2}}} \newcommand{\vec}[1]{\overline{#1}} \newcommand{\vecbf}[1]{\overline{\textbf{#1}}} \newcommand{\vecdot}[1]{\overline{\dot{#1}}} \newcommand{\OQvec}{\vec{\Os\Qs}} \newcommand{\OCvec}{\vec{\Os\Cs}} \newcommand{\OGvec}{\vec{\Os\Gs}} \newcommand{\OPvec}{\vec{\Os\Ps}} \newcommand{\abs}[1]{\left|{#1}\right|} \newcommand{\braq}[2]{\left\{{#1}\right\}_{\textrm{#2}}} \newcommand{\vector}[3]{ \begin{Bmatrix} {#1}\\ {#2}\\ {#3} \end{Bmatrix}} \newcommand{\vecdosd}[2]{ \begin{Bmatrix} {#1}\\ {#2} \end{Bmatrix}} \newcommand{\vel}[2]{\vvec_{\textrm{#2}} (\textbf{#1})} \newcommand{\acc}[2]{\vecbf{a}_{\textrm{#2}} (\textbf{#1})} \newcommand{\accs}[2]{\vecbf{a}_{\textrm{#2}}^{\textrm{s}} (\textbf{#1})} \newcommand{\accn}[2]{\vecbf{a}_{\textrm{#2}}^{\textrm{n}} (\textbf{#1})} \newcommand{\velo}[1]{\vvec_{\textrm{#1}}} \newcommand{\accso}[1]{\vecbf{a}_{\textrm{#1}}^{\textrm{s}}} \newcommand{\accno}[1]{\vecbf{a}_{\textrm{#1}}^{\textrm{n}}} \newcommand{\re}[2]{\Re_{\textrm{#2}}(\textbf{#1})} \newcommand{\psio}{\dot{\psi}_0} \newcommand{\dth}{\dot\theta} \newcommand{\ddth}{\ddot\theta} \newcommand{\sth}{\sin{\theta}} \newcommand{\cth}{\cos{\theta}} \newcommand{\spsi}{\sin{\psi}} \newcommand{\cpsi}{\cos{\psi}} \definecolor{blau}{RGB}{39, 127, 255} \definecolor{verd}{RGB}{9, 131, 9} }[/math]

C2.1 Velocity of a particle

The velocity of a particle [math]\displaystyle{ \Qs }[/math] (or a point that belongs to a rigid body) relative to a reference frame R, [math]\displaystyle{ \vvec_{\Rs}(\Qs) }[/math], is the rate of change of its position vector with time. Mathematically, it is the time derivative of a position vector (relative to R). The time derivative of two different position vectors ([math]\displaystyle{ \overline{\Or\Qs} }[/math], [math]\displaystyle{ \overline{\Os'_\Rs\Qs} }[/math] ) yield the same velocity because points [math]\displaystyle{ \Os_\Rs }[/math] and [math]\displaystyle{ \Os'_\Rs }[/math] are mutually fixed and fixed to the reference frame, hence [math]\displaystyle{ \overline{\Os_\Rs\Os'_\Rs} }[/math] is constant in R:

[math]\displaystyle{ \vvec_\Rs(\Qs) = \dert{\vec{\Os_{\Rs}\Qs}}{R} = \dert{\vec{\Os_{\Rs}\Os_{\Rs}'}}{R} + \dert{\vec{\Os_{\Rs}'\Qs}}{R} = \dert{\vec{\Os_{\Rs}'\Qs}}{R} }[/math]

One must bear in mind that the time derivative of a vector depends on the reference frame where it is being calculated. For that reason, there is a subscript R in the preceding equations which reminds of that dependency.

The time derivative of a vector relative to a reference frame R assesses the evolution of the characteristics of that vector (direction and value) between two close time instants, separated by a time differential. Hence, the velocity [math]\displaystyle{ \vvec_\Rs(\Qs) }[/math] is nonzero whenever the value of the position vector, or its direction, or both change.

✏️ EXAMPLE C2-1.1: rotating platform


The platform (RP) rotates about an axis perpendicular to the ground (R). The movement of a point [math]\displaystyle{ \Qs }[/math] on the platform periphery depends on whether it is observed from the ground or from the platform.


C2-Ex1-1-1-neut.png
The center of the platform ([math]\displaystyle{ \Os }[/math]) is fixed to both reference frames. Hence, [math]\displaystyle{ \vec{\Os\Qs} }[/math] is a position vector for point [math]\displaystyle{ \Qs }[/math] both in R and RP. It is evident that [math]\displaystyle{ \vvec_\Rs(\Qs)\neq \vec{0} }[/math] i [math]\displaystyle{ \vvec_{\Rs\Ps}(\Qs)= \vec{0} }[/math], though the vector whose time derivative is being calculated is the same.
As [math]\displaystyle{ \abs{\OQvec} }[/math] is the platform radius r, its value is constant. Hence, the time derivative of [math]\displaystyle{ \abs{\OQvec} }[/math] can only be associated with a change of direction.
To assess the change of orientation of [math]\displaystyle{ \abs{\OQvec} }[/math] relative to the ground or to the platform, we have to define an angle between a straight line fixed in the reference frame (“departure” line) and vector [math]\displaystyle{ \OQvec }[/math] (“arrival” line). For the sake of clarity, we have represented the “departure” line as the direction of the arm of an observer located in the reference frame (thus not moving relative to it).
C2-Ex1-1-2-neut.png

[math]\displaystyle{ \psi(t)\neq\psi(t+dt) \implies \OQvec }[/math] changes its direction relative to R [math]\displaystyle{ \implies \textcolor{blau}{\vvec_\Rs(}\Qs\textcolor{blau}{) \neq \vec{0}} }[/math]


As seen in section V.1, [math]\displaystyle{ \textcolor{blau}{\vvec_\Rs(}\Qs\textcolor{blau}{)} }[/math] is perpendicular to [math]\displaystyle{ \OQvec }[/math], and its value is that of [math]\displaystyle{ \OQvec\:(\textrm{r}) }[/math] times the rate of change of orientation of [math]\displaystyle{ \OQvec }[/math] relative to R [math]\displaystyle{ (\dot{\psi}) }[/math]:


C2-Ex1-1-3-neut.png
Velocity of [math]\displaystyle{ \Qs }[/math] relative to the platform (RP):
C2-Ex1-1-4-neut.png

[math]\displaystyle{ \psi(t)=\psi(t+dt) \implies \OQvec }[/math] does not change its direction relative to RP [math]\displaystyle{ \textcolor{verd}{\implies \vvec_\Rs(}\Qs\textcolor{verd}{) = \vec{0}} }[/math]


Analytical calculation ➕
The two logical vector bases for the calculation are:
  • Basis B (1,2,3) fixed in R (thus moving in RP): [math]\displaystyle{ \velang{B}{R}=\vec{0},\velang{B}{RP}= \vec{\dot{\psi}} }[/math]
  • Basis B' (1',2',3') fixed in RP (thus moving in R): [math]\displaystyle{ \velang{B'}{RP}=\vec{0},\velang{B'}{R} = -\vec{\dot{\psi}} }[/math]
C2-Ex1-1-5-neut.png
Projection of the position vector [math]\displaystyle{ \OQvec }[/math] on both bases:

[math]\displaystyle{ \braq{\OQvec}{B}=\vector{r\cpsi}{r\spsi}{0}, \: \: \braq{\OQvec}{B'}=\vector{r}{0}{0} }[/math]

Velocity of [math]\displaystyle{ \Qs }[/math] relative to R:

[math]\displaystyle{ \braq{\vvec_\Rs(\Qs)}{B} = \braq{\dert{\OQvec}{R}}{B}=\frac{\ds}{\ds\ts}\braq{\OQvec}{B} = \vector{-r\dot \psi \spsi}{r\dot{\psi} \cpsi}{0} }[/math]

[math]\displaystyle{ \braq{\vvec_\Rs(\Qs)}{B'}=\braq{\dert{\OQvec}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\OQvec}{B'}+\braq{\velang{B'}{R}\times \OQvec}{B'}=\braq{\velang{B'}{R}\times \OQvec}{B'}=\vector{0}{0}{\dot\psi} \times \vector{r}{0}{0}= \vector{0}{r\dot\psi}{0} }[/math]

Velocity of [math]\displaystyle{ \Qs }[/math] relative to RP:

[math]\displaystyle{ \braq{\vvec_{\Rs\Ps}(\Qs)}{B} =\braq{\dert{\OQvec}{RP}}{B}= \frac{\ds}{\ds\ts}\braq{\OQvec}{B}+\braq{\velang{B}{RP}\times \OQvec}{B}=\vector{-r\dot\psi \spsi}{r\dot\psi \cpsi}{0}+ \vector{0}{0}{-\dot\psi}\times\vector{r\cpsi}{r\spsi}{0}= \vector{0}{0}{0} }[/math] [math]\displaystyle{ \braq{\vvec_{\Rs\Ps}(\Qs)}{B'} =\braq{\dert{\OQvec}{RP}}{B'}= \frac{\ds}{\ds\ts}\braq{\OQvec}{B'}+\braq{\velang{B'}{RP}\times \OQvec}{B'}=\frac{\ds}{\ds\ts}\braq{\OQvec}{B'} = \vector{0}{0}{0} }[/math]


✏️ EXAMPLE C2-1.2: Euler pendulum


The endpoint [math]\displaystyle{ \Qs }[/math] of Euler pendulum describes a circular motion relative to the block. The corresponding velocity [math]\displaystyle{ \vel{Q}{BL} = \dert{\vecbf{CQ}}{BL} }[/math] can be obtained in a similar way as that used in the previous example.
C2-Ex1-2-1-neut.png
The angle [math]\displaystyle{ \psi }[/math] orientates the bar both relative to the block and the ground, as its origin (vertical line) has a constant orientation in both reference frames
The velocity of [math]\displaystyle{ \Qs }[/math] relative to the ground can be obtained as the time derivative of vector [math]\displaystyle{ \vec{\Or\Qs} (=\vec{\Or\Cbf}+\vecbf{CQ}) }[/math] relative to the ground:

[math]\displaystyle{ \vel{Q}{R} = \dert{\vec{\Or\Qs}}{R} = \dert{\vec{\Or\Cbf}}{R}+ \dert{\vec{\Cbf\Qs}}{R} }[/math]

Vector [math]\displaystyle{ \vec{\Or\Cbf} }[/math] has a constant direction in R but a variable value. Hence, its time derivative is parallel to [math]\displaystyle{ \vec{\Or\Cbf} }[/math] with value [math]\displaystyle{ \dot x }[/math]. Vector [math]\displaystyle{ \vec{\Cbf\Qs} }[/math], however, has a constant value (L) but variable direction. Consequently, its time derivative is perpendicular to [math]\displaystyle{ \vec{\Cbf\Qs} }[/math], and its value is that of[math]\displaystyle{ \vec{\Cbf\Qs} }[/math] times the rate of change of orientation of [math]\displaystyle{ \vec{\Cbf\Qs} }[/math] relative to R ([math]\displaystyle{ \dot\psi }[/math]):
C2-Ex1-2-2-neut-new.png
The [math]\displaystyle{ \vel{Q}{R} }[/math] direction is not any of the directions associated with the system (it is not vertical, not horizontal, not parallel to the bar, not perpendicular to the bar). For that reason, it is better to represent it as the addition of the terms [math]\displaystyle{ \dot x }[/math] and [math]\displaystyle{ L\dot\psi }[/math], whose directions do correspond to one of those singular directions.
The first term of the expression [math]\displaystyle{ \vel{Q}{R} = \dert{\vec{\Or\Cbf}}{R}+\dert{\vecbf{CQ}}{R} }[/math] corresponds to the velocity of [math]\displaystyle{ \Cs }[/math] relative to the ground [math]\displaystyle{ \left(\vel{Q}{R} = \dert{\vec{\Or\Cbf}}{R} \right) }[/math], whereas the second one has no physical interpretation: point [math]\displaystyle{ \Cs }[/math] is not fixed in R, thus it is not a position vector in that reference frame.
Analytical calculation ➕
The two logical vector bases for the calculation are:
C2-Ex1-2-3-neut.png


  • Basis B (1,2,3) fixed relative to R and BL [math]\displaystyle{ \Omegavec_\Rs^\Bs=\vec{0},\Omegavec_{\Bs\Ls}^\Bs = \vec{0} }[/math]
  • Basis B' (1',2',3') fixed relative to the bar, thus moving in R and BL: [math]\displaystyle{ \velang{P}{B'}=\vec{0} }[/math], [math]\displaystyle{ \velang{RL}{B'} = -\vec{\dot{\psi}} }[/math]


Projection of the position vector [math]\displaystyle{ \OQvec }[/math] in both bases:
[math]\displaystyle{ \braq{\OQvec}{B} = \vector{x+\Ls \spsi}{-\Ls \cpsi}{0}\:\:\:\:\:\:\:\:\:\: \braq{\OQvec}{B'} = \vector{\Ls+ x \spsi}{x\cpsi}{0} }[/math]
Velocity of [math]\displaystyle{ \Qs }[/math] relative to R:

[math]\displaystyle{ \braq{\vel{Q}{R}}{B} = \braq{\dert{\OQvec}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\OQvec}{B} = \vector{\dot x+\Ls\dot\psi \cpsi}{\Ls\dot\psi \spsi}{0} }[/math] [math]\displaystyle{ \braq{\vel{Q}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\OQvec}{B'} + \braq{\velang{B'}{R} \times \OQvec}{B'} = \vector{\dot x \spsi+ x\dot\psi \cpsi}{\dot x \cpsi - x \dot\psi sin \psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{\Ls+ x \spsi}{ x \cpsi}{0}=\vector{\dot x sin \psi}{\dot x \cpsi + \Ls\dot\psi}{0} }[/math]

If we want to calculate the velocity of [math]\displaystyle{ \Qs }[/math] relative to BL, the position vector to be differentiated is [math]\displaystyle{ \vecbf{CQ} }[/math]:
[math]\displaystyle{ \braq{\vecbf{CQ}}{B} = \vector{\Ls sin \psi}{-\Ls cos \psi}{0}, \:\:\:\:\:\:\:\:\:\: \braq{\vecbf{CQ}}{B'}=\vector{\Ls}{0}{0} }[/math]




C2.2 Acceleration of a particle

The acceleration of a particle [math]\displaystyle{ \Qs }[/math] (or of a point belonging to a rigid body) relative to a reference frame R, [math]\displaystyle{ \acc{Q}{R} }[/math], is the rate of change of its velocity with time:

[math]\displaystyle{ \acc{Q}{R} = \dert{\vel{Q}{R}}{R} }[/math]


✏️ EXAMPLE C2-2.1: rotating platform


In the circular motion of point [math]\displaystyle{ \Qs }[/math] of the platform relative to the ground , the acceleration [math]\displaystyle{ \acc{Q}{R} }[/math] comes both from the change of value and the change of orientation of [math]\displaystyle{ \vel{Q}{R} }[/math]. As [math]\displaystyle{ \vel{Q}{R} }[/math] is always perpendicular to [math]\displaystyle{ \OQvec }[/math], its rate of change of orientation is [math]\displaystyle{ \dot\psi }[/math], the same as that of [math]\displaystyle{ \OQvec }[/math] :
C2-Ex2-1-eng.png
The [math]\displaystyle{ \acc{Q}{R} }[/math] direction is not any of the directions associated to the system (not the radial direction, not that perpendicular to the radius). For that reason, it is better to represent it as the addition of the two terms [math]\displaystyle{ \rs\ddot\psi }[/math] and [math]\displaystyle{ r\dot\psi^2 }[/math] , whose directions do correspond to one of those singular directions.
Analytical calculation ➕
The vector bases B and B’ are the same as in example C2-1.1.
[math]\displaystyle{ \braq{\acc{Q}{R}}{B} = \braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B} = \vector{-\rs \ddot\psi \spsi - \rs \dot\psi^2\cpsi}{\rs\ddot\psi \cpsi - \rs \dot\psi^2\spsi}{0} }[/math]

[math]\displaystyle{ \braq{\acc{Q}{R}}{B'} = \braq{\dert{\vel{Q}{R}}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B'} + \braq{\velang{B'}{R} \times \vel{Q}{R}}{B} = \vector{0}{\rs\ddot\psi}{0} + \vector{0}{0}{\dot\psi} \times \vector{0}{\rs\dot\psi}{0} = \vector{-\rs\dot\psi^2}{\rs\ddot\psi}{0} }[/math]

✏️ EXAMPLE C2-2.2: Euler pendulum


The calculation of the acceleration of [math]\displaystyle{ \Qs }[/math] relative to the ground (R) is laborious because the velocity [math]\displaystyle{ \vel{Q}{R} }[/math] comes from the addition of two terms:
[math]\displaystyle{ \vel{Q}{R} = \dert{\vec{\Os_\Rs\Cbf}}{R} + \dert{\vecbf{CQ}}{R} }[/math].
  • [math]\displaystyle{ \dert{\vec{\Os_\Rs\Cbf}}{R} }[/math]: constant direction (horizontal), variable value [math]\displaystyle{ (\dot x) }[/math]. Thus, its time derivative [math]\displaystyle{ \ddert{\vec{\Os_\Rs\Cbf}}{R} }[/math] is horizontal with value [math]\displaystyle{ \ddot x }[/math].
  • [math]\displaystyle{ \dert{\vecbf{CQ}}{R} }[/math]: direction perpendicular to the bar, thus variable; variable value [math]\displaystyle{ \Ls\dot\psi }[/math]. Thus, its time derivative [math]\displaystyle{ \ddert{\vecbf{CQ}}{R} }[/math] has a component perpendicular to [math]\displaystyle{ \dert{\vecbf{CQ}}{R} }[/math] (parallel to the bar) with value [math]\displaystyle{ \Ls\dot\psi\cdot\dot\psi }[/math] , and another one parallel to [math]\displaystyle{ \dert{\vecbf{CQ}}{R} }[/math] (perpendicular to the bar) with value [math]\displaystyle{ \Ls\ddot\psi }[/math].


C2-Ex2-2-neut.png
Analytical calculation ➕
The vector bases B and B’ are the same as in example C2-1.2.
C2-Ex1-2-3-neut.png
Acceleration of [math]\displaystyle{ \Qs }[/math] relative to BL:

[math]\displaystyle{ \braq{\acc{Q}{BL}}{B} = \braq{\dert{\vel{Q}{BL}}{BL}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B} = \vector{\Ls\ddot\psi \cpsi-\Ls \dot\psi^2 \spsi}{\Ls \ddot\psi \spsi +\Ls \dot\psi^2 \cpsi}{0} }[/math]

[math]\displaystyle{ \braq{\acc{Q}{BL}}{B'} = \braq{\dert{\vel{Q}{BL}}{BL}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B'}+ \braq{\velang{B'}{BL}\times \OQvec}{B} = \vector{0}{\Ls\ddot\psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{0}{\Ls\dot\psi}{0} = \vector{-\Ls\dot\psi^2}{\Ls\ddot\psi}{0} }[/math]

Acceleration of [math]\displaystyle{ \Qs }[/math] relative to R:

[math]\displaystyle{ \braq{\acc{Q}{R}}{B}=\braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B}=\vector{\ddot x+\Ls\ddot\psi \cpsi-\Ls\dot\psi^2\spsi}{\Ls\ddot\psi \spsi+\Ls\dot\psi^2\cpsi}{0} }[/math] [math]\displaystyle{ \braq{\acc{Q}{R}}{B'}=\braq{\dert{\vel{Q}{R}}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B'}+\braq{\velang{B'}{R}\times \OQvec}{B}=\vector{\ddot x \spsi+\dot x\dot\psi \cpsi}{\ddot x \cpsi-\dot x\dot\psi \spsi +\Ls\ddot\psi}{0}+\vector{0}{0}{\dot\psi}\times\vector{\dot x \spsi}{\dot x \cpsi+\Ls\dot\psi}{0}=\vector{\ddot x \spsi - \Ls \dot\psi^2}{\ddot x \cpsi+\Ls\ddot\psi}{0} }[/math]




C2.3 Intrinsic directions. Intrinsic components of the acceleration

A simple drawing shows that the velocity of a point [math]\displaystyle{ \Qs }[/math] relative to a reference frame R is always tangent to the trajectory it describes in R (Figure C2.1). Its direction is the tangential direction.

C2-1-eng.png
Figure C2.1 The velocity vector is always tangent to the trajectory

In a general case, the velocity [math]\displaystyle{ \vel{Q}{R} }[/math] changes both its value and its direction. Hence, the acceleration [math]\displaystyle{ \acc{Q}{R} }[/math] has two components, one associated with the change of value (parallel to [math]\displaystyle{ \vel{Q}{R} }[/math]) and another one associated with the change of direction (orthogonal to [math]\displaystyle{ \vel{Q}{R} }[/math]). Those components are the intrinsic components of the acceleration, and they are called tangential component [math]\displaystyle{ \accs{Q}{R} }[/math] and normal component [math]\displaystyle{ \accn{Q}{R} }[/math], respectively:

[math]\displaystyle{ \acc{Q}{R}=\accs{Q}{R}+\accn{Q}{R} }[/math]

In a circular motion, the tangential component is perpendicular to the radius, and the normal one is parallel to the radius and pointing to the center of the trajectory (Figure C2.2):

C2-2-neut.png
Figure C2.2 Intrinsic components of the acceleration in a circular motion

That result may be used locally for any other movement. Indeed, as the calculation of the velocity of a point [math]\displaystyle{ \Qs }[/math] with respect to a reference frame R ([math]\displaystyle{ \vel{Q}{R} }[/math]) calls for two consecutive position vectors (or, what is the same, two consecutive points of the trajectory), that of the acceleration [math]\displaystyle{ \acc{Q}{R} }[/math] calls for three:

[math]\displaystyle{ \acc{Q}{R}=\dert{\vel{Q}{R}}{R}\simeq\frac{\vvec_\Rs(\textbf{Q},\textrm{t+dt})-\vvec_\Rs(\textbf{Q},\textrm t)}{\Delta t(\rightarrow0)}\equiv\frac{\Delta\vvec_\Rs(\textbf{Q},\textrm t)}{\Delta t(\rightarrow0)} }[/math]

The calculation of vector [math]\displaystyle{ \Delta\vvec_\Rs(\textbf{Q},\textrm t) }[/math] calls for three consecutive points of the trajectory (two for each velocity, where the last point to calculate [math]\displaystyle{ \vvec_\Rs(\textbf{Q},\textrm t) }[/math] and the first point to calculate [math]\displaystyle{ \vvec_\Rs(\textbf{Q},\textrm{t+dt}) }[/math] are the same). These three points define a plane (osculating plane), and there is just one circle containing the three of them. That is: any trajectory may be approximated locally by a circle (osculating circle). The center and the radius of that circle are the center of curvature and the radius of curvature of the trajectory of Q relative R ([math]\displaystyle{ \textrm{CC}_\textrm{R}(\textbf{Q}) }[/math] and [math]\displaystyle{ \Re_\textrm{R}(\textbf Q) }[/math] respectively). The results obtained for the circular motion may be used locally to calculate [math]\displaystyle{ \Re_\textrm{R}(\textbf Q) }[/math] (Figure C2.3).

C2-3-eng.png
Figure C2.3 local geometry of the trajectory of a particle Q relative to a reference frame R

Both the radius of curvature and the position of the center of curvature change along the trajectory in general. In rectilinear spans, as there is no change in the velocity direction, the normal component of the acceleration is zero, and the radius of curvature becomes infinite.

The tangential unit vector [math]\displaystyle{ \vecbf{s} }[/math] ([math]\displaystyle{ \vecbf{s}=\velo{R}/|\velo{R}|=\accso{R}/|\accso{R}| }[/math]) and the normal unit vector [math]\displaystyle{ \vecbf{n} }[/math] ([math]\displaystyle{ \vecbf{n}=\accno{R}/|\accno{R}| }[/math]) may be completed with a third unit vector [math]\displaystyle{ \vecbf{b} }[/math] orthogonal to the other two (binormal unit vector, [math]\displaystyle{ \vecbf{b}\equiv\vecbf{s}\times\vecbf{n} }[/math]), and constitute the intrinsic basis or Frenet basis for the motion of [math]\displaystyle{ \Qs }[/math] in the reference frame R.


✏️ EXAMPLE C2-3.1: Euler pendulum


In the circular motion of the endpoint [math]\displaystyle{ \Qs }[/math] of the bar relative to the block, the two intrinsic components of the acceleration [math]\displaystyle{ \acc{Q}{BL} }[/math] are nonzero. Their values and directions are those of the circular motion:
  • tangential acceleration [math]\displaystyle{ \accs{Q}{BL} }[/math]: parallel to [math]\displaystyle{ \vel{Q}{BL} }[/math] with value L[math]\displaystyle{ \ddot\psi }[/math].
  • normal acceleration [math]\displaystyle{ \accn{Q}{BL} }[/math] : perpendicular to [math]\displaystyle{ \vel{Q}{BL} }[/math] with value L[math]\displaystyle{ \dot\psi^2 }[/math].
C2-Ex3-1-1-neut.png
Though it is evident that the radius of curvature of the trajectory of [math]\displaystyle{ \Qs }[/math] relative to BL is L (it is a circular motion), it can also be obtained as [math]\displaystyle{ \frac{\vecbf{v}_{\textrm{BL}}^2(\Qs)}{|\accn{Q}{BL}|}=\frac{(\Ls\dot\psi)^2}{\Ls\dot\psi^2}=\Ls }[/math].
The acceleration [math]\displaystyle{ \acc{Q}{R} }[/math] has been described in example C2-2.2 as the addition of three terms (the two horizontal ones corresponding to [math]\displaystyle{ \acc{Q}{BL} }[/math] plus a permanently horizontal one with value [math]\displaystyle{ \ddot x }[/math]). Identifying in that case which is the tangential component (parallel to [math]\displaystyle{ \vel{Q}{R} }[/math]) and which is the normal one (orthogonal to [math]\displaystyle{ \vel{Q}{R} }[/math]) is not straightforward, as the [math]\displaystyle{ \vel{Q}{R} }[/math] direction is not that of a singular direction of the problem example C2-1.2.
That identification is straightforward in two particular configurations where the [math]\displaystyle{ \vel{Q}{R} }[/math] direction (which is the tangential direction) is horizontal:
C2-Ex3-1-2-eng.png
The radius of curvature of the pendulum endpoint relative to the ground for the [math]\displaystyle{ \psi=0 }[/math] configuration is:
C2-Ex3-1-3-eng.png
The center of curvature is always above [math]\displaystyle{ \Qs }[/math] because the normal acceleration points in that direction.
Particular cases:
C2-Ex3-1-5-neut.png
The dotted circular lines correspond to the approximation of the trajectory in the neighbourhood of the [math]\displaystyle{ \psi=0 }[/math] configuration for those two particular cases.
Though it is a laborious, it is possible to calculate [math]\displaystyle{ \re{Q}{R} }[/math] for a general configuration if we remember that only the parallel components participate in the scalar product [math]\displaystyle{ \vel{Q}{R}\cdot\acc{Q}{R} }[/math] (and so [math]\displaystyle{ \accs{Q}{R} }[/math]), and that only the orthogonal components participate in the cross product [math]\displaystyle{ \vel{Q}{R}\times\acc{Q}{R} }[/math], (and so [math]\displaystyle{ \accn{Q}{R} }[/math]) (example C2-3.1 analytical). The result is:
[math]\displaystyle{ \re{Q}{R}=\frac{\textbf{v}_{\Rs}^2(\Qs)}{|\accn{Q}{R}|}=\frac{\left[\dot x^2+\left(\Ls\dot\psi\right)^2+2\Ls\dot x\dot\psi \cpsi\right]^{3/2}}{\left|\Ls(\ddot x\dot\psi-\dot x\ddot\psi)\spsi-\Ls\dot\psi^2(\Ls\dot\psi+\dot x \cpsi)\right|} }[/math]
When the calculated expressions are complicated (as the previous one), it is advisable to check that it works in simple situations to avoid easily detectable errors. For example:
  • If [math]\displaystyle{ \dot x=0 }[/math] permanently (that is, [math]\displaystyle{ \ddot x=0 }[/math]), the trajectory of [math]\displaystyle{ \Qs }[/math] relative to R is circular with radius L:
[math]\displaystyle{ \re{Q}{R}\big]_{\dot x=0, \ddot x=0}=\frac{\left(\Ls^2\dot\psi^2\right)^{3/2}}{\Ls\dot\psi^2\Ls\dot\psi}=\Ls }[/math]
  • If [math]\displaystyle{ \dot\psi=0 }[/math] permanently ([math]\displaystyle{ \ddot\psi=0 }[/math]), the trajectory of [math]\displaystyle{ \Qs }[/math] relative to R is rectilinear, and the radius of curvature has to be infinite:
[math]\displaystyle{ \re{Q}{R}\big]_{\dot\psi=0, \ddot\psi=0}=\frac{(\dot x^2)^{3/2}}{0}\rightarrow\infty }[/math]
Analytical calculation ➕
The vector bases B and B’ are the same as in example C2-2.1.
Acceleration of [math]\displaystyle{ \Qs }[/math] relative to BL:

[math]\displaystyle{ \braq{\acc{Q}{BL}}{B} = \braq{\dert{\vel{Q}{BL}}{BL}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B} = \vector{\Ls\ddot\psi \cpsi-\Ls \dot\psi^2 \spsi}{\Ls \ddot\psi \spsi +\Ls \dot\psi^2 \cpsi}{0} }[/math] [math]\displaystyle{ \braq{\acc{Q}{BL}}{B'} = \braq{\dert{\vel{Q}{BL}}{BL}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{BL}}{B'}+ \braq{\velang{B'}{BL}\times \OQvec}{B} = \vector{0}{\Ls\ddot\psi}{0} + \vector{0}{0}{\dot\psi}\times \vector{0}{\Ls\dot\psi}{0} = \vector{-\Ls\dot\psi^2}{\Ls\ddot\psi}{0} }[/math]

Acceleration of [math]\displaystyle{ \Qs }[/math] relative to R:

[math]\displaystyle{ \braq{\acc{Q}{R}}{B}=\braq{\dert{\vel{Q}{R}}{R}}{B} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B}=\vector{\ddot x+\Ls\ddot\psi \cpsi-\Ls\dot\psi^2\spsi}{\Ls\ddot\psi \spsi+\Ls\dot\psi^2\cpsi}{0} }[/math] [math]\displaystyle{ \braq{\acc{Q}{R}}{B'}=\braq{\dert{\vel{Q}{R}}{R}}{B'} = \frac{\ds}{\ds\ts}\braq{\vel{Q}{R}}{B'}+\braq{\velang{B'}{R}\times \OQvec}{B}=\vector{\ddot x \spsi+\dot x\dot\psi \cpsi}{\ddot x \cpsi-\dot x\dot\psi \spsi +\Ls\ddot\psi}{0}+\vector{0}{0}{\dot\psi}\times\vector{\dot x \spsi}{\dot x \cpsi+\Ls\dot\psi}{0}=\vector{\ddot x \spsi - \Ls \dot\psi^2}{\ddot x \cpsi+\Ls\ddot\psi}{0} }[/math]

C2-Ex3-1-6-neut.png
The calculation of the radius of curvature in the general configuration is cumbersome. As it is a planar motion, and the velocity and the acceleration only have two components, the third component will not be shown. The vector basis is B (but the same result would be obtained through the vector basis B’).

[math]\displaystyle{ \braq{\vel{Q}{R}}{B} = \vecdosd{\dot x + \Ls\dot\psi \cpsi}{\Ls \dot\psi \spsi}, \braq{\acc{Q}{R}}{B} = \vecdosd{\ddot x + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2\spsi}{\Ls\ddot\psi \spsi + \Ls \dot\psi^2 \cpsi} }[/math] [math]\displaystyle{ \abs{\accn{Q}{R}}=\abs{\acc{Q}{R}\times\frac{\vel{Q}{R}}{\abs{\vel{Q}{R}}}} }[/math] [math]\displaystyle{ \abs{\accn{Q}{R}}=\abs{\frac{1}{\sqrt{({\dot x + \Ls\dot\psi \cpsi)^2+(\Ls \dot\psi \spsi)^2}}}\vecdosd{\ddot x + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2\spsi}{\Ls\ddot\psi \spsi + \Ls \dot\psi^2 \cpsi}\times\vecdosd{\dot x + \Ls\dot\psi \cpsi}{\Ls\dot\psi \spsi}} }[/math]

[math]\displaystyle{ \abs{\accn{Q}{R}}=\abs{ \frac { (\ddot x + \Ls \ddot\psi cos \psi -\Ls \dot\psi^2\spsi)\Ls \dot\psi \spsi-(\Ls\ddot\psi \spsi + \Ls \dot\psi^2 \cpsi)(\dot x + \Ls\dot\psi \cpsi) } { \sqrt{\dot x^2+(\Ls\dot\psi)^2+2\Ls \dot x\dot\psi \cpsi} }} }[/math]

[math]\displaystyle{ \abs{\accn{Q}{R}}= \abs{ \frac { \Ls\ddot x\dot\psi \spsi-\Ls\dot x\ddot\psi \spsi-L^2\dot\psi^3-\Ls\dot x\dot\psi^2\cpsi } { \sqrt{\dot x^2+(\Ls\dot\psi)^2+2\Ls \dot x\dot\psi \cpsi} } }= \abs{ \frac { \Ls(\ddot x\dot\psi-\dot x\ddot\psi)\spsi-\Ls\dot\psi^2(\Ls\dot\psi+\dot x \cpsi) } { \sqrt{\dot x^2+(\Ls\dot\psi)^2+2\Ls \dot x\dot\psi \cpsi} } } }[/math]

[math]\displaystyle{ \Re_\Rs(\Qs)=\frac{\textrm{v}^2_\Rs(\Qs)}{\abs{\accn{Q}{R}}}= \frac { \left( \dot x^2+(\Ls\dot\psi)^2+2\Ls\dot x\dot\psi \cpsi\right)^{3/2} } { \abs{ \Ls(\ddot x\dot\psi-\dot x\ddot\psi)\spsi-\Ls\dot\psi^2(\Ls\dot\psi+\dot x \cpsi) } } }[/math]




C2.4 Angular velocity of a rigid body

The configuration of a rigid body S relative to a reference frame R is totally defined through the position of a point [math]\displaystyle{ \Qs }[/math] of the rigid body and the orientation of S relative to R (described, for instance, by means of Euler angles). Similarly, the evolution of the configuration relative to R can be described through the velocity of a point [math]\displaystyle{ \Qs }[/math] of the rigid body [math]\displaystyle{ \vel{Q}{R} }[/math], and the angular velocity of the rigid body [math]\displaystyle{ \velang{S}{R} }[/math] (rate of change of orientation with time). When the orientation relative to R is constant with time, we say that the rigid body has a translational motion [math]\displaystyle{ \left(\velang{S}{R}=0\right) }[/math].


Simple rotation

The orientation of a rigid body with planar motion relative to a reference frame R is totally defined by an angle [math]\displaystyle{ \psi }[/math].If that orientation changes, [math]\displaystyle{ \dot\psi\neq0 }[/math] .

Giving the value of [math]\displaystyle{ \dot\psi }[/math] [math]\displaystyle{ [rad/s] }[/math] is not enough to define how the orientation of a rigid body changes when its motion is a planar one.


✏️ EXAMPLE C2-4.1: wheel with planar motion


C2-Ex4-1-1-eng.png
The wheel has a planar motion relative to R. Its center [math]\displaystyle{ \Cs }[/math] is fix fixed in R, and its orientation changes with a rate [math]\displaystyle{ \dot\psi }[/math] [math]\displaystyle{ [rad/s] }[/math]. With just that information, we cannot infer the motion it describes. For instance, that information might correspond to any of the following cases:
C2-Ex4-1-2-neut.png
  • Case (a): angle [math]\displaystyle{ \psi }[/math] defined on the horizontal plane; the plane of motion is horizontal.
  • Case (b): angle [math]\displaystyle{ \psi }[/math] defined on a vertical plane; the plane of motion is vertical.
If nothing is said about the plane where the angle has been defined (and that is equivalent to giving a direction: the direction perpendicular to the plane), the motion is not defined univocally.



Thus, the movement associated with a change in orientation is defined by the rate of change of the angle plus a direction. The mathematical object including those two features is a vector. Hence, the angular velocity [math]\displaystyle{ \velang{S}{R} }[/math] is a vector. The convention to associate a direction to that vector is the screw rule (or the right hand rule, or the corkscrew rule,).

✏️ EXAMPLE C2-4.2: wheel with planar motion


The angular velocity associated with movements (a) and (b) in the previous example is:
C2-Ex4-2-1-eng.png


Rotation in space

The orientation of a rigid body moving in space relative to a reference frame R may be given through three Euler angles [math]\displaystyle{ (\psi,\theta,\varphi) }[/math]. We may associate an angular velocity to the change of each of those angles.


✏️ EXAMPLE C2-4.3: gyroscope


The orientation of a gyroscope relative to the ground (R) may be given through three Euler angles. The angular velocities associated with [math]\displaystyle{ (\dot\psi,\dot\theta,\dot\varphi) }[/math] have the following interpretation:
[math]\displaystyle{ \vecdot\psi=\velang{fork}{R} }[/math], [math]\displaystyle{ \vecdot\theta=\velang{arm}{fork} }[/math], [math]\displaystyle{ \vecdot\varphi=\velang{disk}{arm} }[/math].


Those angular velocities can be projected on any vector basis suggested by the problem:
  • Vector basis [math]\displaystyle{ \Bs_\Rs }[/math] fixed to the reference frame
  • Vector basis [math]\displaystyle{ \Bs }[/math] fixed to the fork (it can be generated from [math]\displaystyle{ \Bs_\Rs }[/math] through the [math]\displaystyle{ \dot\psi }[/math] rotation)
  • Vector basis [math]\displaystyle{ \Bs' }[/math] fixed to the arm (it can be generated from [math]\displaystyle{ \Bs }[/math] through the [math]\displaystyle{ \dot\theta }[/math] rotation)
  • Vector basis [math]\displaystyle{ \Bs_\textrm{V} }[/math] fixed to the disk
Nevertheless, it is advisable to choose a vector basis where the maximum number of rotations have the direction of one of the axes in the basis, in order to minimize the projections. As the axes of the three rotations do not correspond to an orthogonal trihedral, it will always be necessary to project at least one of the angular velocities ([math]\displaystyle{ \vec{\dot{\psi}}, \vec{\dot{\theta}}, \vec{\dot{\varphi}} }[/math]). With a proper choice of the vector basis, the angular velocities to be projected will be contained on a plane defined by two axes of the vector basis, and that simplifies the operation. Hence, the best choices are B or B’. The angular velocities that will have two components will be [math]\displaystyle{ \vec{\dot{\varphi}} }[/math], when we choose B, and [math]\displaystyle{ \vec{\dot{\psi}} }[/math] when we choose B’:
[math]\displaystyle{ \braq{\velang{fork}{R}}{B}=\vector{0}{0}{\dot\psi}, \braq{\velang{arm}{fork}}{B}=\vector{\dot{\theta}}{0}{0}, \braq{\velang{disk}{arm}}{B}=\vector{0}{\dot{\varphi}\cth}{\dot{\varphi}\sth} }[/math]

[math]\displaystyle{ \braq{\velang{fork}{R}}{B'}=\vector{0}{\dot{\psi}\sth}{\dot{\psi}\cth}, \braq{\velang{arm}{fork}}{B'}=\vector{\dot{\theta}}{0}{0}, \braq{\velang{disk}{arm}}{B'}=\vector{0}{\dot{\varphi}}{0} }[/math]

C2-Ex4-3-3-neut.png



C2.5 Angular acceleration of a rigid body

The angular acceleration of a rigid body S relative to a reference frame R ([math]\displaystyle{ \accang{S}{R} }[/math]) is the time derivative of its angular velocity relative to R:

[math]\displaystyle{ \accang{S}{R}= \dert{\velang{S}{R}}{R} }[/math]

The description of the angular velocity [math]\displaystyle{ \velang{S}{R} }[/math] may be any (rotations about fixed axes, Euler rotations...). When the rigid body has a planar motion relative to R, the direction of its angular velocity [math]\displaystyle{ \velang{S}{R} }[/math] is constant (it is always perpendicular to the plane of motion). In this case, the angular acceleration comes exclusively from the change of value of [math]\displaystyle{ \velang{S}{R} }[/math], and it is parallel to [math]\displaystyle{ \velang{S}{R} }[/math]. In general motions in space, if [math]\displaystyle{ \velang{S}{R} }[/math] is described through Euler rotations, [math]\displaystyle{ \accang{S}{R} }[/math] may come from the change of values of ([math]\displaystyle{ \vecdot\psi }[/math], [math]\displaystyle{ \vecdot\theta }[/math],[math]\displaystyle{ \vecdot\varphi }[/math]) iand the change of direction of de [math]\displaystyle{ \vecdot\theta }[/math] and [math]\displaystyle{ \vecdot\varphi }[/math] ([math]\displaystyle{ \vecdot\psi }[/math] has always a constant direction in R).


✏️ EXAMPLE C2-5.1: gyroscope


The fork of a gyroscope has a planar motion relative to the ground (R), and its angular velocity is vertical: [math]\displaystyle{ \velang{fork}{R}=\vecdot\psi }[/math] Its angular acceleration is also vertical, with value [math]\displaystyle{ \ddot{\psi}: \accang{S}{R}=\vec{\ddot{\psi}} }[/math].
The angular acceleration of the disk is more complicated. It can be obtained through the geometric time derivative of [math]\displaystyle{ \velang{disk}{R}=\vecdot\psi+\vecdot\theta+\vecdot\varphi }[/math]. The rotation [math]\displaystyle{ \vecdot\varphi }[/math] can be decomposed in a vertical component with value [math]\displaystyle{ \dot\varphi\textrm{sin}\theta }[/math], and a horizontal one with value [math]\displaystyle{ \dot\varphi\textrm{cos}\theta }[/math]. The vertical component can only change its value, whereas the horizontal its value and its direction (because of [math]\displaystyle{ \vecdot\psi }[/math]).


C2-Ex5-1-neut.png


Time derivative of the vertical components

C2-Ex5-3-neut.png
Time derivative of the horizontal components
C2-Ex5-4-neut.png


Analytical calculation ➕
The same result is obtained if the time derivative is performed analytically through the vector basis rotating with [math]\displaystyle{ \vecdot\psi }[/math] relative to R or that rotating with [math]\displaystyle{ \vecdot\psi+\vecdot\theta }[/math] (also relative to R):

[math]\displaystyle{ \braq{\velang{}{R}}{B}=\vector{\dot\theta}{\dot\varphi \cth}{\dot\psi+\dot\varphi \sth}, }[/math]          [math]\displaystyle{ \braq{\accang{disk}{R}}{B}=\braq{\dert{\velang{disk}{R}}{R}}{B}=\frac{\textrm{d}}{\textrm{dt}}\braq{\velang{disk}{R}}{B}+\braq{\velang{B}{R}\times\velang{disk}{R}}{B} }[/math]


[math]\displaystyle{ \braq{\accang{disk}{R}}{B} = \vector{\ddot\theta}{\ddot\varphi \cth-\dot\varphi\dth \sth}{\ddot\psi+\ddot\varphi \sth+\dot\varphi\dth \cth}+\vector{0}{0}{\dot\psi}\times\vector{\dot\theta}{\dot\varphi \cth}{\dot\psi+\dot\varphi \sth} = \vector{\ddot\theta-\dot\psi\dot\varphi \cth}{\ddot\varphi \cth-\dot\varphi\dth \sth+\dot\psi\dot\theta}{\ddot\psi+\ddot\varphi \sth+\dot\varphi\dth \cth} }[/math]

[math]\displaystyle{ \braq{\velang{disk}{R}}{B'}=\vector{\dot\theta}{\dot\varphi+\dot\psi \sth}{\dot\psi \cth}, }[/math]          [math]\displaystyle{ \braq{\accang{disk}{R}}{B'}=\braq{\dert{\velang{disk}{R}}{R}}{B'}=\frac{\textrm{d}}{\textrm{dt}}\braq{\velang{disk}{R}}{B'}+\braq{\velang{B'}{R}\times\velang{disk}{R}}{B'} }[/math]

[math]\displaystyle{ \braq{\accang{disk}{R}}{B'} = \vector{\ddot\theta}{\ddot\varphi+\ddot\psi \sth+\dot\psi\dot\theta \cth}{\ddot\psi \cth-\dot\psi\dot\theta \sth} + \vector{\dth}{\dot\psi\sth}{\dot\psi\cth}\times\vector{\dot\theta}{\dot\varphi+\dot\psi \sth}{\dot\psi \cth} = \vector{\ddth-\dot\psi\dot\varphi\cth}{\ddot\varphi+\ddot\psi \sth+\dot\psi\dth\cth}{\ddot\psi \cth-\dot\psi\dth\sth+\dot\varphi\dth} }[/math]




C2.6 Particle kinematics VS rigid body kinematics

Particle (point) and rigid body are two very different models. From a kinematic point of view, the second one is richer because it includes the concept of rotation (not applicable to particles, as they cannot be orientated because they have no dimensions). Because of rotations, points of a same rigid boy may describe different trajectories.

One has to bear that in mind in order not to use erroneously concepts that only apply to one of the models when talking about the other. The following examples illustrate some wrong statements and some correct ones.


✏️ EXAMPLE C2-6.1: particle inside a circular guide


C2-Ex6-1-neut REV01.png
Particle [math]\displaystyle{ \Ps }[/math] rotates relative to R: WRONG


Vector [math]\displaystyle{ \vec{\textbf{OP}} }[/math] rotates relative to R: CORRECT


Particle [math]\displaystyle{ \Ps }[/math] describes a circular trajectory relative to R (or has a circular motion relative to): CORRECT

✏️ EXAMPLE C2-6.2: particle on an incline


C2-Ex6-2-neut.png
Particle [math]\displaystyle{ \Ps }[/math] has a translational motion relative to R: WRONG


Particle [math]\displaystyle{ \Ps }[/math] describes a rectilinear trajectory relative to R (or has a rectilinear motion relative to R): CORRECT

✏️ EXAMPLE C2-6.3: wheel with a nonsliding contact with the ground and with planar motion


C2-Ex6-3-neut.png
Points on the wheel rotate relative to R: WRONG
The wheel rotates relative to R: CORRECT
The center of the wheel has a translational motion relative to R: WRONG
The center of the wheel has a rectilinear motion relative to R: CORRECT


Some points on a rotating rigid body may have rectilinear motion.


Video C2.1 Visualització de les trajectòries de punts

✏️ EXAMPLE C2-6.4: motion of a ferris wheel


C2-Ex6-4-1-eng.png
The ring rotates relative to R: CORRECT


The cabin rotates relative to R: WRONG if we neglect the pendulum motion, the ground and the ceiling of the cabin are always parallel to te ground, so it does not rotate).


The cabin has a translational motion relative to R CORRECT

C2-Ex6-4-2-neut.png
In this case, all points in the cabin have circular motions with the same radius relative to R, but different center of curvature.


In such a case, we may combine a concept from rigid body kinematics (translational motion) with a concept from particle kinematics (circular motion) to describe the motion of the cabin:


The cabin has a translational circular motion relative to R.

Points in a rigid body with a translational motion may describe curvilinear trajectories.




C2.7 Degrees of freedom

As we have seen through various examples in this unit, the velocities of the points in a mechanical system depend on a set of scalar variables with dimensions or . The minimum set of scalar variables of this sort needed to describe the system motion is the set of the degrees of freedom (DOF) of the system.

When the system is just a free rigid body moving in space (without any contact with material objects), the number of DOF is 6: three associated with the motion of one point (for instance, [math]\displaystyle{ (\dot{\textrm{x}}, \dot{\textrm{y}}, \dot{\textrm{z}}) }[/math]) and three associated with the change of orientation of the rigid body (for instance, [math]\displaystyle{ (\dot{\psi}, \dot{\theta}, \dot{\varphi}) }[/math]).

In mechanical engineering, the usual mechanical systems are multibody systems: sets of rigid bodies linked through revolute joints, spherical joints... Because of these links (or constraints), the mechanical state of each rigid body (that is, its configuration in space and its motion) is related to that of the other rigid bodies: in a multibody System with N rigid bodies, the number of DOF is lower than 6N.




C2.8 Usual constraints in mechanical systems

Falta paragraf versio catala


C2-8-eng.png

With sliding:
It allows three independent rotations between the rigid bodies (about the normal direction and the two tangential directions), and two independent translational motions (along the two tangential directions)

Without sliding:
It allows three independent rotations between the rigid bodies (about the normal direction and the two tangential directions)

C2-8-revolucio-neut.png

revolute joint
Allows a rotation between the two rigid bodies about axis 1

C2-8-cilindric-neut.png

cylindrical joint
Allows a rotation between the two rigid bodies about axis 1, and a translational motion (displacement without rotation) along axis 1.

C2-8-prismatic-neut.png

prismatic joint
Allows a translational motion between the two rigid bodies along axis 1.

C2-8-esferic-neut.png

spherical joint
Allows three independent rotations between the two rigid bodies about axes 1, 2, 3.

C2-8-helicoidal-neut.png

helical joint (screw)
Allows a rotation between the two rigid bodies about axis 3; this rotation provokes a displacement along axis 3. The relationship between the rotation and the displacement is given by the screw pitch e [mm/volta].

C2-8-Cardan-rev.png

Cardan joint (universal joint)
Allows two independent rotations between the two rigid bodies about axes 1, 3.


Video C2.2 Junta Cardan (junta universal o de creueta)


Video C2.3 Graus de Llibertat d'una roda emb moviment pla i contacte amb el terra


✏️ EXAMPLE C2-8.1: gyroscope


In a gyroscope, the support does not move relative to the ground (R). There are revolute joints between the fork and the support, between the arm and the fork, and between the disk and the arm. All that can be represented through a simplified diagram:
C2-Ex8-1-eng.png
The position of point [math]\displaystyle{ \Os }[/math] relative to the ground is constant. Hence, the gyroscope configuration is totally defined by the three angles [math]\displaystyle{ (\psi,\theta,\varphi) }[/math]: the gyroscope has 3 IC relative to the ground.
Regarding its motion, as the variation of any of those angles does not imply that of the other two, their time evolutions are independent: the gyroscope has 3 DOF relative to the ground, and they may be described through [math]\displaystyle{ (\dot\psi,\dot\theta,\dot\varphi) }[/math].

✏️ EXEMPLE C2-8.2: tricycle


The tricycle is a system with 5 rigid bodies: the chassis, the handlebar and the three wheels. There is no element fixed to the ground. There are revolute joints between the rear wheels and the chassis, between the handlebar and the chassis, and between the front wheel and the handlebar. Moreover, the wheels are in contact with the ground: that too is a restriction (or a constraint). If it moves on horizontal ground without sliding, that contact may be idealized as a single-point contact without sliding (whether a contact is a sliding or a nonsliding one depends on the system dynamics; in kinematics, sliding or nonsliding is a hypothesis).
C2-Ex8-2-1-eng.png
C2-Ex8-2-2-neut.png
A good way to determine the number of DOF of a system relative to a reference frame is to count up how many motions have to be blocked to reach a complete rest. In a tricycle, if we block the motion of point [math]\displaystyle{ \Os }[/math] (that can only be in the longitudinal direction of the wheels do not skid), the chassis would still be able to rotate about a vertical axis through [math]\displaystyle{ \Os }[/math]. If we block that rotation [math]\displaystyle{ (\dot\psi=0) }[/math], the rear wheels are blocked, but the handlebar and the front wheel may still rotate about the vertical axis through the wheel center [math]\displaystyle{ (\dot\psi'\neq 0) }[/math]. If we blocked that last motion, the tricycle is at rets. We have blocked three motions, hence the tricycle has 3 DOF.


✏️ EXAMPLE C2-8.3: spherical shell on a platform


The system contains 4 rigid bodies: the platform, the shell, the arm and the fork. There are revolute joints between the platform and the ground, between the shell and the arm, between the arm and the fork, and between the fork and the ceiling (or the ground). Moreover, between shell and platform there is a single-point contact without sliding.
C2-Ex8-3-eng.png
The DOF of the System relative to the ground (R) can be discovered by blocking different motions until reaching a total rest:
  • block the rotation of the platform relative to the ground
  • block the rotation of the fork relative to the ground
Under those conditions, though the revolute joint between shell and arm allows a rotation, that rotation would provoke a sliding motion between shell and platform, and that is not consistent with the hypothesis of nonsliding contact. Hence, the system is at rest: it has 2 DOF relative to the ground.




C2.E General examples

🔎 Example C2-E.1: rotating pendulum


The plate is articulated at point [math]\displaystyle{ \Os }[/math] O to a fork, which rotates with constant angular velocity [math]\displaystyle{ \psio }[/math] relative to the ground (T). Between fork and ground (ceiling), and between plate and fork there are revolute joints.
C2-E.Ex1-1-eng.png
1. How many degrees of freedom (DoF) has the system? Describe them.
The fork has a simple rotation relative to the ground about a vertical axis.
Independently from that rotation, the plate may rotate about the horizontal axis of the fork.
Those two motions are independent because, if we block one of them, the other one may still take place.
Hence, the system has two degrees of freedom.
2. Find the angular velocity and the angular acceleration of the plate relative to the ground.
The angular velocity of the plate is the superposition of [math]\displaystyle{ \vecdot\psi_0 }[/math] (1st Euler rotation, axis fixed to the ground) and [math]\displaystyle{ \vecdot\theta }[/math] (2nd Euler rotation, axis rotating with [math]\displaystyle{ \vecdot\psi_0 }[/math]relative to the ground): [math]\displaystyle{ \velang{plate}{E}=\vecdot\psi_0+\vecdot\theta }[/math]


Geometric calculation:


[math]\displaystyle{ \velang{plate}{E}=\vecdot\psi_0+\vecdot\theta=(\Uparrow \psio)+(\odot \dot{\theta}) }[/math]
C2-E.Ex1-2-neut.png
[math]\displaystyle{ \accang{plate}{E}=\dert{\velang{plate}{E}}{E}=\dert{\vecdot\psi_0}{E}+\dert{\vecdot\theta}{E}=\dert{(\Uparrow \psio)}{E}+\dert{(\odot \dot{\theta})}{E} }[/math]
As [math]\displaystyle{ \vecdot\psi_0 }[/math] has constant value and direction, the angular acceleration will be associated only to the change of value and direction of [math]\displaystyle{ \vecdot\theta }[/math].It is a vector with variable value which rotates about a vertical axis because of the 1st Euler rotation [math]\displaystyle{ (\Omegavec^{\vecdot\theta}_\textrm{T} =\vecdot\psi_0) }[/math].
[math]\displaystyle{ \accang{plate}{E}=\dert{(\odot\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es= }[/math]
[math]\displaystyle{ =\left[\ddot{\theta}\frac{\vecdot{\theta}}{|\vecdot{\theta}|}\right]+[\velang{$\vecdot{\theta}$}{$\Ts$}\times\vecdot{\theta}]=[\odot\ddot{\theta}]+[(\Uparrow\psio)\times(\odot\dot{\theta})]=(\odot\ddot{\theta})+(\Rightarrow\psio\dot{\theta}) }[/math]


Analytical calculation:
The time derivative of the angular velocity can also be done analytically. The vector basis where the [math]\displaystyle{ \velang{plate}{E} }[/math] projection is straightforward is the vector basis fixed to the fork [math]\displaystyle{ (\velang{B}{E}=\vecdot{\psi}_0) }[/math]:
[math]\displaystyle{ \braq{\velang{plate}{E}}{B}=\vector{\dot{\theta}}{0}{\psio} }[/math]
[math]\displaystyle{ \braq{\accang{plate}{E}}{B}=\braq{\dert{\velang{plate}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\velang{plate}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\velang{plate}{E}}{B}=\vector{\ddot{\theta}}{0}{0}+\vector{0}{0}{\psio}\times\vector{\dot{\theta}}{0}{\psio}=\vector{\ddot{\theta}}{\psio\dot{\theta}}{0} }[/math]
3. Find the velocity and the acceleration of point G of the plate relative to the ground. .
As point [math]\displaystyle{ \Os }[/math] is fixed to the ground, [math]\displaystyle{ \OGvec }[/math] vector can be taken as position vector in the ground frame. Its value L is constant, but its direction is not because of [math]\displaystyle{ \psio }[/math] and [math]\displaystyle{ \vecdot{\theta} }[/math]: [math]\displaystyle{ \OGvec=(\searrow\Ls)^{*} }[/math].
Geometric calculation:
[math]\displaystyle{ \vel{G}{E}=\dert{\OGvec}{E}=[\text{change of direction}]_\Es=\velang{$\OGvec$}{E}\times\OGvec=(\vec{\dot{\psi}}_0+\vec{\dot{\theta}})\times\OGvec=\left[(\Uparrow\psio)+(\odot\dot{\theta})\right]\times(\searrow\Ls)=(\Uparrow\psio)\times(\rightarrow\Ls\text{sin}\theta)+(\odot\dot{\theta})\times(\searrow\Ls)=(\otimes\Ls\psio\text{sin}\theta)+(\nearrow\Ls\dot{\theta}) }[/math]
C2-E.Ex1-3-eng.png

That velocity has variable value and direction, thus the acceleration has both parallel component and orthogonal component to the velocity.

[math]\displaystyle{ \acc{G}{E}=\dert{\vel{G}{E}}{E}=\dert{(\otimes\Ls\psio\text{sin}\theta)}{E}+\dert{(\nearrow\Ls\dot{\theta})}{E} }[/math]
The [math]\displaystyle{ (\otimes\Ls\psio\text{sin}\theta) }[/math] vector rotates relative to the ground just because of [math]\displaystyle{ \psio }[/math], whereas the [math]\displaystyle{ (\nearrow\Ls\dot{\theta}) }[/math] vector rotates because of [math]\displaystyle{ \vec{\psio} }[/math] and [math]\displaystyle{ \vec{\dot{\theta}} }[/math]:
[math]\displaystyle{ \dert{(\otimes\Ls\psio\text{sin}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es= }[/math]
[math]\displaystyle{ \hspace{3.1cm}=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+\left[(\Uparrow\psio)\times(\otimes\Ls\psio\text{sin}\theta)\right]=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+\left[\leftarrow\Ls\psio^2\text{sin}\theta\right] }[/math]
[math]\displaystyle{ \dert{(\nearrow\Ls\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es= }[/math]

[math]\displaystyle{ \hspace{2.9cm}=\left[\nearrow\Ls\ddot{\theta}\right]+\left[((\Uparrow\psio)+(\odot\dot{\theta}))\times(\nearrow\Ls\dot{\theta})\right]=\left[\nearrow\Ls\ddot{\theta}\right]+\left[(\otimes\Ls\psio\dot{\theta}\text{cos}\theta)+(\nwarrow\Ls\dot{\theta}^2)\right] }[/math]

Finally: [math]\displaystyle{ \acc{P}{E}=(\otimes 2\Ls\psio\dot{\theta}\text{cos}\theta)+(\leftarrow\Ls\psio^2\text{sin}\theta)+(\nwarrow\Ls\dot{\theta}^2)+(\nearrow\Ls\ddot{\theta}) }[/math]
Analytical calculation:
The whole calculation can be done analytically. The vector basis where the projection of [math]\displaystyle{ \OGvec }[/math]is straightforward is fixed to the plate (base B’). That vector basis changes its orientation whenever the values of [math]\displaystyle{ \psi }[/math] and [math]\displaystyle{ \theta }[/math] change. Hence, the angular velocity of the vector basis is [math]\displaystyle{ \velang{B'}{E}=\vec{\psio}+\vec{\dot{\theta}} }[/math]:
[math]\displaystyle{ \braq{\OGvec}{B'}=\vector{0}{0}{-L} }[/math]
[math]\displaystyle{ \braq{\vel{G}{E}}{B'}=\braq{\dert{\OGvec}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\OGvec}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\OGvec}{B'}=\vector{0}{0}{0}+\vector{\dot{\theta}}{\psio\text{sin}\theta}{\psio\text{cos}\theta}\times\vector{0}{0}{-\Ls}=\vector{-\Ls\psio\text{sin}\theta}{\Ls\dot{\theta}}{0} }[/math]
[math]\displaystyle{ \braq{\acc{G}{E}}{B'}=\braq{\dert{\vel{G}{E}}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\vel{G}{E}}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\vel{G}{E}}{B'}=\vector{-\Ls\psio\dot{\theta}\text{cos}\theta}{\Ls\ddot{\theta}}{0}+\vector{\dot{\theta}}{\psio\text{sin}\theta}{\psio\text{cos}\theta}\times\vector{-\Ls\psio\text{sin}\theta}{\Ls\dot{\theta}}{0}=\vector{-2\Ls\psio\dot{\theta}\text{cos}\theta}{\Ls\ddot{\theta}-\Ls\psio^2\text{sin}\theta\text{cos}\theta}{\Ls\dot{\theta}^2+\Ls\psio^2\text{sin}^2\theta} }[/math]

🔎 Example C2-E.2: rotating articulated plate


The rectangular plate is joined to a rotation support through two bars with revolute joints at their endpoints. A third bar is joined to the plate through a spherical joint at [math]\displaystyle{ \Ps }[/math], and to the support through a cylindrical joiny . ). The support rotates with the variable angular velocity [math]\displaystyle{ \vecdot{\psi} }[/math] vrelative to the ground (E).
C4-E-Ex2-1-eng.png
C2-E.Ex2-2-eng.png
1. How many degrees of freedom (DoF) has the system? Describe them.
The support may rotate freely about a vertical axis fixed to the ground (simple rotation). If we block that motion, the system may still move.
The [math]\displaystyle{ \OCvec }[/math] bars may have a simple rotation, relative to the support, about the horizontal axis through [math]\displaystyle{ \Os }[/math] orthogonal to the bars. If we block the motion of one of those bars relative to the support, the plate, the [math]\displaystyle{ \OCvec }[/math] bars and the bended bar cannot move. Alternatively, if the vended bar is blocked (if ts vertical translational motion relative to the support is blocked), neither the plate nor the [math]\displaystyle{ \OCvec }[/math] bars may move relative to the support.
Hence, the system has two degrees of freedom.
2. Find the angular velocity and the angular acceleration of the plate relative to the ground.
The angular velocity of the plate is the superposition of [math]\displaystyle{ \vec{\dot{\psi}} }[/math] (1st Euler rotation, axis fixed to the ground) and [math]\displaystyle{ \vec{\dot{\theta}} }[/math] (2nd Euler rotation, axis rotation because of [math]\displaystyle{ \vec{\dot{\psi}} }[/math]):
Geometric calculation:
[math]\displaystyle{ \velang{plate}{E}=\vec{\dot{\psi}}+\vec{\dot{\theta}}=(\Uparrow\dot{\psi})+(\otimes\dot{\theta}) }[/math]
The angular acceleration is associated to the change of value of [math]\displaystyle{ \vec{\dot{\psi}} }[/math], and the change of direction of [math]\displaystyle{ \vec{\dot{\theta}} }[/math]:
[math]\displaystyle{ \accang{plate}{E}=\dert{\velang{plate}{E}}{E}=\dert{(\Uparrow\dot{\psi})}{E}=\dert{(\otimes\dot{\theta})}{E} }[/math]
[math]\displaystyle{ \dert{(\Uparrow\dot{\psi})}{E}=[\text{change of value}]=\ddot{\psi}\frac{\vec{\dot{\psi}}}{|\vec{\dot{\psi}}|}=(\Uparrow\ddot{\psi}) }[/math]
[math]\displaystyle{ \dert{(\otimes\dot{\theta})}{E}=[\text{change of value}]+[\text{change od direction}]_\Es=\left[\ddot{\theta}\frac{\vec{\dot{\theta}}}{|\vec{\dot{\theta}}|}\right]+\left[\velang{$\vec{\dot{\theta}}$}{E}\times\vec{\dot{\theta}}\right]=[\otimes\ddot{\theta}]+\left[(\Uparrow\dot{\psi})\times(\otimes\dot{\theta})\right] }[/math]
Hence, [math]\displaystyle{ \accang{plate}{E}=(\Uparrow\ddot{\psi})+(\otimes\ddot{\theta})+(\Leftarrow\dot{\psi}\dot{\theta}) }[/math]
Analytical calculation:
C4-E-Ex2-3-neut.png
The time derivative of the angular velocity can also be done analytically. The vector basis B where the [math]\displaystyle{ \velang{plate}{E} }[/math] projection is straightforward is the one fixed to the support [math]\displaystyle{ (\velang{B}{E}=\vec{\dot{\psi}}) }[/math]:
[math]\displaystyle{ \braq{\velang{plate}{E}}{B}=\vector{0}{\dot{\theta}}{\dot{\psi}} }[/math]
[math]\displaystyle{ \braq{\accang{plate}{E}}{B}=\braq{\dert{\velang{plate}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\velang{plate}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\velang{plate}{E}}{B}= }[/math]
[math]\displaystyle{ =\vector{0}{\ddot{\theta}}{\ddot{\psi}}+\vector{0}{0}{\dot{\psi}}\times\vector{0}{\dot{\theta}}{\dot{\psi}}=\vector{-\dot{\psi}\dot{\theta}}{\ddot{\theta}}{\ddot{\psi}} }[/math]
3. Find the velocity and the acceleration of point Q of the plate relative to the ground.
As point [math]\displaystyle{ \Os }[/math] is fixed to the ground, [math]\displaystyle{ \OQvec }[/math] is a position vector in the ground frame. Its value is [math]\displaystyle{ 2\Ls\text{cos}\theta }[/math], , and its direction is always horizontal. The velocity of [math]\displaystyle{ \Qs }[/math]comes both from the change of that value (as [math]\displaystyle{ \theta }[/math] is variable) and the change of its direction relative to the ground (because of the support rotation [math]\displaystyle{ \vec{\dot{\psi}} }[/math]).
Geometric calculation:
C2-E.Ex2-4-neut.png
[math]\displaystyle{ \OQvec=(\rightarrow 2\Ls\text{cos}\theta) }[/math]
[math]\displaystyle{ \vel{Q}{E}=\dert{\OQvec}{E}=\dert{(\rightarrow 2\Ls\text{cos}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es= }[/math]
[math]\displaystyle{ =\left[\rightarrow -2\Ls\dot{\theta}\text{sin}\theta\right]+\left[(\Uparrow\dot{\psi})\times(\rightarrow 2\Ls\text{cos}\theta)\right]=\left[\leftarrow 2\Ls\dot{\theta}\text{sin}\theta\right]+\left[\otimes 2\Ls\dot{\psi}\text{cos}\theta\right] }[/math]
The acceleration of [math]\displaystyle{ \Qs }[/math] comes from the change of value and direction (associated with [math]\displaystyle{ \vec{\dot{\psi}} }[/math]) of both terms in the velocity:
[math]\displaystyle{ \acc{Q}{E}=\dert{\vel{Q}{E}}{E}=\dert{(\leftarrow 2\Ls\dot{\theta}\text{sin}\theta)}{E}+\dert{\otimes 2\Ls\dot{\psi}\text{cos}\theta}{E} }[/math]
[math]\displaystyle{ \dert{(\leftarrow 2\Ls\dot{\theta}\text{sin}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=\left[\leftarrow 2\Ls(\ddot{\theta}\text{sin}\theta+\dot{\theta}^2\text{cos}\theta)\right]+\left[(\Uparrow\dot{\psi})\times(\leftarrow 2\Ls\dot{\theta}\text{sin}\theta)\right]=\left[\leftarrow 2\Ls(\ddot{\theta}\text{sin}\theta+\dot{\theta}^2\text{cos}\theta)\right]+\left[\odot 2\Ls\dot{\psi}\dot{\theta}\text{sin}\theta\right] }[/math]
[math]\displaystyle{ \dert{(\otimes 2\Ls\dot{\psi}\text{cos}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=\left[\otimes 2\Ls(\ddot{\psi}\text{cos}\theta-\dot{\psi}\dot{\theta}\text{sin}\theta)\right]+\left[(\Uparrow\dot{\psi})\times(\otimes 2\Ls\dot{\psi}\text{cos}\theta)\right]=\left[\otimes 2\Ls(\ddot{\psi}\text{cos}\theta-\dot{\psi}\dot{\theta}\text{sin}\theta)\right]+\left[\leftarrow 2\Ls\dot{\psi}^2\text{cos}\theta\right] }[/math]
Finally, [math]\displaystyle{ \acc{Q}{E}=(\leftarrow 2\Ls(\ddot{\theta}\text{sin}\theta+(\dot{\psi}^2+\dot{\theta}^2)\text{cos}\theta))+(\odot 4\Ls\dot{\psi}\dot{\theta}\text{sin}\theta)+(\otimes 2\Ls\ddot{\psi}\text{cos}\theta) }[/math]
Analytical calculation:
C4-E-Ex2-3-neut.png
The tome derivative can also be done analytically. The vector basis B where the [math]\displaystyle{ \OPvec }[/math] projection is straightforward is the one fixed to the support [math]\displaystyle{ (\velang{B}{E}=\vec{\dot{\psi}}) }[/math]:
[math]\displaystyle{ \braq{\OQvec}{B}=\vector{2\Ls\text{cos}\theta}{0}{0} }[/math]
[math]\displaystyle{ \braq{\vel{Q}{E}}{B}=\braq{\dert{\OQvec}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\OQvec}{B}+\braq{\velang{B}{E}}{B}\times\braq{\OQvec}{B}= }[/math]
[math]\displaystyle{ =\vector{-2\Ls\dot{\theta}\text{sin}\theta}{0}{0}+\vector{0}{0}{\dot{\psi}}\times\vector{2\Ls\text{cos}\theta}{0}{0}=\vector{-2\Ls\dot{\theta}\text{sin}\theta}{2\Ls\dot{\psi}\text{cos}\theta}{0} }[/math]
[math]\displaystyle{ \braq{\acc{Q}{E}}{B}=\braq{\dert{\vel{Q}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\vel{Q}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\vel{Q}{E}}{B}=2\Ls\vector{-\ddot{\theta}\text{sin}\theta-\dot{\theta}^2\text{cos}\theta}{\ddot{\psi}\text{cos}\theta-\dot{\psi}\dot{\theta}\text{sin}\theta}{0}+\vector{0}{0}{\dot{\psi}}\times 2\Ls\vector{-\dot{\theta}\text{sin}\theta}{\dot{\psi}\text{cos}\theta}{0}=2\Ls\vector{-\ddot{\theta}\text{sin}\theta-(\dot{\psi}^2+\dot{\theta}^2)\text{cos}\theta}{\ddot{\psi}\text{cos}\theta-2\dot{\psi}\dot{\theta}\text{sin}\theta}{0} }[/math]

🔎 Example C2-E.3: rotating pendulum with oscillating articulation point


The ring-shaped pendulum is articulated to the support, which is linked to the guide through a prismatic joint. The guide is articulated to the ceiling, and its angular velocity relative to the ceiling [math]\displaystyle{ (\vec{\psio}) }[/math] is constant. The spring between support and guide guarantees that the former does not fall to the ground when the system is at rest.
C2-E.Ex3-1-eng.png
1. How many degrees of freedom (DoF) has the system? Describe them.
The guide may rotate about the vertical axis through [math]\displaystyle{ \Os ' }[/math] (simple rotation).
Independently form that rotation, the support may have a translational motion along the guide (rectilinear translational motion).
Finally, if those two motions are blocked, the ring may still have a simple rotation about the horizontal axis through [math]\displaystyle{ \Os ' }[/math], which is perpendicular to the ring plane and is fixed to the support.
Hence, the system has 3 degrees of freedom.
2. Find the angular velocity and the angular acceleration of the ring relative to the ground.
Geometric calculation:
The angular velocity of the ring is the superposition of [math]\displaystyle{ (\vec{\psio}) }[/math] (1st Euler rotation, axis fixed to the ground) and [math]\displaystyle{ \vec{\dot{\theta}} }[/math] (2nd Euler rotation, axis rotating with [math]\displaystyle{ \vec{\dot{\psi}} }[/math]):
C2-E.Ex3-2-neut.png
[math]\displaystyle{ \velang{ring}{E}=\vec{\psio}+\vec{\dot{\theta}}=(\Uparrow\psio)+(\odot\dot{\theta}) }[/math]
[math]\displaystyle{ \accang{ring}{E}=\dert{\velang{ring}{E}}{E}=\dert{(\vec{\psio}+\vec{\dot{\theta}})}{E}=\dert{\vec{\psio}}{E}+\dert{\vec{\dot{\theta}}}{E} }[/math]
[math]\displaystyle{ =\dert{(\Uparrow\psio)}{E}+\dert{(\odot\dot{\theta})}{E} }[/math]
The angular acceleration comes exclusively from the change of value and direction of [math]\displaystyle{ \vec{\dot{\theta}} }[/math], as [math]\displaystyle{ \vec{\psio} }[/math] has both constant value and constant direction.
[math]\displaystyle{ \accang{ring}{E} = \dert{\velang{ring}{E}}{E} = \dert{(\odot\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es= }[/math]
[math]\displaystyle{ =\left[\ddot{\theta}\frac{\vec{\dot{\theta}}}{|\vec{\dot{\theta}}|}\right]+\left[\velang{$\vec{\dot{\theta}}$}{T}\times\vec{\dot{\theta}}\right]=[\odot\ddot{\theta}]+\left[(\Uparrow\dot{\psi})\times(\odot\dot{\theta})\right]=(\odot\ddot{\theta})+(\Rightarrow\psio\dot{\theta}) }[/math]
Analytical calculation:
The time derivative of the angular velocity of the ring may be done analytically. The vector basis where the projection of [math]\displaystyle{ \velang{ring}{E} }[/math] és immediata és la fixa al suport [math]\displaystyle{ (\velang{B}{E}=\vec{\dot{\psi}}) }[/math]:
[math]\displaystyle{ \braq{\velang{ring}{E}}{B}=\vector{0}{\psio}{\dot{\theta}} }[/math]
[math]\displaystyle{ \braq{\accang{ring}{E}}{B}=\braq{\dert{\velang{ring}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\velang{ring}{E}}{B}+\braq{\velang{B}{E} }{B}\times\braq{\velang{ring}{E}}{B}=\vector{0}{0}{\ddot{\theta}}+\vector{0}{\psio}{0}\times\vector{0}{\psio}{\dot{\theta}}=\vector{\psio\dot{\theta}}{0}{\ddot{\theta}} }[/math]
3. Find the velocity and the acceleration of point G of the ring relative to the ground.
Geometric calculation:
[math]\displaystyle{ \vec{\Os'\Gs} }[/math] is a position vector for [math]\displaystyle{ \Gs }[/math] in the ground frame, as [math]\displaystyle{ \Os' }[/math] is a point fixed to the ground.
[math]\displaystyle{ \vec{\Os'\Gs}=\vec{\Os'\Os}+\vec{\Os\Gs}=(\downarrow \textrm{x})+(\searrow \Ls)^* }[/math]
[math]\displaystyle{ \vel{G}{E}=\dert{\vec{\Os'\Gs}}{E}=\dert{\vec{\Os'\Os}}{E}+\dert{\vec{\Os\Gs}}{E}=\dert{(\downarrow \textrm{x})}{E}+\dert{(\searrow \Ls)}{E} }[/math]
C2-E.Ex3-3-eng.png
The term [math]\displaystyle{ (\downarrow \text{x}) }[/math] has a variable value but a constant orientation, whereas the term [math]\displaystyle{ (\searrow \Ls) }[/math], with constant value, changes its orientation relative to the ground because of [math]\displaystyle{ \vec{\psio} }[/math] and [math]\displaystyle{ \vec{\dot{\theta}} }[/math]:
[math]\displaystyle{ \dert{\vec{\Os'\Os}}{E}=\dert{(\downarrow \textrm{x})}{E}=[\text{change of value}]=(\downarrow\dot{\text{x}}) }[/math]
[math]\displaystyle{ \dert{\vec{\Os\Gs}}{E}=\dert{(\searrow \Ls)}{E}=[\text{change of direction}]_\Es=\velang{$\OGvec$}{E}\times\OGvec=((\Uparrow\psio)+(\odot\dot{\theta}))\times(\searrow \Ls)= }[/math]
[math]\displaystyle{ =(\Uparrow\psio)\times(\rightarrow\Ls\text{sin}\theta)+(\odot\dot{\theta})\times(\searrow \Ls)=(\otimes\Ls\psio\text{sin}\theta)+(\nearrow\Ls\dot{\theta}) }[/math]
Thus, [math]\displaystyle{ \vel{G}{E}=(\downarrow\dot{\text{x}})+(\otimes\Ls\psio\text{sin}\theta)+(\nearrow\Ls\dot{\theta}) }[/math]
[math]\displaystyle{ \acc{Q}{E}=\dert{\vel{G}{E}}{E}=\dert{(\downarrow\dot{\text{x}})}{E}+\dert{(\otimes\Ls\psio\text{sin}\theta)}{E}+\dert{(\nearrow\Ls\dot{\theta})}{E} }[/math]
The three terms of the velocity have variable value, but just the last two rotate (change their orientation) relative to the ground. The second one, which is perpendicular to the ring plane, rotates jst because of [math]\displaystyle{ \vec{\psio} }[/math], whereas the third one rotates because of [math]\displaystyle{ \vec{\psio} }[/math] and [math]\displaystyle{ \vec{\dot{\theta}} }[/math].The time derivatives of those terms are:
[math]\displaystyle{ \dert{(\downarrow\dot{\text{x}})}{E}=[\text{change of value}]=(\downarrow\ddot{x}) }[/math]
[math]\displaystyle{ \dert{(\otimes\Ls\psio\text{sin}\theta)}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+[(\Uparrow\psio)\times(\otimes\Ls\psio\text{sin}\theta)]=[\otimes\Ls\psio\dot{\theta}\text{cos}\theta]+[\leftarrow\Ls\psio^2\text{sin}\theta] }[/math]
[math]\displaystyle{ \dert{(\nearrow\Ls\dot{\theta})}{E}=[\text{change of value}]+[\text{change of direction}]_\Es=[\nearrow\Ls\ddot{\theta}]+[((\Uparrow\psio)+(\odot\dot{\theta}))\times(\nearrow\Ls\dot{\theta})]=[\nearrow\Ls\ddot{\theta}]+[(\nwarrow\Ls\dot{\theta}^2)+(\otimes\Ls\psio\dot{\theta}\text{cos}\theta)] }[/math]
Hence, [math]\displaystyle{ \acc{G}{E}=(\downarrow\ddot{x})+(\leftarrow\Ls\psio^2\text{sin}\theta)+(\nearrow\Ls\ddot{\theta})+(\nwarrow\Ls\dot{\theta}^2)+(\otimes 2\Ls\psio\dot{\theta}\text{cos}\theta) }[/math]
C4-E-Ex3-3-neut.png
Analytical calculation:
The whole calculation can be done analytically. The first term in [math]\displaystyle{ \OGvec=\vec{\Os\Os'}+\vec{\Os'\Gs} }[/math] is vertical, hence its projection on the vector basis B fixed to the support [math]\displaystyle{ (\velang{B}{E}=\vec{\psio}) }[/math] is straightforward; however, the second term can be easily projected on the B’ vector basis fixed to the ring [math]\displaystyle{ (\velang{B'}{E}=\vec{\psio}+\vec{\dot{\theta}}) }[/math]. Any of these two vector bases is suitable.
Calculation with the B vector basis
[math]\displaystyle{ \braq{\OGvec}{B}=\vector{\Ls\text{sin}\theta}{-\text{x}-\Ls\text{cos}\theta}{0} }[/math]
[math]\displaystyle{ \braq{\vel{G}{E}}{B}=\braq{\dert{\OGvec}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\OGvec}{B}+\braq{\velang{B}{E}}{B}\times\braq{\OGvec}{B}= }[/math]
[math]\displaystyle{ =\vector{\Ls\dot{\theta}\text{cos}\theta}{-\dot{x}+\Ls\dot{\theta}\text{sin}\theta}{0}+\vector{0}{\psio}{0}\times\vector{\Ls\text{sin}\theta}{-x-\Ls\text{cos}\theta}{0}=\vector{\Ls\dot{\theta}\text{cos}\theta}{-\dot{x}+\Ls\dot{\theta}\text{sin}\theta}{-\Ls\psio\text{sin}\theta} }[/math]
[math]\displaystyle{ \braq{\acc{G}{E}}{B}=\braq{\dert{\vel{G}{E}}{E}}{B}=\frac{\ds}{\ds\ts}\braq{\vel{G}{E}}{B}+\braq{\velang{B}{E}}{B}\times\braq{\vel{G}{E}}{B}=\vector{\Ls(\ddot{\theta}\text{cos}\theta-\dot{\theta}^2\text{sin}\theta)}{-\ddot{x}+\Ls(\ddot{\theta}\text{sin}\theta-\dot{\theta}^2\text{cos}\theta)}{-\Ls\psio\dot{\theta}\text{cos}\theta}+\vector{0}{\psio}{0}\times\vector{\Ls\dot{\theta}\text{cos}\theta}{-\dot{x}+\Ls\dot{\theta}\text{sin}\theta}{0}=\vector{\Ls(\ddot{\theta}\text{cos}\theta-\dot{\theta}^2\text{sin}\theta)}{-\ddot{x}+\Ls(\ddot{\theta}\text{sin}\theta+\dot{\theta}^2\text{cos}\theta)}{-2\Ls\psio\dot{\theta}\text{cos}\theta} }[/math]
Calculation in the B’ vector basis
[math]\displaystyle{ \braq{\OGvec}{B}=\vector{ x\text{sin}\theta}{- x\text{cos}\theta-\Ls}{0} }[/math]
[math]\displaystyle{ \braq{\vel{G}{E}}{B'}=\braq{\dert{\OGvec}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\OGvec}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\OGvec}{B'}=\vector{-\dot{x}\text{sin}\theta- x\dot{\theta}\text{cos}\theta}{-\dot{x}\text{cos}\theta+ x\dot{\theta}\text{sin}\theta}{0}+\vector{\psio\text{sin}\theta}{\psio\text{cos}\theta}{\dot{\theta}}\times\vector{- x\text{sin}\theta}{- x\text{cos}\theta-\Ls}{0}=\vector{-\dot{x}\text{sin}\theta+\Ls\dot{\theta}}{-\dot{x}\text{cos}\theta}{-\Ls\psio\text{sin}\theta} }[/math]
[math]\displaystyle{ \braq{\acc{G}{E}}{B'}=\braq{\dert{\vel{G}{E}}{E}}{B'}=\frac{\ds}{\ds\ts}\braq{\vel{G}{E}}{B'}+\braq{\velang{B'}{E}}{B'}\times\braq{\vel{G}{E}}{B'}=\vector{-\ddot{x}\text{sin}\theta-\dot{x}\dot{\theta}\text{cos}\theta+\Ls\ddot{\theta}}{-\ddot{x}\text{cos}\theta+\dot{x}\dot{\theta}\text{sin}\theta}{-\Ls\psio\dot{\theta}\text{cos}\theta}+\vector{\psio\text{sin}\theta}{\psio\text{cos}\theta}{\dot{\theta}}\times\vector{-\dot{x}\text{sin}\theta+\Ls\dot{\theta}}{-\dot{x}\text{cos}\theta}{-\Ls\psio\text{sin}\theta}=\vector{-\ddot{x}\text{sin}\theta+\Ls(\ddot{\theta}-\psio^2\text{sin}\theta\text{cos}\theta)}{-\ddot{x}\text{cos}\theta+\Ls(\dot{\theta}^2+\psio^2\text{sin}^2\theta)}{-2\Ls\psio\dot{\theta}\text{cos}\theta} }[/math]


*NOTE: In this web (for lack of more precise symbols), though the arrows s [math]\displaystyle{ \nearrow }[/math], [math]\displaystyle{ \swarrow }[/math], [math]\displaystyle{ \nwarrow }[/math] and [math]\displaystyle{ \searrow }[/math] seem to indicate that the vectors form a 45° angle with the vertical direction, this does not have to be the case. The arrows must be interpreted qualitatively, observing the figure that is always included when using this type of notation. For instance, in section 3 of exercise C2-E.1, the [math]\displaystyle{ \OPvec }[/math] vector forms a generic [math]\displaystyle{ \theta }[/math] angle with the vertical direction. If the value of [math]\displaystyle{ \theta }[/math] is less than 90° (as in the following figure), the [math]\displaystyle{ \OPvec }[/math] vector has a downward and rightward component.

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